Gold (Subnautica): Difference between revisions

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Tags: Visual edit apiedit
Tags: Visual edit apiedit
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{{Recipe|item1=Gold|item2=Computer Chip|machine=Fabricator|result=Scanner Room HUD Chip}}
{{Recipe|item1=Gold|item2=Computer Chip|machine=Fabricator|result=Scanner Room HUD Chip}}
</div>
</div>
===Habitat Builder===
===Habitat Builde===

<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
{{Recipe|item1=Gold|item2=Titanium|machine=Builder|result=Power Transmitter}}
{{Recipe|item1=Gold|item2=Titanium|machine=Builder|result=Power Transmitter}}

Revision as of 12:34, 15 January 2017

<infobox> <title source="title1"><default>Gold (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:gold||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Gold is a raw material found in Basalt, Shale and Sandstone Outcrops. Its in-game description notes that it is highly conductive. Gold can be found as a large resource deposit.

Uses in Crafting

Fabricator

Gold.pngGold.pngComputer Chip.pngItem Arrow.pngFabricator.pngItem Arrow.pngAdvanced Wiring Kit.png
Gold.pngHydrochloric Acid.pngItem Arrow.pngFabricator.pngItem Arrow.pngPolyaniline.png

Scanner Room

Gold.pngComputer Chip.pngItem Arrow.pngFabricator.pngItem Arrow.pngScanner Room HUD Chip.png

Habitat Builde

Gold.pngTitanium.pngItem Arrow.pngBuilder.pngItem Arrow.pngPower Transmitter.png

Gallery

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.