Beacon (Subnautica): Difference between revisions
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{{Craftable|title1 = <center>Beacon</center>|image4 = Beacon.png|tab = [[Deployables]]|description = Navigation aid. Maintains and broadcasts its position.|crafting = [[File:Titanium.png|30px|link=Titanium]] [[File:Copper Wire.png|30px|link=Copper Wire]]|size = 1|item_id = <i>beacon</i>|build_time = 4 seconds}} |
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{{Quote2|"Exploring and charting the environment should not be undertaken without appropriate equipment and supplies. You should stay within 2km of a life pod or habitat at all times."|PDA|Dialogue}} |
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The '''Beacon''' is a [[Deployables|deployable]] tool, crafted by using the [[Fabricator]]. |
The '''Beacon''' is a [[Deployables|deployable]] tool, crafted by using the [[Fabricator]]. |
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== Gallery == |
== Gallery == |
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<gallery position="left" widths="200" spacing="small" captionalign="left"> |
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<gallery> |
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Beacon Label 1.jpg|The Beacon's Name Changing Panel |
Beacon Label 1.jpg|The Beacon's Name Changing Panel |
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Beacon Label 4.jpg|The Beacon Viewed from a Distance |
Beacon Label 4.jpg|The Beacon Viewed from a Distance |
Revision as of 06:21, 22 September 2016
<infobox> <title source="title1"><default>Beacon (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:beacon||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>


"Exploring and charting the environment should not be undertaken without appropriate equipment and supplies. You should stay within 2km of a life pod or habitat at all times."
― PDA, Dialogue

The Beacon is a deployable tool, crafted by using the Fabricator.
The Beacon can mark locations, for example Caves, Biomes or Seabases. It may be placed in the ocean and picked up again after each use. When placed the Beacon will remain suspended where it is placed.
It works similarly to the beacons installed on the Cyclops, Seamoth, PRAWN Suit, and Lifepod 5 except the pulse is circular.
The Beacon pings are faded out when nearby. When 1000 meters from the beacon the signal goes from custom text to plain round ping signal. Too many Beacons can be hard to keep track of.
A Beacon can be renamed by clicking on its front panel. A maximum of 25 characters is supported.
Recipe
Gallery
Beacon Model from Sketchfab
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.