Repulsion Cannon: Difference between revisions
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==Gallery== |
==Gallery== |
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Repulsion Cannon (1).jpg|Side |
Repulsion Cannon (1).jpg|Side |
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Repulsion Cannon (2).jpg|Front |
Repulsion Cannon (2).jpg|Front |
Revision as of 07:06, 22 September 2016
<infobox> <title source="title1"><default>Repulsion Cannon</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:repulsioncannon||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Repulsion Cannon is a tool and an upgrade to the Propulsion Cannon that can be crafted by using the Modification Station. The Repulsion Cannon allows the player to push objects away with a great force. While the Repulsion Cannon cannot pick up items like the Propulsion Cannon, it exerts a greater force on its target. If a Bleeder latches onto the player's arm, the player can use the Repulsion Cannon to blast it off. The Repulsion Cannon takes up four slots in the player's inventory.
Energy
The Repulsion Cannon uses 4% of its energy per use, and is powered by a Battery which can be replaced by pressing "R". The Repulsion Cannon will also recharge as you swim if you have the Swim Charge Fins equipped.