Multipurpose Room (Subnautica): Difference between revisions

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(you don't start with the multipurpose room anymore, can't find any references for this except the game itself)
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(correcting information)
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*The '''Multipurpose''' '''Room''' can be expanded with other modules from its side-panels. However, the side-panels that are on a 45 degree angle to the module construction cannot be expanded from. The '''Room''' can be expanded vertically using a second '''Multipurpose''' '''Room'''.
*The '''Multipurpose''' '''Room''' can be expanded with other modules from its side-panels. However, the side-panels that are on a 45 degree angle to the module construction cannot be expanded from. The '''Room''' can be expanded vertically using a second '''Multipurpose''' '''Room'''.
==Future Plans==
==Future Plans==
In the future, the '''Multipurpose''' '''Room's '''blueprints will not be available from the start. It is still unknown how they will be planned to be unlocked.<ref>https://trello.com/c/0EqJI9RW/5731-multipurpose-room-shouldn-t-be-available-right-away ''Dated June 30, 2016.''</ref>
In the current experimental build, the '''Multipurpose''' '''Room's '''blueprints are not be available from the start. It is still unknown how they will be planned to be unlocked.<ref>https://trello.com/c/0EqJI9RW/5731-multipurpose-room-shouldn-t-be-available-right-away ''Dated June 30, 2016.''</ref>


As of (at least) build 36725, the '''Multipupose Room''' is attainable through scanning it in the [http://subnautica.wikia.com/wiki/Jelly_Shroom_Caves Jelly Shroom Caves] or the [http://subnautica.wikia.com/wiki/Floater_Island Floater Island].
As of (at least) build 36725, the '''Multipupose Room''' is attainable through scanning it in the [http://subnautica.wikia.com/wiki/Jelly_Shroom_Caves Jelly Shroom Caves] or the [http://subnautica.wikia.com/wiki/Floater_Island Floater Island].

Revision as of 05:18, 24 August 2016

<infobox> <title source="title1"><default>Multipurpose Room (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:baseroom||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Multipurpose Room is a Seabase Module. It provides a much larger space for movement than the Corridor. It is constructed with a Habitat Builder and can be placed on top of a Foundation or it can be attached to a Seabase Module. When the Multipurpose Room is horizontally connected with another Seabase module, a junction forms in-between. When the Multipurpose Room is connected vertically with another Multipurpose Room directly (as in, without using a Vertical Connector), they will form one larger Multipurpose Room. However, each floor cannot be accessed without adding in a ladder. At the surface a Multipurpose Room has an integrity level of 8.8 and every Multipurpose Room added to a seabase reduces the Hull Integrity by -1.25 (The game shows -1.3 because it rounds the number. It is functionally -1.25).

Expansion

  • Hatches can be placed on all eight of the side-panels.
  • Windows can be placed on all eight of the side-panels.
  • Ladders can be placed on all five floor and ceiling boxes there is an adjacent seabase module to connect.
  • Reinforcements can be placed on all eight of the side-panels. Currently, the North, South, East, and West sides give double the Hull Integrity bonus of the 45 degree sides (This may be a bug).
  • The Multipurpose Room can be expanded with other modules from its side-panels. However, the side-panels that are on a 45 degree angle to the module construction cannot be expanded from. The Room can be expanded vertically using a second Multipurpose Room.

Future Plans

In the current experimental build, the Multipurpose Room's blueprints are not be available from the start. It is still unknown how they will be planned to be unlocked.[1]

As of (at least) build 36725, the Multipupose Room is attainable through scanning it in the Jelly Shroom Caves or the Floater Island.

Recipe

Titanium.png×6Item Arrow.pngBuilder.pngItem Arrow.pngRoom.png

Gallery

For a more complete gallery, visit Room/Gallery.

References

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