Glass (Subnautica): Difference between revisions
No edit summary Tags: Visual edit apiedit |
No edit summary Tags: Visual edit apiedit |
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{{Recipe|item1=Titanium|count1=4|item2=Glass|machine=Fabricator|result=Tank}} |
{{Recipe|item1=Titanium|count1=4|item2=Glass|machine=Fabricator|result=Tank}} |
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{{Recipe|item1=Glass|item2=Stalker Tooth|machine=Fabricator|result=Enameled Glass}} |
{{Recipe|item1=Glass|item2=Stalker Tooth|machine=Fabricator|result=Enameled Glass}} |
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{{Recipe|item1=Glass|count1=2|machine=Builder|result=Window}} |
{{Recipe|item1=Glass|count1=2|machine=Builder|result=Window}} |
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{{Recipe|item=Glass|count=2|machine=Builder|result=I-Corridor Glass}} |
{{Recipe|item=Glass|count=2|machine=Builder|result=I-Corridor Glass}} |
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{{Recipe|item=Glass|count=2|machine=Builder|result=L-Corridor Glass}} |
{{Recipe|item=Glass|count=2|machine=Builder|result=L-Corridor Glass}} |
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{{recipe|item=Titanium|count=2||item2=Glass|item3=Computer Chip|count3=2|machine=Builder|result=Seamoth Modification Station}} |
{{recipe|item=Titanium|count=2||item2=Glass|item3=Computer Chip|count3=2|machine=Builder|result=Seamoth Modification Station}} |
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{{recipe|item=Computer Chip|item2=Battery|item3=Glass|item4=Titanium|machine=Scanner Room|result=Camera Drone}} |
{{recipe|item=Computer Chip|item2=Battery|item3=Glass|item4=Titanium|machine=Scanner Room|result=Camera Drone}} |
Revision as of 16:49, 29 July 2016
<infobox> <title source="title1"><default>Glass (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:glass||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>
Glass is a material crafted using the Fabricator. It is mostly used for Window elements, though it comes in handy when crafting O2 Tanks.