Blueprints (Subnautica): Difference between revisions
(→Discoverable Blueprints: Tab A) Tags: Visual edit apiedit |
Tags: Visual edit apiedit |
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|[[Hydrochloric Acid]] Blueprint |
|[[Hydrochloric Acid]] Blueprint |
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* [[Deep Shroom]] |
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| style="text-align: center;" |[[Advanced Materials]] |
| style="text-align: center;" |[[Advanced Materials]] |
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|[[Plasteel Tank]] Blueprint |
|[[Plasteel Tank]] Blueprint |
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* [[Modification Station]] Blueprint |
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| style="text-align: center;" |[[Tank|Air Tank]] |
| style="text-align: center;" |[[Tank|Air Tank]] |
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|[[High Capacity Tank]] Blueprint |
|[[High Capacity Tank]] Blueprint |
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* |
* [[Modification Station]] Blueprint |
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| style="text-align: center;" |[[Tank|Air Tank]] |
| style="text-align: center;" |[[Tank|Air Tank]] |
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|[[Cyclops Pressure Compensator]] Blueprint |
|[[Cyclops Pressure Compensator]] Blueprint |
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* |
* [[Cyclops]] Blueprint |
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| style="text-align: center;" |[[Submarine]] |
| style="text-align: center;" |[[Submarine]] |
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|[[Ultra Cyclops Reinforcement Module]] Blueprint |
|[[Ultra Cyclops Reinforcement Module]] Blueprint |
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* [[Cyclops]] Blueprint |
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| style="text-align: center;" |[[Submarine|Cyclops Upgrades]] |
| style="text-align: center;" |[[Submarine|Cyclops Upgrades]] |
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Revision as of 02:56, 7 July 2016
Blueprints are special schematics that are required to make certain advanced items in the game. They are created through analyzing Fragments with the Scanner. Some items, however, like the Floodlight, require scanning relics left behind in wrecks of the Aurora. The player has to scan multiple fragments in order to research most Blueprints. Once discovered, Blueprints can be used an infinite amount of times for building purposes. Certain Blueprints do not require Fragments, and are pre-installed in the PDA.