Sink: Difference between revisions

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{{Craftable (BZ)|icon={{Icon}}
{{Experimental}}
{{NotInGame}}
{{Craftable
|icon={{Icon}}
|category=[[Seabases|Seabase Modules]]
|category=[[Seabases|Seabase Modules]]
|subcat=[[Miscellaneous]]
|subcat=[[Miscellaneous]]
|blueprint=[[Scanner (Below Zero)|Scanning]]
|acquired_from = [[File:Builder (BZ).png|30px|link=Habitat Builder (Below Zero)]]
|scanlocation=* [[Marguerit Maida's Base]]
|debugspawn=''sink''
|debugspawn=''sink''
|title1=|image1=|caption1=|description=A place to do the dishes.
}}The '''Sink''' is a planned [[Seabases|Seabase Module]] that will be scanned at [[Marguerit Maida's Base]]. It has no planned behavior except for a looping visual of water exiting its faucet.<ref>[https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-5909 Favro Card: Base Decoration Props]</ref>
}}
The '''Sink''' is a [[Seabases|Seabase Module]] that can be scanned at [[Marguerit Maida's Base]]. It has no behavior except for a looping visual of water exiting its faucet.<ref>[https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-5909 Favro Card: Base Decoration Props]</ref>


==Recipe==
== Recipe ==
The blueprint for this module can be scanned at [[Marguerit Maida's Base]].
{{Recipe2}}{{clear}}
{{Recipe2 (BZ)}}
{{Clear}}


==Gallery==
== Gallery ==
<gallery>
<gallery widths="200" spacing="small">
BaseProps.jpg|Model of the sink (second from the left)
BaseProps.jpg|Model of the sink (second from the left)
Sink|Video of the sink in action
Sink-2|Video of the sink in action
</gallery>
</gallery>


==References==
== References ==
<references />
<references />


{{Navbox Seabase Modules}}
{{Navbox Seabase Modules (BZ)}}
[[Category:Seabase Modules]]
[[Category:Seabase Modules]]
[[Category:Miscellaneous]]
[[Category:Miscellaneous]]
[[Category:Crafted with Habitat Builder]]
[[Category:Crafted with Titanium]]

Latest revision as of 08:15, 29 June 2023

<infobox>

 <title source="title1">
   <default>Sink</default>
 </title>
 <group layout="horizontal">
     
 </group>
 <image source="image1">

</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>

<label>Debug ID</label> <format> </format>

<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> The Sink is a Seabase Module that can be scanned at Marguerit Maida's Base. It has no behavior except for a looping visual of water exiting its faucet.[1]

Recipe

The blueprint for this module can be scanned at Marguerit Maida's Base. (no target detected)



Gallery

References

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