Power Cell (Below Zero): Difference between revisions
No edit summary |
No edit summary Tag: 2017 source edit |
||
(32 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{ |
{{SubnauticaLink}} |
||
{{Craftable (BZ)|image1 = Power Cell (BZ).png |
|||
{{SubnauticaLinkThe|Power_Cell}} |
|||
|category = [[Electronics]] |
|||
{{Craftable|title1 = <center>Power Cell</center>|image1 = Power Cell.png|category = [[Electronics]]|description = High-capacity mobile power source.|acqired_from = |crafting = [[File:Battery.png|30px|link=Battery]] x2 [[File:Silicone Rubber.png|30px|link=Silicone Rubber]]|size = 1|debugspawn = <i>powercell</i>|build_time = 3 seconds}}The '''Power Cell''' is an [[electronics]] item that can be crafted in the [[Fabricator]]. Power Cells can only be crafted after the player has crafted a [[Battery]]. The Power Cell is primarily used to power [[vehicles]]. |
|||
|acquired_from = [[File:Fabricator (BZ).png|30px|link=Fabricator (Below Zero)]] |
|||
|description = High-capacity mobile power source. |
|||
|blueprint = Unlock the [[Mobile Vehicle Bay (Below Zero)|Mobile Vehicle Bay]] or [[Seatruck]] |
|||
|build_time = 3 seconds |
|||
|size = 1 |
|||
|location = * [[Glacial Basin]] |
|||
**[[Glacial Basin|Basin]] |
|||
* [[Koppa Mining Site]] |
|||
* [[Mercury II]] |
|||
* [[Outpost Zero]] |
|||
|debugspawn = <i>powercell</i> |
|||
}} |
|||
The '''Power Cell''' is an [[electronics]] item that can be crafted in the [[Fabricator (Below Zero)|Fabricator]]. Power Cells can only be crafted after the player has crafted a [[Battery (Below Zero)|Battery]]. The Power Cell is primarily used to power [[vehicles]]. |
|||
A Power Cell stores 200 [[energy]]. Vehicles require Power Cells to run |
A Power Cell stores 200 [[energy]]. Vehicles require Power Cells to run and will drain their Energy with use. Power Cells can be recharged using a [[Power Cell Charger (Below Zero)|Power Cell Charger]]. |
||
In [[Game Modes|Creative Mode]], vehicles do not consume Energy from Power Cells. |
In [[Game Modes|Creative Mode]], vehicles do not consume Energy from Power Cells, but they do require one to be inserted. |
||
The [[Ion Power Cell]] is a modified, higher capacity version of the Power Cell |
The [[Ion Power Cell (Below Zero)|Ion Power Cell]] is a modified, higher capacity version of the Power Cell. |
||
==Recipe== |
==Recipe== |
||
The blueprint for this item is unlocked by unlocking the [[Mobile Vehicle Bay (Below Zero)|Mobile Vehicle Bay]] or [[Seatruck]]. It is crafted in the [[Fabricator (Below Zero)|Fabricator]]. |
|||
⚫ | |||
⚫ | |||
{{clear}} |
|||
== Uses in Crafting == |
== Uses in Crafting == |
||
===Fabricator=== |
===Fabricator=== |
||
<div class="mw-collapsible mw-collapsed">{{Clear}} |
|||
⚫ | |||
{{Recipe2 (BZ)|page = Seatruck Afterburner Upgrade}}{{clear}} |
|||
{{Recipe2 (BZ)|page = Seatruck Perimeter Defense Upgrade}}</div> |
|||
{{clear}} |
|||
⚫ | |||
<div class="mw-collapsible mw-collapsed">{{Clear}} |
|||
{{Recipe2 (BZ)|page = Seatruck}}{{clear}} |
|||
{{Recipe2 (BZ)|page = Prawn Suit}}</div> |
|||
{{clear}} |
|||
{{Navbox Items}} |
{{Navbox Items (BZ)}} |
||
[[ru:Энергоячейка]] |
|||
[[Category:Items]] |
[[Category:Items]] |
||
[[Category:Electronics]] |
[[Category:Electronics]] |
||
[[Category:Glacial Basin]] |
|||
[[Category:Mercury II]] |
|||
[[Category:Supply Crate Items]] |
|||
[[Category:Outpost Zero]] |
Latest revision as of 10:27, 28 February 2023
<infobox>
<title source="title1"> <default>Power Cell (Below Zero)</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format>- {{#explode:powercell||0}}
- {{#explode:powercell||1}}
- {{#explode:powercell||2}}
- {{#explode:powercell||3}}
<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> The Power Cell is an electronics item that can be crafted in the Fabricator. Power Cells can only be crafted after the player has crafted a Battery. The Power Cell is primarily used to power vehicles. A Power Cell stores 200 energy. Vehicles require Power Cells to run and will drain their Energy with use. Power Cells can be recharged using a Power Cell Charger. In Creative Mode, vehicles do not consume Energy from Power Cells, but they do require one to be inserted. The Ion Power Cell is a modified, higher capacity version of the Power Cell.
Recipe
The blueprint for this item is unlocked by unlocking the Mobile Vehicle Bay or Seatruck. It is crafted in the Fabricator.
(no target detected)
Uses in Crafting
Fabricator
Mobile Vehicle Bay
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.