Baby Leviathan Enzymes: Difference between revisions
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'''Baby Leviathan Enzymes''' are a concentrated mass of [[Enzyme 42]] occasionally dropped by [[Sea Emperor Leviathan (Babies)|Sea Emperor Babies]]. The [[player]] can interact with the Baby Leviathan Enzymes, and doing so will cure the player of the [[Kharaa Bacterium]]. |
'''Baby Leviathan Enzymes''' are a concentrated mass of [[Enzyme 42]] occasionally dropped by [[Sea Emperor Leviathan (Babies)|Sea Emperor Babies]]. The [[Ryley Robinson|player]] can interact with the Baby Leviathan Enzymes, and doing so will cure the player of the [[Kharaa Bacterium]]. |
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{{Clear}} |
{{Clear}} |
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==Achievements== |
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{{Main|Achievements}} |
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{{:Achievements/Optimal Health|}} |
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{{Clear}} |
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== Gallery == |
== Gallery == |
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<tabber> |
<tabber> |
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Screenshots= |
Screenshots= |
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<gallery> |
<gallery widths="200" spacing="small"> |
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Enzyme Ball.jpg|A ball of Baby Leviathan Enzymes produced by Sea Emperor Babies as they leave the [[Primary Containment Facility#Aquarium|Aquarium]] |
Enzyme Ball.jpg|A ball of Baby Leviathan Enzymes produced by Sea Emperor Babies as they leave the [[Primary Containment Facility#Aquarium|Aquarium]] |
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Baby Enzyme Burp.jpg|A Sea Emperor Baby emitting Baby Leviathan Enzymes |
Baby Enzyme Burp.jpg|A Sea Emperor Baby emitting Baby Leviathan Enzymes |
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Videos= |
Videos= |
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<gallery> |
<gallery widths="200" spacing="small"> |
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SN Cureball 01|Developer video of the cure animation |
SN Cureball 01|Developer video of the cure animation |
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</gallery> |
</gallery> |
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* Baby Leviathan Enzymes are blacklisted so they cannot be spawned in. This is to prevent sequence breaking. |
* Baby Leviathan Enzymes are blacklisted so they cannot be spawned in. This is to prevent sequence breaking. |
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* Baby Leviathan Enzymes used to be green. |
* Baby Leviathan Enzymes used to be green. |
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* The Player used to be able to pick up Baby Leviathan Enzymes by using a Prawn Suit or Propulsion Cannon, but this has been since removed. |
* The Player used to be able to pick up Baby Leviathan Enzymes by using a Prawn Suit or Propulsion Cannon, but this has been since removed; while they can be moved and launched with the tools, an attempt to move them into storage will simply drop them. |
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{{Navbox Items}} |
{{Navbox Items}} |
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[[fr:Enzymes de bébé Léviathan]] |
[[fr:Enzymes de bébé Léviathan]] |
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[[Category:Story]] |
[[Category:Story]] |
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[[Category:Primary Containment Facility]] |
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<center><div style="position: fixed; display: block; margin-left: auto; margin-right: auto; width: 100%; top: -20px; left: 0px; z-index: -1">[[File:PrisonAquarium.jpg|center|1300x1200px]]</div> |
Latest revision as of 01:04, 14 January 2025
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Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
<infobox> <title source="title1"><default>Baby Leviathan Enzymes</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:enzymecureball (blacklisted)||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>


Performing self-scan. Vital signs normal. No remaining sign of bacterial infection.File:Scan 5.ogg
― PDA, Dialogue

Baby Leviathan Enzymes are a concentrated mass of Enzyme 42 occasionally dropped by Sea Emperor Babies. The player can interact with the Baby Leviathan Enzymes, and doing so will cure the player of the Kharaa Bacterium.
Achievements
Spoiler alert: The following section contains story related material.
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![]() |
Optimal Health Cure the infection
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Gallery
<tabber> Screenshots=
A ball of Baby Leviathan Enzymes produced by Sea Emperor Babies as they leave the Aquarium
|-| Videos=
- SN Cureball 01
Developer video of the cure animation
</tabber>
Trivia
- Baby Leviathan Enzymes are blacklisted so they cannot be spawned in. This is to prevent sequence breaking.
- Baby Leviathan Enzymes used to be green.
- The Player used to be able to pick up Baby Leviathan Enzymes by using a Prawn Suit or Propulsion Cannon, but this has been since removed; while they can be moved and launched with the tools, an attempt to move them into storage will simply drop them.
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.