I Compartment (Subnautica): Difference between revisions

From Subnautica Wiki
(Redirected page to Basic Compartment)
(Implementing game-specific links)
 
(10 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{SubnauticaLink|I Compartments}}
#REDIRECT [[Basic Compartment]]
{{Craftable|title1 = <center>I Compartment</center>|image4 = Basic_Compartment.png|tab = [[Seabases (Subnautica)|Habitat Compartments]]|description = Basic tubular compartment (-1HP).|hull_integrity = [[Hull Integrity|-1 Units]]|crafting = [[File:Titanium.png|30px|link=Titanium]] x2|size = 1W x 1L}}
The '''I Compartment''' is the most basic [[Seabases (Subnautica)|Seabase]] module. It is constructed with the [[Habitat Builder (Subnautica)|Habitat Builder]] and can be placed on top of a [[Foundation (Subnautica)|Foundation]], although it is possible to build off the foundation. The Compartment module can be deconstructed, but all attached components on that single module must be deconstructed first.

At the surface, a Basic Compartment has a [[Hull Integrity]] level of 9 and every Basic Compartment added reduces the integrity by -1 level. During placement, it can be rotated using the mouse wheel by default.

==Expansion==
*[[Hatch (Subnautica)|Hatch]]es can be placed on the side-panels, the end-panels, and both the floor and ceiling.
*[[Window (Subnautica)|Window]]s can be placed on the side-panels, the end-panels, and the ceiling.
*[[Ladder (Subnautica)|Ladder]]s can be placed on the floor and ceiling when there is an adjacent seabase module to connect.
*[[Reinforcement (Subnautica)|Reinforcement]]s and [[Wall Planter (Subnautica)|Wall Planter]]s can be placed on the side-panels.
*The Basic Compartment can be expanded with other modules from its two end-panels.
*Smaller components such as the [[Fabricator (Subnautica)|Fabricator]] can be placed inside as well.

==Recipe==
{{Recipe2}}

== Gallery ==
<tabber>
In-Game=
<gallery widths="200" spacing="small">
ICompartmentOverview.png|I Compartment Module Exterior
ICompartmentInterior.png|I Compartment Module Interior
ICompartmentModified.png|An I Compartment with a top [[Hatch (Subnautica)|Hatch]], a [[Window (Subnautica)|Window]], and a [[Reinforcement (Subnautica)|Reinforcement]]
</gallery>
|-|
Concept Art=
<gallery widths="200" spacing="small">
Base Interior Icorridor lowRes.jpg|I Compartment [[Concept Art]]
</gallery>
</tabber>

{{Navbox Seabase Modules}}

[[ru:Коридор]][[fr:Compartiment en I]]
[[Category:Seabase Module]]
[[Category:Lowers Integrity]]
[[Category:Requires Blueprint]]
[[Category:Constructed with Habitat Builder]]
[[Category:Uses Energy]]

Latest revision as of 05:23, 3 February 2022

This article is about I Compartments in Subnautica. [[{{#explode:I Compartment (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

<infobox> <title source="title1"><default>I Compartment (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The I Compartment is the most basic Seabase module. It is constructed with the Habitat Builder and can be placed on top of a Foundation, although it is possible to build off the foundation. The Compartment module can be deconstructed, but all attached components on that single module must be deconstructed first. At the surface, a Basic Compartment has a Hull Integrity level of 9 and every Basic Compartment added reduces the integrity by -1 level. During placement, it can be rotated using the mouse wheel by default.

Expansion

  • Hatches can be placed on the side-panels, the end-panels, and both the floor and ceiling.
  • Windows can be placed on the side-panels, the end-panels, and the ceiling.
  • Ladders can be placed on the floor and ceiling when there is an adjacent seabase module to connect.
  • Reinforcements and Wall Planters can be placed on the side-panels.
  • The Basic Compartment can be expanded with other modules from its two end-panels.
  • Smaller components such as the Fabricator can be placed inside as well.

Recipe

(no target detected)

Gallery

<tabber> In-Game=

|-| Concept Art=

</tabber>

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.