Power Transmitter (Subnautica): Difference between revisions

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{{SubnauticaLink|Power Transmitters}}
{{SubnauticaLinkThe|Power_Transmitter}}
{{Craftable|title1 = Power Transmitter
{{Craftable|title1 = Power Transmitter|image4 = Power Transmitter.png|tab = [[Exterior Modules]]|description = Extends the range of a power source.|acqired_from = [[Fragments]]|fragments = |debugspawn = <i>powertransmitter</i>|crafting = [[File:Gold.png|30px|link=Gold]] [[File:Titanium.png|30px|link=Titanium]]|category = [[Energy]]|image2 = Damaged Fragment 2.png|location2 = *[[Crash Zone]]
|image4 = Power Transmitter.png
* [[Wrecks]]
|category = [[Energy]]
|tab = [[Exterior Modules]]
|description = Extends the range of a power source.
|acqired_from = [[Fragments (Subnautica)|Fragments]]
|debugspawn = ''powertransmitter''
|image2 = power transmitter fragment.png
|location2 = * Seabed
** [[Crash Zone]]
** [[Mushroom Forest]]
** [[Mushroom Forest]]
* [[Wrecks]]
** [[Bulb Zone]]|Fragments2 = 1|debugspawn2 = <i>PowerTransmitterFragment</i>}}The '''Power Transmitter''' is a [[Energy|Power]] module that extends the range of a power source. It is constructed with the [[Habitat Builder]] and can be placed on the seabed. It can also be damaged and destroyed by striking it three times with the [[Survival Knife]].
** [[Bulb Zone]]
** [[Mushroom Forest|Northwestern Mushroom Forest]]
|Fragments2 = 1
|debugspawn2 = ''PowerTransmitterFragment''
|crafting = [[File:Gold.png|30px|link=Gold]] [[File:Titanium.png|30px|link=Titanium]]
}}
The '''Power Transmitter''' is a [[Energy|Power]] module that extends the range of a power source. It is constructed with the [[Habitat Builder (Subnautica)|Habitat Builder]] and can be placed on the seabed. It can be damaged and destroyed by striking it three times with the [[Survival Knife (Subnautica)|Survival Knife.]]


The Power Transmitter connects to nearby power sources (such as [[Solar Panel]]s and [[Thermal Plant]]s) and transmits their power to a [[Seabases|Seabase]] or another Power Transmitter. A glowing blue line will be generated between the Power Transmitter and any objects that it is connected to. A Power Transmitter has a range of about 100 meters from another power transmitter and about 25 meters straight from the energy generator; a "power line" of transmitters can be built to transfer power over a long distance. The Power Transmitter will not connect to a power source if a direct, unobstructed line cannot be established, though it will connect to other Power Transmitters.



Before it can be constructed, a single Power Transmitter [[Fragments|Fragment]] must be scanned with the [[Scanner]]. The Fragments can be found in the [[Mushroom Forest]] or in [[Wrecks]].
A glowing blue line will be displayed between the Power Transmitter and any objects that it is connected to.

== Notes ==
* There is no limit to the number of connected Power Transmitters.
* Power Transmitters will still transmit power even if the area they are transmitting from is not rendered at the moment.
* Power Transmitters can only be used to connect external energy generators ([[Solar Panel (Subnautica)|Solar Panels]] and [[Thermal Plant (Subnautica)|Thermal Plants]]) to a single [[Seabases (Subnautica)|Seabase]]. As such:
**It is not possible to have a single source transmit power to multiple targets (multiple Seabases can not share a single power source).
**Internal power sources (Bioreactors and Nuclear Reactors) cannot be connected, so one Seabase cannot act as a power source and power another Seabase.
*Power supply lines are created at a generator and can "hop" to either a power transmitter or a base. It will always choose the closest one - it is not necessarily the one that makes the most sense.
* More than one source can lead to a single target (but not the other way around).
* Maximum distance between two Power Transmitters is about 100 meters, connects even through ground.
* Maximum distance between Power Transmitters and energy generator/seabase is only about 25 meters, connects only if an unobstructed line of maximum 25 meters can be established.
* Power transmittor efficiency is 100%, there's no lost power.

Before it can be constructed, a single Power Transmitter [[Fragments (Subnautica)|fragment]] must be scanned with the [[Scanner (Subnautica)|Scanner.]] The fragments can be found in the [[Mushroom Forest]] or in [[Wrecks]].


==Recipe==
==Recipe==
{{Recipe2}}{{Clear}}
{{Recipe2}}

==Example==
Two solar panels are supposed to power the base "Base A". In this image the "good" case is illustrated. It was taken right after loading a save and it shows Base A powered by the two solar panels.

[[File:Powerlines04.jpg|thumb|left|400px]]Note that the distance A in the "good" case is shorter than the distance B. This is important as when reconstructing the direction of the powerline needs to take a "left" turn from the solar panel in the middle. Remembering the rules how powerlines form this can only be achieved by making distance A shorter than distance B.{{clear}}

[[File:Powerlines05.jpg|thumb|left|400px]]This image shows the "bad" case where the powerline from the central solar panel takes the "wrong" turn and turned right because distance B is shorter than distance A. In this direction the powerline can only reach the other solar panel. In this setup the powerline can find a valid target from where the two powerlines meet and create a connection - Base B - so it connects to it.{{clear}}

== Gallery ==
== Gallery ==
<tabber>
<tabber>
Screenshots=
Screenshots=
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
Power Transmitter Crag Field.png|The Power Transmitter in-game
Power Transmitter Crag Field.png|The Power Transmitter in-game
Power Transmitter NewFX.jpg|The Power Transmitter transmitting power
Power Transmitter NewFX.jpg|The Power Transmitter transmitting power
20161120015821 1.jpg|Former model of the Power Transmitter
20161120015821 1.jpg|Former model of the Power Transmitter
Powerlines05.jpg
Powerlines04.jpg
</gallery>
</gallery>
|-|
|-|
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{{Navbox Seabase Modules}}
{{Navbox Seabase Modules}}

[[de:Energietransmitter]]
[[fr:Transmetteur_de_puissance]]
[[ru:Энергопередатчик]]
[[Category:Requires Blueprint]]
[[Category:Requires Blueprint]]
[[Category:Seabase Module]]
[[Category:Seabase Module]]

Latest revision as of 18:09, 4 September 2022

This article is about Power Transmitters in Subnautica. [[{{#explode:Power Transmitter (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

<infobox> <title source="title1"><default>Power Transmitter (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:powertransmitter||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>PowerTransmitterFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Power Transmitter is a Power module that extends the range of a power source. It is constructed with the Habitat Builder and can be placed on the seabed. It can be damaged and destroyed by striking it three times with the Survival Knife. A glowing blue line will be displayed between the Power Transmitter and any objects that it is connected to.

Notes

  • There is no limit to the number of connected Power Transmitters.
  • Power Transmitters will still transmit power even if the area they are transmitting from is not rendered at the moment.
  • Power Transmitters can only be used to connect external energy generators (Solar Panels and Thermal Plants) to a single Seabase. As such:
    • It is not possible to have a single source transmit power to multiple targets (multiple Seabases can not share a single power source).
    • Internal power sources (Bioreactors and Nuclear Reactors) cannot be connected, so one Seabase cannot act as a power source and power another Seabase.
  • Power supply lines are created at a generator and can "hop" to either a power transmitter or a base. It will always choose the closest one - it is not necessarily the one that makes the most sense.
  • More than one source can lead to a single target (but not the other way around).
  • Maximum distance between two Power Transmitters is about 100 meters, connects even through ground.
  • Maximum distance between Power Transmitters and energy generator/seabase is only about 25 meters, connects only if an unobstructed line of maximum 25 meters can be established.
  • Power transmittor efficiency is 100%, there's no lost power.

Before it can be constructed, a single Power Transmitter fragment must be scanned with the Scanner. The fragments can be found in the Mushroom Forest or in Wrecks.

Recipe

(no target detected)

Example

Two solar panels are supposed to power the base "Base A". In this image the "good" case is illustrated. It was taken right after loading a save and it shows Base A powered by the two solar panels.

Powerlines04.jpg

Note that the distance A in the "good" case is shorter than the distance B. This is important as when reconstructing the direction of the powerline needs to take a "left" turn from the solar panel in the middle. Remembering the rules how powerlines form this can only be achieved by making distance A shorter than distance B.

Powerlines05.jpg

This image shows the "bad" case where the powerline from the central solar panel takes the "wrong" turn and turned right because distance B is shorter than distance A. In this direction the powerline can only reach the other solar panel. In this setup the powerline can find a valid target from where the two powerlines meet and create a connection - Base B - so it connects to it.

Gallery

<tabber> Screenshots=

|-| Concept Art=

|-| Sketchfab=

</tabber>

Trivia

  • The Power Transmitter was the last item in Subnautica to receive a final model.

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