Cyclops Sonar Upgrade: Difference between revisions

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{{Craftable
{{Craftable|title1 = Cyclops Sonar Upgrade|image4 = Cyclops Pressure Compensator.png|tab = [[Upgrade Modules]]|description = Scans the terrain outside the Cyclops.|acqired_from = [[File:Cyclops.png|30px|link=Cyclops]] Cyclops Upgrade Fabricator|size = 1|item_id = <i>cyclopssonarmodule</i>|crafting = [[File:Polyaniline.png|30px|link=Polyaniline]]x2 [[File:Magnetite.png|30px|link=Magnetite]]x3}}
|image4 = Cyclops Sonar Upgrade.png
|tab = [[Upgrade Modules]]
|description = Scans the terrain outside the Cyclops.
|acqired_from = [[Data Boxes]]
|size = 1
|debugspawn = ''cyclopssonarmodule''
|image6= Data Box.png
|location6=
*[[Wrecks|Blood Kelp Trench Wreck]]
*[[Wrecks|Bulb Zone Wreck]]
*[[Wrecks|Grand Reef Wreck]]
}}
The '''Cyclops Sonar Upgrade''' is an upgrade for the [[Cyclops]], it functions similarly to the [[Seamoth Sonar]], but can be toggled on and off. Every ping, 10 [[energy]] will be drained from the Cyclops (0.5% when using the default power cells), and it pings every five seconds while active. This energy usage is not affected by the [[Cyclops Engine Efficiency Module]].


Like all other Cyclops upgrades, it must be crafted at the [[Cyclops#Upgrades and Customization|Cyclops Upgrade Fabricator]]. The [[Blueprints (Subnautica)|blueprint]] for the Cyclops Sonar Upgrade must be retrieved from a [[Data Boxes|data box]] first, however. The data boxes containing the blueprint can be found in [[Wrecks]].
The '''Cyclops Sonar Upgrade''' is an upgrade for the [[Cyclops]], it functions similarly to the [[Seamoth Sonar]], but it creates three pings for each use. Each use drains ten power along with a ten second recharge after being used.

The [[Data Boxes|Data Box]] containing the blueprint used to create the '''Cyclops Sonar Upgrade''' is found in the [[Wrecks|Koosh Zone Wreck]], the [[Wrecks|Mountains Wreck]] as well as next to [[Destroyed Lifepods|Lifepod 2]] in the [[Blood Kelp Zone|Northern Blood Kelp Zone]].


==Recipe==
==Recipe==
{{Recipe2}}
{{Recipe|item1=Polyaniline|count1= 2|item2=Magnetite|count2= 3|machine=Cyclops|result=Cyclops Pressure Compensator}}


== Gallery==

==Gallery==
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
Sonar1.gif|'''Cyclops Sonar Upgrade'''
Sonar1.gif|Cyclops Sonar Upgrade in use
Upgrade_Module_In-game.png|In-Game
</gallery>
</gallery>

{{Navbox Items}}
{{Navbox Items}}
[[de:Zyklop Sonarmodul]]
[[fr:Amélioration du sonar pour Cyclops]]
[[ru:Гидролокатор «Циклопа»]]
[[Category:Cyclops Upgrade]]
[[Category:Cyclops Upgrade]]
[[Category:Item]]
[[Category:Item]]
[[Category:Vehicle Upgrades]]
[[Category:Upgrade]]
[[Category:Requires Blueprint]]
[[Category:Requires Blueprint]]
[[Category:Crafted with Polyaniline]]
[[Category:Crafted with Magnetite]]

Latest revision as of 15:55, 12 April 2023

<infobox> <title source="title1"><default>Cyclops Sonar Upgrade</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:cyclopssonarmodule||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Cyclops Sonar Upgrade is an upgrade for the Cyclops, it functions similarly to the Seamoth Sonar, but can be toggled on and off. Every ping, 10 energy will be drained from the Cyclops (0.5% when using the default power cells), and it pings every five seconds while active. This energy usage is not affected by the Cyclops Engine Efficiency Module. Like all other Cyclops upgrades, it must be crafted at the Cyclops Upgrade Fabricator. The blueprint for the Cyclops Sonar Upgrade must be retrieved from a data box first, however. The data boxes containing the blueprint can be found in Wrecks.

Recipe

(no target detected)

Gallery

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