Locker (Subnautica): Difference between revisions

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The '''Locker''' is a bigger edition of the [[Wall Locker]] and an item that can be placed inside the [[Cyclops]] or inside a [[Seabases|Seabase]] module to create more [[Storage|storage]] space. Lockers are constructed with the [[Habitat Builder]]. They hold the same amount of items (48 slots) as the player's inventory. Deconstructing a locker with items in it will result in a loss of those items.
The '''Locker''' is a bigger edition of the [[Wall Locker]] and an item that can be placed inside the [[Cyclops]] or inside a [[Seabases|Seabase]] module to create more [[Storage|storage]] space. Lockers are constructed with the [[Habitat Builder]]. They hold the same amount of items (48 slots) as the player's inventory. Deconstructing a locker with items in it will result in a loss of those items.


In the future the '''locker''' will have opening and closing animations.<ref>https://trello.com/c/OMMMHV8y/4288-items-and-equipment-setup-and-animations</ref>
In the future the '''locker''' will have opening and closing animations.<ref>https://trello.com/c/OMMMHV8y/4288-items-and-equipment-setup-and-animations ''Dated May 1, 2015.''</ref>


==Recipe==
==Recipe==
{{Recipe|item = Titanium|count = 2|item2 = Glass|count2 = 1|machine=Builder|result = Locker_Blueprint|resultcount = 1}}
{{Recipe|item = Titanium|count = 2|item2 = Glass|count2 = 1|machine=Builder|result = Locker_Blueprint|resultcount = 1}}





==Gallery==
==Gallery==
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== Refrences ==
== Refrences ==
<references />{{Navbox Seabase Modules}}[[Category:Placeable Item]]
<references />
{{Navbox Seabase Modules}}
[[Category:Placeable Item]]
[[Category:Storage]]
[[Category:Storage]]
[[Category:Crafted with Titanium]]
[[Category:Crafted with Titanium]]

Revision as of 23:21, 30 May 2016

Template:Infobox item The Locker is a bigger edition of the Wall Locker and an item that can be placed inside the Cyclops or inside a Seabase module to create more storage space. Lockers are constructed with the Habitat Builder. They hold the same amount of items (48 slots) as the player's inventory. Deconstructing a locker with items in it will result in a loss of those items.

In the future the locker will have opening and closing animations.[1]

Recipe

Titanium.pngTitanium.pngGlass.pngItem Arrow.pngBuilder.pngItem Arrow.pngLocker Blueprint.png



Gallery

Refrences

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.