Vehicles: Difference between revisions
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'''Vehicles''' can either |
'''Vehicles''' can either |
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* be carried in the [[Inventory]] and be equipped to the [[Toolbar]]. An example is the [[SeaGlide]], a handheld [[wikipedia:Diver propulsion vehicle|DPV]] (diver propulsion vehicle) |
* be carried in the [[Inventory]] and be equipped to the [[Toolbar]]. An example is the [[SeaGlide]], a handheld [[wikipedia:Diver propulsion vehicle|DPV]] (diver propulsion vehicle). |
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* or reside as an object in the world which can be entered and controlled. |
* or reside as an object in the world which can be entered and controlled. |
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Revision as of 16:05, 7 May 2016

Each vehicles' movement speed. Credit to Nichosta. Click to enlarge.
Vehicles are crafted from Materials and resources using the Fabricator or Mobile Vehicle Bay.
Vehicles can either
- be carried in the Inventory and be equipped to the Toolbar. An example is the SeaGlide, a handheld DPV (diver propulsion vehicle).
- or reside as an object in the world which can be entered and controlled.
Vehicles in the game
Craftable Vehicles
Image | Name | Description | Station | Recipe |
---|---|---|---|---|
Cyclops | A drivable submarine | Mobile Vehicle Bay |
| |
SeaGlide | Cruise the open sea | Fabricator |
| |
Seamoth | A rugged submersible | Mobile Vehicle Bay |
| |
Exosuit | Unknown (not implemented) | Mobile Vehicle Bay |
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Unique Vehicles
Image | Name | Comment |
---|---|---|
Lifepod 5 |
The player's starting point in the game. Accessible. | |
Aurora |
Crash-landed habitation vessel. Emits Radiation. Accessible after explosion. |