Scanner Room (Subnautica): Difference between revisions
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Additionally players are able to scan the surrounding area for resources highlighted near the camera station. After selecting the desired resource, the room will emit a loud sound and after a short period of time yellow dots will mark the resource locations on the hologram. |
Additionally players are able to scan the surrounding area for resources highlighted near the camera station. After selecting the desired resource, the room will emit a loud sound and after a short period of time yellow dots will mark the resource locations on the hologram. |
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Each '''Scanner Room''' has a beacon that only drones can see, which can be used to navigate back to the '''Scanner Room.''' |
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Drones can be used at any '''Scanner Room''', adding up the number of drones that the player can use. |
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==Hazards== |
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[[Stalker]]s are able to grab a drone in their mouth, treating it similarly to [[Metal Salvage|Metal Salvage.]] |
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[[Crash]] also are a threat, and can destroy the drone during their explosion. |
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==Gallery== |
==Gallery== |
Revision as of 20:23, 1 April 2016
The Scanner Room is an upcoming Seabase module.
It is constructed with the Habitat Builder, and is designed to map the terrain of Biomes using controllable camera drones to scan the environment and detect resources in its vicinity.
Hatches, Reinforcements, and Windows can be placed on the Scanner Room.
Four Upgrade Module slots can be found to the right of the camera drone panel.
Recipe
Uses
In order to use the Scanner Room, they player must go to the camera station, which activates the drones.
After activating, the camera drones will be controllable, and can be used to swim around the environment and map the terrain.
The Camera Drones feature a depth, distance, health, and energy HUD, which can be used for navigation and safety. However, going too far or too deep from the Scanner Room will cause the image to go white and blurry.
When a drone's health is depleted, it becomes unoperational and must be fixed with a Welder in order to fix it. If a drone's energy is depleted, it cannot be retrieved and will not work.
Additionally players are able to scan the surrounding area for resources highlighted near the camera station. After selecting the desired resource, the room will emit a loud sound and after a short period of time yellow dots will mark the resource locations on the hologram.
Each Scanner Room has a beacon that only drones can see, which can be used to navigate back to the Scanner Room.
Drones can be used at any Scanner Room, adding up the number of drones that the player can use.
Hazards
Stalkers are able to grab a drone in their mouth, treating it similarly to Metal Salvage.
Crash also are a threat, and can destroy the drone during their explosion.
Gallery
Map Room Exterior Model from Sketchfab
Map Room Interor Model from Sketchfab
Hologram Table Model from Sketchfab