Food & Water: Difference between revisions
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'''Food''' is a consumable item, crafted from [[Materials|materials]] using the [[Fabricator]]. Only available in ''Subnautica's'' [[Survival|Survival mode]]. |
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#Redirect [[:Category:Food]] |
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Nutrients, gained through food consumption, are required to maintain the players food and water (H2O) levels or risk dying from malnutrition (starvation or dehydration). While some food can be eaten raw, this action dehydrates the player and yields significantly less food than when it is cooked. |
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To consume the player can either: |
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* Add it to the [[Toolbar]] solot, switch to the food item and use it, or |
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* Left-click on the itme in the [[Inventory]] / [[PDA]] to consue it right away. |
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=Food Items= |
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==Drinkable== |
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{| border="0" cellpadding="1" cellspacing="1" class="article-table sortable" style="width: 550px;" |
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|- |
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! class="unsortable" width="35" |Icon |
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! data-sort-type="text"|Item |
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! data-sort-type="number" width="50"|Food |
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! data-sort-type="number" width="50"|H2O |
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|- |
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|[[File:Filtered_Water.png|35px]] |
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|[[Filtered Water]] |
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| |
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|15 |
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|- |
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|[[File:Disinfected Water.png|35px]] |
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|[[Disinfected Water]] |
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| |
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|40 |
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|} |
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==Cooked== |
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Cooking food requires: |
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*1x [[Salt]] |
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*1x Raw Food Item |
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{| border="0" cellpadding="1" cellspacing="1" class="article-table sortable" style="width: 550px;" |
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|- |
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! class="unsortable" width="35" |Icon |
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! data-sort-type="text"|Item |
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! data-sort-type="number" width="50"|Food |
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! data-sort-type="number" width="50"|H2O |
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|- |
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|[[File:Cooked_Airsack.png|35px]] |
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|[[Cooked Airsack]] |
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|18 |
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|4 |
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|- |
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|[[File:Cooked_Boomerang.png|35px]] |
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|[[Cooked Boomerang]] |
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|21 |
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|3 |
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|- |
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|[[File:Cooked_Eyeye.png|35px]] |
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|[[Cooked Eyeye]] |
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|23 |
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|3 |
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|- |
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|[[File:Cooked_Garryfish.png|35px]] |
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|[[Cooked Garryfish]] |
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|32 |
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|5 |
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|- |
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|[[File:Cooked_Holefish.png|35px]] |
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|[[Cooked Holefish]] |
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|21 |
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|3 |
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|- |
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|[[File:Cooked_Hoverfish.png|35px]] |
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|[[Cooked Hoverfish]] |
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|23 |
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|3 |
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|- |
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|[[File:Cooked_Oculus.png|35px]] |
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|[[Cooked Oculus]] |
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|18 |
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|2 |
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|- |
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|[[File:Cooked_Peeper.png|35px]] |
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|[[Cooked Peeper]] |
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|32 |
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|5 |
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|- |
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|[[File:Cooked_Reginald.png|35px]] |
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|[[Cooked Reginald]] |
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|27 |
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|4 |
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|- |
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|[[File:Cooked_Spadefish.png|35px]] |
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|[[Cooked Spadefish]] |
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|40 |
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|6 |
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|- |
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|} |
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==Uncooked== |
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{| border="0" cellpadding="1" cellspacing="1" class="article-table sortable" style="width: 550px;" |
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|- |
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! class="unsortable" width="35" |Icon |
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! data-sort-type="text"|Item |
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! data-sort-type="number" width="50"|Food |
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! data-sort-type="number" width="50"|H2O |
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|- |
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|[[File:Airsack.png|35px]] |
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|[[Airsack]] |
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|10 |
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| -13 |
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|- |
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|[[File:Boomerang.png|35px]] |
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|[[Boomerang]] |
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|12 |
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| -8 |
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|- |
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|[[File:Eyeye.png|35px]] |
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|[[Eyeye]] |
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|13 |
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| -17 |
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|- |
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|[[File:Garryfish.png|35px]] |
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|[[Garryfish]] |
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|18 |
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| -23 |
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|- |
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|[[File:Holefish.png|35px]] |
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|[[Holefish]] |
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|12 |
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| -15 |
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|- |
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|[[File:Hoverfish.png|35px]] |
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|[[Hoverfish]] |
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|13 |
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| -9 |
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|- |
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|[[File:Oculus.png|35px]] |
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|[[Oculus]] |
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|10 |
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| -13 |
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|- |
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|[[File:Peeper.png|35px]] |
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|[[Peeper]] |
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|18 |
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| -23 |
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|- |
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|[[File:Reginald.png|35px]] |
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|[[Reginald]] |
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|15 |
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| -19 |
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|- |
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|[[File:Spadefish.png|35px]] |
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|[[Spadefish]] |
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|13 |
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| -17 |
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|- |
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|} |
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==Raw== |
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{| border="0" cellpadding="1" cellspacing="1" class="article-table sortable" style="width: 550px;" |
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|- |
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! class="unsortable" width="35" |Icon |
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! data-sort-type="text"|Item |
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! data-sort-type="number" width="50"|Food |
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! data-sort-type="number" width="50"|H2O |
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|- |
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|[[File:Jelly_Plant.png|35px]] |
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|[[Jelly Plant]] |
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|5 |
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|4 |
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|- |
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|[[File:Creepvine_Piece.png|35px]] |
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|[[Creepvine Piece]] |
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|3 |
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|1 |
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|- |
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|[[File:Acid Mushroom.png|35px]] |
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|[[Acid Mushroom]] |
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|2 |
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| |
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|} |
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[[Category:Food]] |
Revision as of 18:43, 10 March 2015
Food is a consumable item, crafted from materials using the Fabricator. Only available in Subnautica's Survival mode.
Nutrients, gained through food consumption, are required to maintain the players food and water (H2O) levels or risk dying from malnutrition (starvation or dehydration). While some food can be eaten raw, this action dehydrates the player and yields significantly less food than when it is cooked.
To consume the player can either:
- Add it to the Toolbar solot, switch to the food item and use it, or
- Left-click on the itme in the Inventory / PDA to consue it right away.
Food Items
Drinkable
Icon | Item | Food | H2O |
---|---|---|---|
![]() |
Filtered Water | 15 | |
![]() |
Disinfected Water | 40 |
Cooked
Cooking food requires:
- 1x Salt
- 1x Raw Food Item
Icon | Item | Food | H2O |
---|---|---|---|
![]() |
Cooked Airsack | 18 | 4 |
![]() |
Cooked Boomerang | 21 | 3 |
![]() |
Cooked Eyeye | 23 | 3 |
![]() |
Cooked Garryfish | 32 | 5 |
![]() |
Cooked Holefish | 21 | 3 |
![]() |
Cooked Hoverfish | 23 | 3 |
![]() |
Cooked Oculus | 18 | 2 |
![]() |
Cooked Peeper | 32 | 5 |
![]() |
Cooked Reginald | 27 | 4 |
![]() |
Cooked Spadefish | 40 | 6 |
Uncooked
Icon | Item | Food | H2O |
---|---|---|---|
File:Airsack.png | Airsack | 10 | -13 |
![]() |
Boomerang | 12 | -8 |
![]() |
Eyeye | 13 | -17 |
![]() |
Garryfish | 18 | -23 |
![]() |
Holefish | 12 | -15 |
![]() |
Hoverfish | 13 | -9 |
![]() |
Oculus | 10 | -13 |
![]() |
Peeper | 18 | -23 |
![]() |
Reginald | 15 | -19 |
![]() |
Spadefish | 13 | -17 |
Raw
Icon | Item | Food | H2O |
---|---|---|---|
![]() |
Jelly Plant | 5 | 4 |
File:Creepvine Piece.png | Creepvine Piece | 3 | 1 |
![]() |
Acid Mushroom | 2 |