Bulkhead (Subnautica): Difference between revisions
(Adding categories) Tag: categoryselect |
Phoenix223 (talk | contribs) (Added section : "Bugs" - Bulkhead Exit Glitch w/ reference links to relevant Trello post and Youtube video.) Tags: Visual edit apiedit |
||
Line 21: | Line 21: | ||
Bulkhead (4).jpg|Bulkhead Module viewed from the outside |
Bulkhead (4).jpg|Bulkhead Module viewed from the outside |
||
doorseabase.png|Bulkhead Model from [https://sketchfab.com/models/c1dc73ad6d79421293d27314fefba94c Sketchfab] |
doorseabase.png|Bulkhead Model from [https://sketchfab.com/models/c1dc73ad6d79421293d27314fefba94c Sketchfab] |
||
[https://trello-attachments.s3.amazonaws.com/568c3bb6d81a3c79cb10d543/815x589/044c743516c211e16093cd92671fc009/2016-01-05_21-55-45.png] |
|||
</gallery> |
</gallery> |
||
== Bugs == |
|||
If an open bulkhead is constructed between a corridor and connected room/moonpool, and the latter is removed, the player can swim into their base. Conversely, if they enter their base through a hatch and exit through the bulkhead, the player will walk outside on the sea floor as if it were part of their base's interior; the player's footfalls will also sound metallic.<ref>https://trello.com/c/Zq1Qp85P - Bulkhead Exit Glitch</ref> |
|||
==References== |
==References== |
||
<references /> |
<references /> |
||
== Videos == |
== Videos == |
||
[[File:Base Bulkheads|thumb|335px|left]] |
[[File:Base Bulkheads|thumb|335px|left]] |
||
[[File:Bulkhead Exit Glitch|left|thumb|336x336px]] |
|||
[[Category:Seabase Module]] |
[[Category:Seabase Module]] |
||
[[Category:Crafted with Titanium]] |
[[Category:Crafted with Titanium]] |
Revision as of 07:13, 2 February 2016
The Bulkhead is a Seabase module. It is constructed with the Habitat Builder and can only be placed inside seabases at the junction between two modules.
The Bulkhead increases integrity level by +2. The Bulkhead can stop flooding from going into another section of a base. [1]
How to use
- Open Builder menu (RMB) and select Bulkhead.
- Place it (Green ghost model will confirm placement).
- Click on the door to open and close.
- To remove it: Hold E to deconstruct.
Recipe
Gallery
Bulkhead Model from Sketchfab
Bugs
If an open bulkhead is constructed between a corridor and connected room/moonpool, and the latter is removed, the player can swim into their base. Conversely, if they enter their base through a hatch and exit through the bulkhead, the player will walk outside on the sea floor as if it were part of their base's interior; the player's footfalls will also sound metallic.[2]
References
- ↑ https://trello.com/c/ItP64H8x/4633-stop-flooding-with-bulkheads
- ↑ https://trello.com/c/Zq1Qp85P - Bulkhead Exit Glitch