Bulkhead (Subnautica): Difference between revisions

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(Adding categories)
Tag: categoryselect
(Added section : "Bugs" - Bulkhead Exit Glitch w/ reference links to relevant Trello post and Youtube video.)
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Bulkhead (4).jpg|Bulkhead Module viewed from the outside
Bulkhead (4).jpg|Bulkhead Module viewed from the outside
doorseabase.png|Bulkhead Model from [https://sketchfab.com/models/c1dc73ad6d79421293d27314fefba94c Sketchfab]
doorseabase.png|Bulkhead Model from [https://sketchfab.com/models/c1dc73ad6d79421293d27314fefba94c Sketchfab]
[https://trello-attachments.s3.amazonaws.com/568c3bb6d81a3c79cb10d543/815x589/044c743516c211e16093cd92671fc009/2016-01-05_21-55-45.png]
</gallery>
</gallery>

== Bugs ==
If an open bulkhead is constructed between a corridor and connected room/moonpool, and the latter is removed, the player can swim into their base. Conversely, if they enter their base through a hatch and exit through the bulkhead, the player will walk outside on the sea floor as if it were part of their base's interior; the player's footfalls will also sound metallic.<ref>https://trello.com/c/Zq1Qp85P - Bulkhead Exit Glitch</ref>

==References==
==References==
<references />
<references />
== Videos ==
== Videos ==
[[File:Base Bulkheads|thumb|335px|left]]
[[File:Base Bulkheads|thumb|335px|left]]
[[File:Bulkhead Exit Glitch|left|thumb|336x336px]]
[[Category:Seabase Module]]
[[Category:Seabase Module]]
[[Category:Crafted with Titanium]]
[[Category:Crafted with Titanium]]

Revision as of 07:13, 2 February 2016

Bulkhead.png

The Bulkhead is a Seabase module. It is constructed with the Habitat Builder and can only be placed inside seabases at the junction between two modules.

The Bulkhead increases integrity level by +2. The Bulkhead can stop flooding from going into another section of a base. [1]

How to use

  • Open Builder menu (RMB) and select Bulkhead.
  • Place it (Green ghost model will confirm placement).
  • Click on the door to open and close.
  • To remove it: Hold E to deconstruct.


Recipe

Titanium.pngTitanium.pngSilicone Rubber.pngSilicone Rubber.pngItem Arrow.pngBuilder.pngItem Arrow.pngBulkhead.png

Gallery

Bugs

If an open bulkhead is constructed between a corridor and connected room/moonpool, and the latter is removed, the player can swim into their base. Conversely, if they enter their base through a hatch and exit through the bulkhead, the player will walk outside on the sea floor as if it were part of their base's interior; the player's footfalls will also sound metallic.[2]

References

Videos