Fabricator (Subnautica): Difference between revisions

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The '''Fabricator''' can be constructed with the [[Builder]] and placed inside the [[Cyclops]] or a [[Seabases|Seabase]] Module. In addition there is one located in the player's starting location, the [[Escape Pod]]. The '''Fabricator''' can not be re-built in the escape pod after being deconstructed using the [[Builder]] tool.
The '''Fabricator''' can be constructed with the [[Builder]] and placed inside the [[Cyclops]] or a [[Seabases|Seabase]] Module. In addition there is one located in the player's starting location, the [[Escape Pod]]. The '''Fabricator''' can not be re-built in the escape pod after being deconstructed using the [[Builder]] tool.


The [[fabricator]] menu has an auto-close feature, after it has crafted an item (you hold "shift" button to prevent this), and that allows player to reopen menu during the fabrication.
The '''fabricator''' menu has an auto-close feature, after it has crafted an item (you hold "shift" button to prevent this), and that allows player to reopen menu during the fabrication.


The '''Fabricator''' will drain [[Energy]] from whatever it is built inside. If energy levels drop to 0% then the '''Fabricator''' cannot be used. The '''Fabricator''' does not require energy to operate in [[Game Modes|Freedom Mode]] or [[Game Modes|Creative Mode]].
The '''Fabricator''' will drain [[Energy]] from whatever it is built inside. If energy levels drop to 0% then the '''Fabricator''' cannot be used. The '''Fabricator''' does not require energy to operate in [[Game Modes|Freedom Mode]] or [[Game Modes|Creative Mode]].

Revision as of 16:06, 23 January 2016

Fabricator.png

The Fabricator is a placeable item which can be used to craft food, equipment, tools and machines from resources, as well as to refine raw and crafted materials.

The Fabricator can be constructed with the Builder and placed inside the Cyclops or a Seabase Module. In addition there is one located in the player's starting location, the Escape Pod. The Fabricator can not be re-built in the escape pod after being deconstructed using the Builder tool.

The fabricator menu has an auto-close feature, after it has crafted an item (you hold "shift" button to prevent this), and that allows player to reopen menu during the fabrication.

The Fabricator will drain Energy from whatever it is built inside. If energy levels drop to 0% then the Fabricator cannot be used. The Fabricator does not require energy to operate in Freedom Mode or Creative Mode.

There is a mini-Fabricator built into the Seamoth Upgrade Console that crafts Seamoth Upgrades and Seamoth Vortex Torpedoes.

Recipe

Titanium.pngTitanium.pngItem Arrow.pngBuilder.pngItem Arrow.pngFabricator.png

Fabricator crafting sections

The Fabricator has five main recipe categories:

Mini Fabricator has two main recipe categories:

Gallery