Brinewing: Difference between revisions

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<div class="ItemTabber"><tabber>
{{NotInGame}}
{{Fauna
Fauna=
|title1 = Brinewing
{{Fauna (BZ)|title1 = Brinewing
|diet = [[Fauna#Carnivores|Carnivore]]
|image1 = Brinewing Fauna.png
|image1 = Brinewing Fauna (BZ).png
|category = [[Fauna]]
|category = [[Fauna]]
|description =
|description =
|attitude =[[:Category:Attitude: Aggressive|Aggressive]]
|attitude =[[:Category: Aggressive|Aggressive]]
|biome =
|health = 100
|biome = [[Sparse Arctic]]
|debugspawn = ''brinewing''
|respawn_interval = 300 seconds
|debugspawn = <i>brinewing</i>
|active_during =
|active_during =
}}
}}
|-|
The cuteboi is a small, predatory [[fauna]] species that will appear in ''[[Subnautica: Below Zero (Game)|Subnautica: Below Zero]]''.
Item=
{{Craftable (BZ)|
title1 = Brinewing
|icon={{Icon}}
|category = [[Fauna]]
|description =
|acquired_from =
* '''Brinewing Eggs'''
|size =
* 4 (2&times;2)
|bioreactortotal =
* 280
}}
|-|
Egg=
{{Craftable (BZ)|
title1 = Brinewing Egg
|icon={{Icon|Brinewing Egg}}
|category = [[Eggs]]
|description = Brinewings hatch from these.
|acquired_from =
* [[Alien Containment (Below Zero)|Brinewings]]
|size =
* 1
|biome =
* [[Sparse Arctic]]
|incubation =
* 1 (day/s)
|bioreactortotal =
* 105
|debugspawn = <i>brinewingegg</i>
}}
</tabber></div>

The '''Brinewing''' is a small, predatory [[fauna]] species.


==Appearance==
==Appearance==
The cute boi possesses a long snout. The top jaw has a blue tip with a pair of small blue spines protruding upwards from it. The two fins are composed of a thin yellow appendage with a translucent blue membrane attached. In their resting state the fins appear small and triangular, but can extend into an almost full semicircle shape.
The Brinewing possesses a long snout. The top jaw has a blue tip with a pair of small blue spines protruding upwards from it. The two fins are composed of a thin yellow appendage with a translucent blue membrane attached. In their resting state the fins appear small and triangular, but can extend into an almost full semicircle shape.


The main body is small, ending with a tail fin that appears to have been heavily reduced into a small spike. The front portion of the body is yellow and the back portion blue with yellow rings. The brine bladder is white in color and has a pair of short spikes on each side of the body. The brine bladder expands to accommodate the brine the creature uses to attack its prey, becoming distended and translucent. The Brinewing has two dark green eyes that become lighter towards the black pupil, and a small hole above each of these eyes that may be nostrils.
The main body is small, ending with a tail fin that appears to have been heavily reduced into a small spike. The front portion of the body is yellow and the back portion blue with yellow rings. The brine bladder is white in color and has a pair of short spikes on each side of the body. The brine bladder expands to accommodate the brine the creature uses to attack its prey, becoming distended and translucent. The Brinewing has two dark green eyes that become lighter towards the black pupil, and a small hole above each of these eyes that may be nostrils.


==Behavior==
==Behavior==
The cute boi has a highly unique attack. A super cooled saline solution is expelled through the mouth by the contraction of a highly elastic bladder. As this solution is far colder than the water around it, the water in immediate contact with it is frozen. While hunting, the cute boi has an enlarged belly, indicating it is prepared to release the solution. The cuteboi shoots ten icicles of the solution at its prey, which on contact will encase the target in ice, temporarily immobilizing it. After this, the cutebois belly will be a decreased size and it will grab and eat the frozen prey, then it will recharge its saline solution over a short period of time. The Brinewing's enlarged pectoral fins are used to keep the saline at super critical temperatures; by fully extending them it ensures that heat loss from the body is maximised, keeping the saline in the bladder cold.
The Brinewing has a unique attack. A super cooled saline solution is expelled through the mouth by the contraction of a highly elastic bladder. As this solution is far colder than the water around it, the water in immediate contact with it is frozen. While hunting, the Brinewing has an enlarged belly, indicating it is prepared to release the solution. The Brinewing shoots ten icicles of the solution at its prey, which on contact will encase the target in ice, temporarily immobilizing it. After this, the Brinewing's belly will shrink back to normal size and it will grab and eat the frozen prey, before recharging its saline solution over a short period of time. The Brinewing's enlarged pectoral fins are used to keep the saline at supercritical temperatures; by fully extending them it ensures that heat loss from the body is maximised, keeping the saline in the bladder cold.

The Brinewing's attack, despite dealing no damage to the player, does leave the player helpless and slowly sinking for several seconds where they may be vulnerable to [[oxygen]] depletion and attacks from nearby aggressive fauna such as [[Symbiote|Symbiotes]].

The player can be thawed by clicking {{Key (BZ)|LMB}} continuously.


==Data Bank Entry==
==Data Bank Entry==
{{Databank2}}
{{Databank2 (BZ)}}


==Design==
==Design==
The Brinewing bears many features reminiscent of members of the real life group of fish [https://en.wikipedia.org/wiki/Syngnathiformes Sygnathiformes]; The large transparent fins resemble the oversized fins of the [https://en.wikipedia.org/wiki/Flying_gurnard flying gurnard], whilst the long snout and general head shape resembles the elongated snouts of Sygnathiforme fish within the subfamily [https://en.wikipedia.org/wiki/Hippocampinae Hippocampinae] i.e. seahorses.
The Brinewing bears many features reminiscent of multiple members of the real life group of fish [https://en.wikipedia.org/wiki/Syngnathiformes Sygnathiformes]; The large transparent fins resemble the oversized fins of the [https://en.wikipedia.org/wiki/Flying_gurnard flying gurnard], whilst the long snout and general head shape resembles the elongated snouts of [https://en.wikipedia.org/wiki/Seahorse seahorses]. The concept of the Brinewing's projectile attack hunting method may take inspiration from the real life [https://en.wikipedia.org/wiki/Archerfish archerfish], which are known for acquiring their prey by knocking them off branches by firing a jet of water from their mouth.
The concept of the Brinewing's projectile attack hunting method may take inspiration from the real life [https://en.wikipedia.org/wiki/Archerfish archerfish], which are known for acquiring their prey by knocking them off branches by firing a jet of water from their mouth.


==Sounds==
==Sounds==
{{SoundTable|
{{SoundTable (BZ)|
{{str|Sfx creature brinewing attack 01|Attack}}
{{Str (BZ)|Sfx creature brinewing attack 01|Attack}}
{{str|Sfx creature brinewing death 01|Death}}
{{Str (BZ)|Sfx creature brinewing death 01|Death}}
{{str|Sfx creature brinewing eat 01|Eat}}
{{Str (BZ)|Sfx creature brinewing eat 01|Eat}}
{{str|Sfx creature brinewing flinch 01|Flinch}}
{{Str (BZ)|Sfx creature brinewing flinch 01|Flinch}}
{{str|Sfx creature brinewing ready 01|Ready}}
{{Str (BZ)|Sfx creature brinewing ready 01|Ready}}
{{str|Sfx creature brinewing suckup 01|Suck up}}
{{Str (BZ)|Sfx creature brinewing suckup 01|Suck up}}
{{str|Sfx creature brinewing swim attack exit 01|Swim attack exit}}
{{Str (BZ)|Sfx creature brinewing swim attack exit 01|Swim attack exit}}
{{str|Sfx creature brinewing swim fast 01|Fast swim 1}}
{{Str (BZ)|Sfx creature brinewing swim fast 01|Fast swim 1}}
{{str|Sfx creature brinewing swim fast 02|Fast swim 2}}
{{Str (BZ)|Sfx creature brinewing swim fast 02|Fast swim 2}}
{{str|Sfx creature brinewing swim fast 03|Fast swim 3}}
{{Str (BZ)|Sfx creature brinewing swim fast 03|Fast swim 3}}
{{str|Sfx creature brinewing swim fast 04|Fast swim 4}}
{{Str (BZ)|Sfx creature brinewing swim fast 04|Fast swim 4}}
{{str|Sfx creature brinewing swim fast 05|Fast swim 5}}
{{Str (BZ)|Sfx creature brinewing swim fast 05|Fast swim 5}}
{{str|Sfx creature brinewing swim slow 01|Slow swim 1}}
{{Str (BZ)|Sfx creature brinewing swim slow 01|Slow swim 1}}
{{str|Sfx creature brinewing swim slow 02|Slow swim 2}}
{{Str (BZ)|Sfx creature brinewing swim slow 02|Slow swim 2}}
{{str|Sfx creature brinewing swim slow 03|Slow swim 3}}
{{Str (BZ)|Sfx creature brinewing swim slow 03|Slow swim 3}}
{{str|Sfx creature brinewing swim slow 04|Slow swim 4}}\
{{Str (BZ)|Sfx creature brinewing swim slow 04|Slow swim 4}}
}}
}}



==Gallery==
==Gallery==
Line 53: Line 93:
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
Brinewing Ice Shot.png|Ice shot
Brinewing Ice Shot.png|Ice shot
Brinewing Near Kelp Forest.jpg|A Brinewing swimming near the [[Arctic Kelp Forest]]
Brinewing 1.jpg|Side view
Brinewing 1.jpg|Side view
Brinewing 2.jpg|Front view
Brinewing 2.jpg|Front view
Line 61: Line 102:
Concept Art=
Concept Art=
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
Alex exotic weapons02.jpg|[[Concept Art|Concept art]] - by Alex Ries
Alex exotic weapons02.jpg|[[Concept Art|Concept art]] - by [[Alex Ries (Developer)|Alex Ries]]
Alex brinewing01.png|Another concept art - by Alex Ries
Alex brinewing01.png|Another concept art - by [[Alex Ries (Developer)|Alex Ries]]
Alex-ries-alex-brinewing01.jpg|Higher resolution look at that concept art - by Alex Ries
Alex-ries-alex-brinewing01.jpg|Higher resolution look at that concept art - by [[Alex Ries (Developer)|Alex Ries]]
Alex-ries-alex-brinewingdetails.jpg|Yet more concept art - by Alex Ries
Alex-ries-alex-brinewingdetails.jpg|Yet more concept art - by [[Alex Ries (Developer)|Alex Ries]]
</gallery>
|-|
Models=
<gallery widths="200" spacing="small">
C9dd9c3445354e17b4325e6d0adc1a93.jpeg|link=https://sketchfab.com/3d-models/brinewing-ac8551c527e649f48c52391140fd0046|Model on [https://sketchfab.com/3d-models/brinewing-ac8551c527e649f48c52391140fd0046 Sketchfab]
</gallery>
</gallery>
|-|
|-|
Videos=
Videos=
<gallery>
<gallery widths="200" spacing="small">
BZ Brinewing 02|Attack FX
BZ Brinewing 02|Attack FX
</gallery>
</gallery>
</tabber>
</tabber>


{{Navbox Fauna (BZ)}}

[[de:Eisschütze]]
{{Navbox Fauna}}
[[fr:Cracheur des mers]]
[[ru:Рапокрыл]]
[[Category:Fauna]]
[[Category:Fauna]]
[[Category:Attitude: Aggressive]]
[[Category:Aggressive]]
[[Category:Sparse Arctic]]
[[Category:Carnivores]]
[[Category:Egg-laying]]
[[Category:Bioluminescent]]

Latest revision as of 07:53, 7 March 2025

<tabber>

Fauna= <infobox>

 <title source="title1" style="font-weight:bold; text-align:center;">
   <default>Brinewing</default>
 </title>
 <group layout="horizontal">
     
 </group>
 <image source="image1">
</image> <label>Category</label> <label>Type</label> <label>Diet</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Location</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Respawn Time</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug ID</label> <format> </format> <label>Coordinates</label> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group layout="horizontal"> <header>Food</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>H2O</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>O2</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <group layout="horizontal"> </group> <label>Category</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug ID</label> <format> </format> </group> </infobox> |-| Item= <infobox> <title source="title1"> <default>Brinewing</default> </title> <group layout="horizontal"> </group> <image source="image1"> </image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label> <label>Debug ID</label> <format> </format> <group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> |-| Egg= <infobox> <title source="title1"> <default>Brinewing</default> </title> <group layout="horizontal"> </group> <image source="image1"> </image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label> <label>Debug ID</label> <format> </format> <group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> </tabber>

The Brinewing is a small, predatory fauna species.

Appearance

The Brinewing possesses a long snout. The top jaw has a blue tip with a pair of small blue spines protruding upwards from it. The two fins are composed of a thin yellow appendage with a translucent blue membrane attached. In their resting state the fins appear small and triangular, but can extend into an almost full semicircle shape.

The main body is small, ending with a tail fin that appears to have been heavily reduced into a small spike. The front portion of the body is yellow and the back portion blue with yellow rings. The brine bladder is white in color and has a pair of short spikes on each side of the body. The brine bladder expands to accommodate the brine the creature uses to attack its prey, becoming distended and translucent. The Brinewing has two dark green eyes that become lighter towards the black pupil, and a small hole above each of these eyes that may be nostrils.

Behavior

The Brinewing has a unique attack. A super cooled saline solution is expelled through the mouth by the contraction of a highly elastic bladder. As this solution is far colder than the water around it, the water in immediate contact with it is frozen. While hunting, the Brinewing has an enlarged belly, indicating it is prepared to release the solution. The Brinewing shoots ten icicles of the solution at its prey, which on contact will encase the target in ice, temporarily immobilizing it. After this, the Brinewing's belly will shrink back to normal size and it will grab and eat the frozen prey, before recharging its saline solution over a short period of time. The Brinewing's enlarged pectoral fins are used to keep the saline at supercritical temperatures; by fully extending them it ensures that heat loss from the body is maximised, keeping the saline in the bladder cold.

The Brinewing's attack, despite dealing no damage to the player, does leave the player helpless and slowly sinking for several seconds where they may be vulnerable to oxygen depletion and attacks from nearby aggressive fauna such as Symbiotes.

The player can be thawed by clicking LMB continuously.

Data Bank Entry

(No target detected)

Design

The Brinewing bears many features reminiscent of multiple members of the real life group of fish Sygnathiformes; The large transparent fins resemble the oversized fins of the flying gurnard, whilst the long snout and general head shape resembles the elongated snouts of seahorses. The concept of the Brinewing's projectile attack hunting method may take inspiration from the real life archerfish, which are known for acquiring their prey by knocking them off branches by firing a jet of water from their mouth.

Sounds

Gallery

<tabber> In-Game=

|-| Concept Art=

|-| Models=

|-| Videos=

</tabber>

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