Observatory (Subnautica): Difference between revisions
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{{SubnauticaLink|Observatories}} |
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{{Craftable|title1 = <center>Observatory|image4 = Observatory.png|tab = [[Seabases|Base Pieces]]|description = Look at the ocean life around you|hull_integrity = [[Hull Integrity|-3 Units]]|acqired_from = [[Fragments]]|fragments = |item_id = <i>observatory</i>|crafting = [[File:Enameled Glass.png|30px|link=Enameled Glass]] x3|image2 = Abandoned Observatory.png|location2 = * [[Abandoned Seabases]]|Fragments2 = 1}} |
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{{Craftable |
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|title1 = Observatory |
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|image4 = Observatory.png |
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|tab = [[Seabases (Subnautica)|Base Pieces]] |
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|description = Compartment with 360 degree views and very low structural integrity. |
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|hull_integrity = [[Hull Integrity|-3 Units]] |
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|acqired_from = [[Fragments (Subnautica)|Fragments]] |
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|fragments = 1 |
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|debugspawn = ''baseobservatory'' |
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|image2 = Abandoned Observatory.png |
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|location2 = {{Smallspoiler |* [[Degasi Seabases]] |
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** [[Floating Island]] |
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** [[Jellyshroom Cave]] |
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** [[Deep Grand Reef]]}} |
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|music= * [[Subnautica OST|''Observatory Zen'']] |
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|size = 2L X 2W |
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}} |
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<nowiki> |
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</nowiki> |
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It is constructed with the [[Habitat Builder]] and can be mounted on all corridors with a free end and space for the module. The '''Observatory '''cannot be mounted alone. |
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The Observatory is constructed with the [[Habitat Builder (Subnautica)|Habitat Builder]], and can be attached to pre-existing base pieces, or built solely by itself. |
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The Observatory is the only seabase module that is purely ornamental and thus does not serve any actual purpose beyond stationary sightseeing. This, coupled with its disproportionately high impact on [[Hull Integrity|hull integrity]], makes it something of a luxury addition to well-armored bases in well-lit areas. |
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==Expansion== |
==Expansion== |
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*[[Hatch |
*[[Hatch (Subnautica)|Hatch]]es can now be placed on the single side-panel, though the orientation of the module will apparently revert to the default when it becomes unattached from what it was previously built upon. |
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*[[Ladder (Subnautica)|Ladder]]s cannot be placed on this module, though the central shaft on the floor suggests this was considered. It lines up well with the center height of a Multipurpose room place below it. |
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*[[Ladder|Ladders cannot]] be placed on this module. |
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*[[Reinforcement| |
*[[Reinforcement (Subnautica)|Reinforcement]]s cannot be placed on this module. |
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*The |
*The Observatory can be attached to another module via its single end-panel. |
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==Recipe== |
==Recipe== |
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{{Recipe2}} |
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{{Recipe|item1=Enameled Glass|count1 = 3|machine=Builder|result=Observatory}} |
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== Trivia == |
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*The Observatory actually counts as its own biome in-game. This is most noticeable when in the [[Crater Edge]], where upon entering the observatory, the [[Ghost Leviathan]]s will retreat and leave the player alone, as the player is no longer technically in the Crater Edge biome. |
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== Gallery == |
== Gallery == |
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<tabber> |
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In-Game= |
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Observatory (3).jpg|SN Habitat - '''Observatory''' in the [[Kelp Forest]] |
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20161120001416_1.jpg|An Observatory connected to a [[Seabases (Subnautica)|Seabase]] |
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20161119235610_1.jpg|Observatory module |
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</gallery> |
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Models= |
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<gallery> |
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New OBservatory Model.jpeg|Model from [https://sketchfab.com/3d-models/observatory-wip-aeaf22cbce6b441db929944d65afa6d4 Sketchfab] |
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</gallery> |
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Other= |
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<gallery> |
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</gallery> |
</gallery> |
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</tabber> |
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{{Navbox Seabase Modules}} |
{{Navbox Seabase Modules}} |
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[[de:Observatorium]] |
[[de:Observatorium]][[fr:Observatoire]] |
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[[Category:Seabase Module]] |
[[Category:Seabase Module]] |
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[[Category:Lowers Integrity]] |
[[Category:Lowers Integrity]] |
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[[Category:Crafted with Enameled Glass]] |
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[[Category:Constructed with Habitat Builder]] |
[[Category:Constructed with Habitat Builder]] |
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[[Category:Requires Blueprint]] |
[[Category:Requires Blueprint]] |
Latest revision as of 18:31, 20 February 2025
<infobox> <title source="title1"><default>Observatory (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:baseobservatory||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>


Unless constructed with a specific research task in mind, observatories and other glass modules are imprudent for survival purposes.File:ObservatoryVO.ogg
― PDA, Dialogue

The Observatory is a Habitat Compartments module which is used to observe the ocean and life forms in their natural habitat.
The Observatory is constructed with the Habitat Builder, and can be attached to pre-existing base pieces, or built solely by itself.
A unique zen music soundtrack plays when inside the Observatory.
The Observatory is the only seabase module that is purely ornamental and thus does not serve any actual purpose beyond stationary sightseeing. This, coupled with its disproportionately high impact on hull integrity, makes it something of a luxury addition to well-armored bases in well-lit areas.
Expansion
- Hatches can now be placed on the single side-panel, though the orientation of the module will apparently revert to the default when it becomes unattached from what it was previously built upon.
- Ladders cannot be placed on this module, though the central shaft on the floor suggests this was considered. It lines up well with the center height of a Multipurpose room place below it.
- Reinforcements cannot be placed on this module.
- The Observatory can be attached to another module via its single end-panel.
Recipe
(no target detected)
Trivia
- The Observatory actually counts as its own biome in-game. This is most noticeable when in the Crater Edge, where upon entering the observatory, the Ghost Leviathans will retreat and leave the player alone, as the player is no longer technically in the Crater Edge biome.
Gallery
<tabber> In-Game=
An Observatory connected to a Seabase
|-| Models=
|-| Other=
Developer's screenshot of the Observatory in-game from Trello
Developer's screenshot of the Observatory in-game at night from Trello
</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.