Spiked Horn Grass: Difference between revisions
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|debugspawn=''shellgrassseed''}} |
|debugspawn=''shellgrassseed''}} |
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</tabber></div> |
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'''Spiked Horn Grass''' is a mid-sized decorative [[flora]] species. By striking it with a [[Survival Knife|knife]], [[List of Plantable Flora|Spiked Horn Grass Seeds]] can be obtained. |
'''Spiked Horn Grass''' is a mid-sized decorative [[flora]] species. By striking it with a [[Survival Knife (Subnautica)|knife]], [[List of Plantable Flora|Spiked Horn Grass Seeds]] can be obtained. |
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==Appearance== |
==Appearance== |
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SpikedHornGrassNight.jpg|At night |
SpikedHornGrassNight.jpg|At night |
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PlantSparseView.jpg|The Spiked Horn Grass in the [[Sparse Reef]]. |
PlantSparseView.jpg|The Spiked Horn Grass in the [[Sparse Reef]]. |
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SHGComparison.png|Size comparison with the [[player]] |
SHGComparison.png|Size comparison with the [[Ryley Robinson|player]] |
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</gallery> |
</gallery> |
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==Trivia== |
==Trivia== |
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*The Spiked Horn Grass flora was originally planned to have a hiding animation when [[Fauna]] or the Player swam near it. |
*The Spiked Horn Grass flora was originally planned to have a hiding animation when [[Fauna]] or the Player swam near it. |
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*The Spiked Horn Grass is the only flora that cannot be put in the [[Bioreactor (Subnautica)|Bioreactor]]. |
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{{Navbox Flora}} |
{{Navbox Flora}} |
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[[de:Spitzhorngras]] |
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[[fr:Herbe hérissée cornue]] |
[[fr:Herbe hérissée cornue]] |
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[[Category:Bulb Zone Caves]] |
[[Category:Bulb Zone Caves]] |
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[[Category:Sparse Reef]] |
[[Category:Sparse Reef]] |
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[[Category:Mountains Caves]] |
[[Category:Mountains Caves]] |
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<center><div style="position: fixed; display: block; margin-left: auto; margin-right: auto; width: 100%; top: -20px; left: 0px; z-index: -1">[[File:Pat-presley-creature-seastrider.jpg|center|1300x1200px]]</div> |
Latest revision as of 08:58, 16 February 2025
<title source="title1"><default>Spiked Horn Grass</default></title>
<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:shellgrass||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:shellgrass||1}} </format> </group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox> |-| Seed= <infobox> <title source="title1"><default>Spiked Horn Grass</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:shellgrassseed||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> </tabber>Spiked Horn Grass is a mid-sized decorative flora species. By striking it with a knife, Spiked Horn Grass Seeds can be obtained.
Appearance
The Spiked Horn Grass appears to be a type of thorny grass with several cone-shaped shells enclosing it. The shells are a glossy light brown, and the grasses are orange-brown with lime green stripes that become more prominent near the tips.
Data Bank Entry
While it shares a closes genetic similarity with blood grass, this species has evolved to house its root system in rigid, horn-shaped enclosures. |
Gallery
<tabber> Screenshots=
The Spiked Horn Grass in the Sparse Reef.
Size comparison with the player
|-| Videos=
- Coral reef04 openClose 01
Hiding animation
</tabber>
Trivia
- The Spiked Horn Grass flora was originally planned to have a hiding animation when Fauna or the Player swam near it.
- The Spiked Horn Grass is the only flora that cannot be put in the Bioreactor.
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