Gabe's Feather: Difference between revisions

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<div class="ItemTabber"><tabber>Flora={{Flora|title1 = <center>Gabe's Feather</center>|image1 = Gabe's_Feather_Flora.png|tab = [[Flora]]|attitude = [[:Category:Harvestable|Harvestable]]|biome = * [[Blood Kelp Zone]]
<div class="ItemTabber"><tabber>Flora={{Flora|title1 = <center>Gabe's Feather</center>|image1 = Gabe's Feather Flora.png|tab = [[Flora]]|attitude = [[:Category:Harvestable|Harvestable]]|biome = * [[Blood Kelp Zone]]
* [[Deep Sparse Reef]]
* [[Deep Sparse Reef]]
* [[Sea Treader's Path]]
* [[Sea Treader's Path]]
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|debugspawn=''gabesfeatherseed''}}
|debugspawn=''gabesfeatherseed''}}
</tabber></div>
</tabber></div>
The '''Gabe's Feather''' is a [[flora]] species found mainly in the [[Blood Kelp Zone]]. The [[Gabe's Feather Seed]] can be obtained by using a [[Survival Knife|knife]].
The '''Gabe's Feather''' is a [[flora]] species found mainly in the [[Blood Kelp Zone]]. The [[Gabe's Feather Seed]] can be obtained by using a [[Survival Knife (Subnautica)|knife]].


== Appearance ==
== Appearance ==
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Gabe's Feather (3).jpg|A Gabe's Feather in-between some [[Bloodvine]]s
Gabe's Feather (3).jpg|A Gabe's Feather in-between some [[Bloodvine]]s
Gabe's Feather (01).jpg|Up close
Gabe's Feather (01).jpg|Up close
GFComparison.png|Size comparison with the [[player]]
GFComparison.png|Size comparison with the [[Ryley Robinson|player]]
GFBiol.png|Bioluminescence
GFBiol.png|Bioluminescence
</gallery>
</gallery>
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<references />
<references />
{{Navbox Flora}}
{{Navbox Flora}}
[[de:Geisterhände]]
[[fr:Plume de Gabe]]
[[fr:Plume de Gabe]]
[[Category:Bioluminescent]]
[[Category:Bioluminescent]]
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[[Category:Sparse Reef]]
[[Category:Sparse Reef]]
[[Category:Primary Containment Facility]]
[[Category:Primary Containment Facility]]
<center><div style="position: fixed; display: block; margin-left: auto; margin-right: auto; width: 100%; top: -20px; left: 0px; z-index: -1">[[File:Pat-presley-creature-seastrider.jpg|center|1300x1200px]]</div>

Latest revision as of 14:37, 29 January 2025

<tabber>Flora=<infobox>

<title source="title1"><default>Gabe's Feather</default></title>

<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:gabesfeather||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:gabesfeather||1}} </format> </group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox> |-| Seed= <infobox> <title source="title1"><default>Gabe's Feather</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:gabesfeatherseed||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> </tabber>

The Gabe's Feather is a flora species found mainly in the Blood Kelp Zone. The Gabe's Feather Seed can be obtained by using a knife.

Appearance

The Gabe's Feather features a bioluminescent cyan, feather-like branch with jagged tips growing out from its reddish brown stem.

The Feathers are bioluminescent and have dark brown vein-like lines all over them.

Data Bank Entry

Gabe's Feather-0.png

This plant grows almost exclusively in deeper waters, where its hand-like leaves have evolved to filter sediment from the environment. It is likely dependent on the excretions of fauna populating the waters above and around it.

Gallery

<tabber> Screenshots=

|-| Concept Art=

</tabber>

Trivia

  • Gabe's Feather was named after Valve Corporation president Gabe Newell due to the plant having two large fronds and an underdeveloped third frond. This is a reference to both the Half Life and Portal series' only having two entries and never receiving a third entry despite massive fan demand.[1]
  • The Gabe's Feather greatly resembles certain species of the real life sea pens.

References

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Pat-presley-creature-seastrider.jpg