Cyclops Shield Generator: Difference between revisions
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⚫ | {{Craftable|title1 = Cyclops Shield Generator|image4 = Cyclops Shield Generator.png|tab = [[Upgrade Modules]]|description = Creates a temporary barrier around the sub, rendering it invulnerable for a brief time.|acqired_from = [[Data Boxes]]|size = 1|debugspawn = ''cyclopsshieldmodule''|crafting = [[File:Advanced Wiring Kit.png|30px|link=Advanced Wiring Kit]] [[File:Power Cell.png|30px|link=Power Cell]] [[File:Uraninite_Crystal.png|30px|link=Uraninite Crystal]]|image6=Data Box.png|location6= |
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{{ExperimentalMode}} |
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*[[Wrecks|Dunes Wreck]] |
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⚫ | {{Craftable|title1 = Cyclops Shield Generator|image4 = Cyclops |
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*[[Wrecks|Sea Treader's Path Wreck]] |
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{{Smallspoiler| |
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*[[Degasi Seabases|Degasi Seabase - Deep Grand Reef]]}}}}The '''Cyclops Shield Generator''' is an upgrade for the [[Cyclops]]. Inserting the module into one of the Cyclops' upgrade slots allows the vessel to generate an indestructible energy shield over its hull to defend against hostile [[fauna]]. |
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Its [[Blueprints (Subnautica)|Blueprint]] is found in a [[Data Boxes|Data Box]], but it can only be crafted using the integral upgrade fabricator inside a Cyclops: no other type of fabricator can make it. |
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The '''Cyclops Shield Generator''' is an upgrade for the [[Cyclops]] which adds the ability for the Cyclops to create a large energy shield to deflect hostile [[Fauna|fauna]]. The [[Data Boxes|Data Box]] containing the blueprints used to create the '''Cyclops Shield Generator''' is found in the [[Abandoned Seabases|Abandoned Seabase]] in the [[Deep Grand Reef]], or in a [[Wrecks|Wreck]] in the [[Mountains]]. |
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When it is fitted, a button for activating the shield is added to the right-hand side of the HUD that appears when the player is controlling the Cyclops. The button toggles the system on and off, and it will remain in the selected state if the player stops controlling the vessel. When it is on, the viewing window will be covered by translucent tessellated triangles which pulse with light from time to time. |
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The '''shield''' makes the Cyclops invulnerable for sixteen and 3/4 seconds and costs fifty energy per use and has a twelve second cooldown time before being ready to be used again. |
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When activated, the shield makes the Cyclops invulnerable to damage from any source including moving below its current [[Depth Levels|Crush Depth]]. There is an instantaneous drain of 50 [[energy]] from the Cyclops' [[Power Cell]]s on activation, and thereafter power is drained at a rate of 50 energy every 5 seconds (10 energy per second) until the system is manually deactivated or the Cyclops runs out of power. |
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Any creature that touches the Shield while it is active will be repelled as if struck with the [[Survival Knife (Subnautica)|Survival Knife]] or a similar weapon, swimming away a significant distance before being able to re-approach. This renders it particularly useful in dealing with [[Lava Larva]]e, as any number of the creatures can be instantly detached from the hull without having to leave the vessel. |
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== Recipe == |
== Recipe == |
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{{Recipe2}} |
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{{Recipe|item1=Plasteel Ingot|count1= 10|item2=Aluminum Oxide Crystal|machine=Modification Station|result=Cyclops Pressure Compensator}} |
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==Uses in Crafting== |
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{{ExtraSpoilersection|{{Recipe2|page=Neptune Cockpit}}}}{{Clear}} |
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==Gallery== |
==Gallery== |
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<tabber> |
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Screenshots= |
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<gallery widths="200" spacing="small"> |
<gallery widths="200" spacing="small"> |
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Cyclops8.jpg| |
Cyclops8.jpg|Shields protecting from a Reaper Leviathan attack |
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Upgrade_Module_In-game.png|In-Game |
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</gallery> |
</gallery> |
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Videos= |
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<gallery widths="200" spacing="small"> |
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</gallery> |
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</tabber> |
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{{Navbox Items}} |
{{Navbox Items}} |
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[[de:Zyklop Schildgenerator]] |
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[[fr:Générateur de bouclier du Cyclops]] |
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[[pl:Generator tarczy Cyklopa]] |
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[[ru:Генератор щита «Циклопа»]] |
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[[Category:Cyclops Upgrade]] |
[[Category:Cyclops Upgrade]] |
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[[Category:In Development]] |
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[[Category:Experimental Mode]] |
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[[Category:Item]] |
[[Category:Item]] |
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[[Category:Vehicle Upgrades]] |
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[[Category:Crafted with Plasteel Ingot]] |
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[[Category:Crafted with Aluminum Oxide Crystal]] |
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[[Category:Crafted with Modification Station]] |
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[[Category:Upgrade]] |
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[[Category:Requires Blueprint]] |
[[Category:Requires Blueprint]] |
Latest revision as of 14:35, 29 November 2024
<infobox> <title source="title1"><default>Cyclops Shield Generator</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:cyclopsshieldmodule||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Cyclops Shield Generator is an upgrade for the Cyclops. Inserting the module into one of the Cyclops' upgrade slots allows the vessel to generate an indestructible energy shield over its hull to defend against hostile fauna. Its Blueprint is found in a Data Box, but it can only be crafted using the integral upgrade fabricator inside a Cyclops: no other type of fabricator can make it. When it is fitted, a button for activating the shield is added to the right-hand side of the HUD that appears when the player is controlling the Cyclops. The button toggles the system on and off, and it will remain in the selected state if the player stops controlling the vessel. When it is on, the viewing window will be covered by translucent tessellated triangles which pulse with light from time to time. When activated, the shield makes the Cyclops invulnerable to damage from any source including moving below its current Crush Depth. There is an instantaneous drain of 50 energy from the Cyclops' Power Cells on activation, and thereafter power is drained at a rate of 50 energy every 5 seconds (10 energy per second) until the system is manually deactivated or the Cyclops runs out of power. Any creature that touches the Shield while it is active will be repelled as if struck with the Survival Knife or a similar weapon, swimming away a significant distance before being able to re-approach. This renders it particularly useful in dealing with Lava Larvae, as any number of the creatures can be instantly detached from the hull without having to leave the vessel.
Recipe
(no target detected)
Uses in Crafting
Spoiler alert: The following section contains story related material. |
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Gallery
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