I Compartment (Below Zero): Difference between revisions
GemmaBeepo (talk | contribs) (Created page with "{{Craftable|title1 = <center>Basic Compartment</center>|image4 = Corridor.png|tab = Habitat Compartments|description = Basic tubular compartment (-1HP).|hull_inte...") |
No edit summary Tag: 2017 source edit |
||
(29 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{SubnauticaLink}} |
|||
{{Craftable|title1 = <center>Basic Compartment</center>|image4 = Corridor.png|tab = [[Seabases|Habitat Compartments]]|description = Basic tubular compartment (-1HP).|hull_integrity = [[Hull Integrity|-1 Units]]|crafting = [[File:Titanium.png|30px|link=Titanium]] x2|size = 1W x 1L}} |
|||
{{Craftable (BZ)|image1 = Corridor.png |
|||
⚫ | The ''' |
||
|category=[[Seabases (Below Zero)#Base Pieces|Seabase Modules]] |
|||
|acquired_from = [[File:Builder (BZ).png|30px|link=Habitat Builder (Below Zero)]] |
|||
|description = Basic tubular compartment. |
|||
|hull_integrity = [[Hull Integrity|-1 Units]] |
|||
|size = 1W x 1L |
|||
|blueprint = Unlock the [[Habitat Builder (Below Zero)|Habitat Builder]] |
|||
|debugspawn=''basecorridori'' |
|||
}} |
|||
⚫ | The '''I Compartment''' is the most basic [[Seabases (Below Zero)|Seabase]] module. It is constructed with the [[Habitat Builder (Below Zero)|Habitat Builder]], and can be placed on top of a [[Foundation (Below Zero)|Foundation]], although it is possible to build off the foundation. The Compartment module can be deconstructed, but all attached components on that single module must be deconstructed first. |
||
At the surface, a |
At the surface, a I Compartment has a [[Hull Integrity]] level of 9 and every I Compartment added reduces the integrity by -1 level. During placement, it can be rotated using the mouse wheel by default. |
||
==Expansion== |
==Expansion== |
||
*[[Hatch]]es |
*[[Hatch (Below Zero)|Hatch]]es can be placed on the side-panels, the end-panels, and both the floor and ceiling. |
||
*[[Window]]s |
*[[Window (Below Zero)|Window]]s can be placed on the side-panels, the end-panels, and the ceiling. |
||
*[[Ladder]]s |
*[[Ladder (Below Zero)|Ladder]]s can be placed on the floor and ceiling when there is an adjacent seabase module to connect. |
||
*[[Reinforcement]]s |
*[[Reinforcement (Below Zero)|Reinforcement]]s and [[Wall Planter (Below Zero)|Wall Planter]]s can be placed on the side-panels. |
||
*The |
*The I Compartment can be expanded with other modules from its two end-panels. |
||
*Smaller components such as the [[Fabricator]] can be placed inside as well. |
*Smaller components such as the [[Fabricator (Below Zero)|Fabricator]] can be placed inside as well. |
||
==Recipe== |
==Recipe== |
||
The blueprint for this item is unlocked by unlocking the [[Habitat Builder (Below Zero)|Habitat Builder]]. It is crafted with the Habitat Builder. |
|||
⚫ | |||
⚫ | |||
⚫ | |||
{{Navbox Seabase Modules (BZ)}} |
|||
⚫ | |||
[[Category:Constructed with Habitat Builder]] |
|||
[[Category:Crafted with Titanium]] |
|||
[[Category:Lowers Integrity]] |
Latest revision as of 20:44, 11 November 2024
<infobox>
<title source="title1"> <default>I Compartment (Below Zero)</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format>- {{#explode:basecorridori||0}}
- {{#explode:basecorridori||1}}
- {{#explode:basecorridori||2}}
- {{#explode:basecorridori||3}}
<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> The I Compartment is the most basic Seabase module. It is constructed with the Habitat Builder, and can be placed on top of a Foundation, although it is possible to build off the foundation. The Compartment module can be deconstructed, but all attached components on that single module must be deconstructed first. At the surface, a I Compartment has a Hull Integrity level of 9 and every I Compartment added reduces the integrity by -1 level. During placement, it can be rotated using the mouse wheel by default.
Expansion
- Hatches can be placed on the side-panels, the end-panels, and both the floor and ceiling.
- Windows can be placed on the side-panels, the end-panels, and the ceiling.
- Ladders can be placed on the floor and ceiling when there is an adjacent seabase module to connect.
- Reinforcements and Wall Planters can be placed on the side-panels.
- The I Compartment can be expanded with other modules from its two end-panels.
- Smaller components such as the Fabricator can be placed inside as well.
Recipe
The blueprint for this item is unlocked by unlocking the Habitat Builder. It is crafted with the Habitat Builder.
(no target detected)
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.