Arrow Ray: Difference between revisions

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<div class="ItemTabber"><tabber>
{{Fauna
Fauna=
|image1 = Isosceles Ray Infobox.png
{{Fauna (BZ)|image1= Arrow Ray Fauna (BZ).png
|category = [[Fauna]]
|category=[[Fauna]]
|description = A ray species small enough to hold in your hand.
|diet = [[Fauna#Herbivores|Herbivore]]
|descriptioncooked=Vascular and protein-rich.
|biome=
|descriptioncured=Crispy and delicious.
*[[Lilypad Islands]]
|attitude =
|biome = *[[Lilypad Islands]]
** [[Lilypad Islands|Main Lilypad Islands]]
*[[Tree Spires]]
*[[Tree Spires]]
** [[Tree Spires|Main Tree Spires]]
|debugspawn = ''arrowray'' ''cookedarrowray'' ''curedarrowray''
** [[Tree Spires|Tree Spires Fissure]]
|raw1= +4|raw2= -3|cooked1= +13|cooked2= +5|cured1= +13|cured2= -2
|respawn_interval = 300 seconds
|debugspawn=''arrowray''
|attitude = [[:Category: Passive|Passive]]
|health = 30}}
|-|
Uncooked=
{{Fauna (BZ)|icon={{Icon}}
|category=Items
|type=[[Food & Water]]
|description=A ray species small enough to hold in your hand.
|debugspawn=''arrowray''
|size=1 (1&times;1)
|bioreactor2 = +315 Energy
|food=+4
|water=-3
}}
|-|
Cooked=
{{Fauna (BZ)|icon={{Icon|Cooked Arrow Ray}}
|category=Items
|type=[[Food & Water]]
|description=Vascular and protein-rich.
|debugspawn=''cookedarrowray''
|size=1 (1&times;1)
|bioreactor2 = +236.5 Energy
|food=+13
|water=+5
}}
|-|
Cured=
{{Fauna (BZ)|icon={{Icon|Cured Arrow Ray}}
|category=Items
|type=[[Food & Water]]
|description=Crispy and delicious.
|debugspawn=''curedarrowray''
|size=1 (1&times;1)
|bioreactor2 = +177.1 Energy
|food=+13
|water=-2
}}
}}
</tabber></div>
The '''Arrow Ray''' is a small [[fauna]] species.
The '''Arrow Ray''' is a small [[fauna]] species.


==Appearance==
==Appearance==
The Arrow Ray has an elongated, teardrop shaped body with a pale orange dorsal side and white ventral side. It lacks a tail fin, instead having a glowing point at the end of the body. For propulsion the creature uses a pair of over-sized triangular fins on the top and bottom of the head, each adorned with a spike on the front and a second, glowing spike on the back. The front pair of spikes extend beyond the head. The head section is comprised of a pair of large circular eyes and a simple, toothless mouth. Behind the eyes are two pairs of slot-shaped openings.{{clear}}
The Arrow Ray has an elongated, teardrop shaped body with a pale orange dorsal side and white ventral side. It lacks a tail fin, instead having a glowing point at the end of the body. For propulsion the creature uses a pair of over-sized triangular fins on the top and bottom of the head, each adorned with a spike on the front and a second, glowing spike on the back. The front pair of spikes extend beyond the head. The head section is comprised of a pair of large circular eyes and a simple, toothless mouth. Behind the eyes are two pairs of slot-shaped openings.

== Behavior ==
Despite what their PDA entry implies, the Arrow Ray is completely harmless to the player. It swims slowly near the seabed, moving away from players who approach.{{clear}}


==Databank Entry==
==Databank Entry==
{{Databank2}}
{{Databank2 (BZ)}}


==Sounds==
==Sounds==
{{SoundTable|
{{SoundTable (BZ)|
{{str|Sfx creature arrowray death 01|Death}}
{{Str (BZ)|Sfx creature arrowray death 01|Death}}
{{str|Sfx creature arrowray flinch 01|Flinch}}
{{Str (BZ)|Sfx creature arrowray flinch 01|Flinch}}
}}
}}


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In Game=
In Game=
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
Isosceles Ray 1.jpg|Side view
Arrow Ray 1.jpg|Side view
Isosceles Ray 2.jpg|Front view
Arrow Ray 2.jpg|Front view
Isosceles Ray 3.jpg|Dorsal view
Arrow Ray 3.jpg|Dorsal view
Isosceles Ray Night.jpg|[[Bioluminescence]]
Arrow Ray Night.jpg|[[Bioluminescence]]
Isosceles Ray In Hand.jpg|In hand
Isosceles Ray In Hand.jpg|In hand
Isosceles Ray Sizeref.jpg|Size comparison to the player
Arrow Ray Sizeref.jpg|Size comparison to the player
ArrowRayTS.jpg|Arrow Ray in the [[Tree Spires]]
ArrowRayTS.jpg|Arrow Ray in the [[Tree Spires]]
</gallery>
</gallery>
|-|
|-|
Concept Art=
Other=
<gallery>
Alex-ries-alex-arrowray.jpg|Arrow Ray - By [[Alex Ries]]
Alex-ries-alex-arrowray02.jpg|Arrow Ray variants- By Alex Ries
Small Arctic Fauna.jpg|Creature D ''(Bottom left)'' appears very similar in design to the Arrow Ray - artwork by Alex Ries
E1c-H -VoAEz6JC.jpg|Creature B seems to be an earlier design for the Arrow Ray.
</gallery>
|-|
Videos=
<gallery>
<gallery>
Arrow ray anims|Arrow Ray animations
Arrow ray anims|Arrow Ray animations
</gallery>
Small Arctic Fauna.jpg|Creature D ''(Bottom left)'' appears very similar in design to the Arrow Ray - artwork by [[Alex Ries]]
|-|
Models=
<gallery widths="200" spacing="small">
ArrowRayModel.jpg|Model from [https://sketchfab.com/3d-models/arrow-ray-4fb79f997d164b4eb909f6d651be807e Sketchfab]

</gallery>
</gallery>
</tabber>
</tabber>


== Trivia ==
{{Navbox Fauna}}

{{Navbox Items}}
* The Arrow Ray is unique amongst the other Rays as it is the only one that is edible, the only one that can be caught naturally, and the only one that will defend itself if threatened.
* The Arrow Ray is one of the few side swimming Rays with the other being the [[Arctic Ray]].
* Originally, the Arrow Ray was referred as the Isosceles Ray due to the fact that its fins are shaped like an isosceles triangle.
* When comparing the Arrow Ray's in-game model to its concept art, it can be observed that the mouth is upside-down; while the corners of the mouth point up in the concept art, they point down in-game.
** A likely explanation for this small discrepancy is that the modeller for the Arrow Ray swapped the colors for the two halves of the fish—which can be seen in the Sketchfab upload of the model—and that in order to have the colors arranged properly, the model was simply flipped in-game.
{{Navbox Fauna (BZ)}}
{{Navbox Items (BZ)}}
[[Category:Fauna]]
[[Category:Fauna]]
[[Category:Consumables]]
[[Category:Consumables]]
[[Category:Items]]
[[Category:Items]]
[[Category:Bioluminescent]]
[[Category:Bioluminescent]]
[[Category:Lilypad Islands]]
[[Category:Tree Spires]]
[[Category:Tree Spires]]
[[Category:Herbivores]]
[[Category:Lilypad Islands]]
[[Category:Passive]]

Latest revision as of 02:24, 8 November 2024

<tabber>

Fauna= <infobox>

 <title source="title1" style="font-weight:bold; text-align:center;">
   <default>Arrow Ray</default>
 </title>
 <group layout="horizontal">
     
 </group>
 <image source="image1">
</image> <label>Category</label> <label>Type</label> <label>Diet</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Location</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Respawn Time</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug ID</label> <format> </format> <label>Coordinates</label> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group layout="horizontal"> <header>Food</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>H2O</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>O2</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <group layout="horizontal"> </group> <label>Category</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug ID</label> <format> </format> </group> </infobox> |-| Uncooked= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Arrow Ray</default> </title> <group layout="horizontal"> </group> <image source="image1"> </image> <label>Category</label> <label>Type</label> <label>Diet</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Location</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Respawn Time</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug ID</label> <format> </format> <label>Coordinates</label> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group layout="horizontal"> <header>Food</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>H2O</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>O2</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <group layout="horizontal"> </group> <label>Category</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug ID</label> <format> </format> </group> </infobox> |-| Cooked= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Arrow Ray</default> </title> <group layout="horizontal"> </group> <image source="image1"> </image> <label>Category</label> <label>Type</label> <label>Diet</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Location</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Respawn Time</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug ID</label> <format> </format> <label>Coordinates</label> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group layout="horizontal"> <header>Food</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>H2O</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>O2</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <group layout="horizontal"> </group> <label>Category</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug ID</label> <format> </format> </group> </infobox> |-| Cured= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Arrow Ray</default> </title> <group layout="horizontal"> </group> <image source="image1"> </image> <label>Category</label> <label>Type</label> <label>Diet</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Location</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Respawn Time</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug ID</label> <format> </format> <label>Coordinates</label> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group layout="horizontal"> <header>Food</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>H2O</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>O2</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <group layout="horizontal"> </group> <label>Category</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug ID</label> <format> </format> </group> </infobox> </tabber>

The Arrow Ray is a small fauna species.

Appearance

The Arrow Ray has an elongated, teardrop shaped body with a pale orange dorsal side and white ventral side. It lacks a tail fin, instead having a glowing point at the end of the body. For propulsion the creature uses a pair of over-sized triangular fins on the top and bottom of the head, each adorned with a spike on the front and a second, glowing spike on the back. The front pair of spikes extend beyond the head. The head section is comprised of a pair of large circular eyes and a simple, toothless mouth. Behind the eyes are two pairs of slot-shaped openings.

Behavior

Despite what their PDA entry implies, the Arrow Ray is completely harmless to the player. It swims slowly near the seabed, moving away from players who approach.

Databank Entry

(No target detected)

Sounds

Gallery

<tabber> In Game=

|-| Concept Art=

|-| Videos=

|-| Models=

</tabber>

Trivia

  • The Arrow Ray is unique amongst the other Rays as it is the only one that is edible, the only one that can be caught naturally, and the only one that will defend itself if threatened.
  • The Arrow Ray is one of the few side swimming Rays with the other being the Arctic Ray.
  • Originally, the Arrow Ray was referred as the Isosceles Ray due to the fact that its fins are shaped like an isosceles triangle.
  • When comparing the Arrow Ray's in-game model to its concept art, it can be observed that the mouth is upside-down; while the corners of the mouth point up in the concept art, they point down in-game.
    • A likely explanation for this small discrepancy is that the modeller for the Arrow Ray swapped the colors for the two halves of the fish—which can be seen in the Sketchfab upload of the model—and that in order to have the colors arranged properly, the model was simply flipped in-game.

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