Bleeder: Difference between revisions
No edit summary |
No edit summary |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
* [[Deep Sparse Reef]] |
* [[Deep Sparse Reef]] |
||
* [[Kelp Forest]] |
* [[Kelp Forest]] |
||
* [[Kelp Forest Caves]] |
** [[Kelp Forest Caves]] |
||
* [[Lost River]] |
* [[Lost River]] |
||
** [[Lost River|Bone Fields]]|active_during = [[:Category:Cathemeral|Cathemeral (Day and Night)]]|debugspawn = ''bleeder''}}The '''Bleeder''' is a parasitic [[fauna]] species mainly dwelling in the [[Aurora]] |
** [[Lost River|Bone Fields]]|active_during = [[:Category:Cathemeral|Cathemeral (Day and Night)]]|debugspawn = ''bleeder''}}The '''Bleeder''' is a parasitic [[fauna]] species mainly dwelling in the [[Aurora]], with some populations instead residing in the [[Deep Sparse Reef]]. |
||
Several Bleeders can be found in the underwater sections of the [[Aurora]], with a large mass being located in the submerged area of the Aurora's Drive Core. |
Several Bleeders can be found in the underwater sections of the [[Aurora]], with a large mass being located in the submerged area of the Aurora's Drive Core. |
||
==Appearance== |
==Appearance== |
||
The Bleeder is a small, parasitic creature resembling a cross between a leech and a tick. It has four retractable blue tentacles, as well as four small fangs |
The Bleeder is a small, parasitic creature resembling a cross between a leech and a tick. It has four retractable blue tentacles, as well as four small fangs surrounding its mouth that are used to grab onto its prey and extract blood. |
||
Its body is segmented, ending with a transparent bloated sac with swimming fins on both sides. It also has rows of fleshy protrusions running along its body. |
Its body is segmented, ending with a transparent bloated sac with swimming fins on both sides. It also has rows of fleshy protrusions running along its body. |
||
Line 16: | Line 16: | ||
==Behavior== |
==Behavior== |
||
Bleeders usually swarm and are hostile to any fauna, both dead and alive, as well as to the [[Ryley Robinson|player]]. They are very weak, but their small size also makes them very hard to spot. They tend to gather themselves into a swarm and swim after the player within a small radius, after sensing their presence. Bleeders are attracted to blood, including |
Bleeders usually swarm and are hostile to any fauna, both dead and alive, as well as to the [[Ryley Robinson|player]]. They are very weak, but their small size also makes them very hard to spot. They tend to gather themselves into a swarm and swim after the player within a small radius, after sensing their presence. Bleeders are attracted to blood, including that of other Bleeders. Be cautious when killing one, as many more may come. |
||
They attack the player by attaching themselves to the player's arm and start sucking blood, causing the transparent sac to fill up with red fluid. This causes very little damage, but it adds up over time. The Bleeder's attack will lower the food level of the player as well, so the player may starve while being under attack. |
They attack the player by attaching themselves to the player's arm and start sucking blood, causing the transparent sac to fill up with red fluid. This causes very little damage, but it adds up over time. The Bleeder's attack will lower the food level of the player as well, so the player may starve while being under attack. |
||
The player needs to punch the Bleeder with their free arm in order to kill it; if |
The player needs to punch the Bleeder with their free arm in order to kill it; if they happen to hold a [[Tools|tool]] in their free hand, the player can use it to remove the creature by pressing the same button or key used to perform the tool's function normally. If the [[Propulsion Cannon]] or [[Repulsion Cannon]] is equipped, the player will instead grab the Bleeder and can jettison it away. However, if a [[Thermoblade]] is used, the Bleeder will detach with a single hit, while other tools require two to three strikes. The other way to force the Bleeder to release its grip is to swim for a certain distance. |
||
When a Bleeder kills another creature, it will not detach itself, but rather continue to suck blood from it. This is likely to continue |
When a Bleeder kills another creature, it will not detach itself, but rather continue to suck blood from it. This is likely to continue consuming any remaining blood inside the body. |
||
Bleeders have been observed attempting to latch onto the [[Seamoth]]. When this happens, the Bleeder fails to attach and is damaged from slamming into the Seamoth, usually resulting in its death. |
Bleeders have been observed attempting to latch onto the [[Seamoth]]. When this happens, the Bleeder fails to attach and is damaged from slamming into the Seamoth, usually resulting in its death. |
||
Line 74: | Line 74: | ||
</tabber> |
</tabber> |
||
==Trivia== |
==Trivia== |
||
*When |
*When a bleeder is killed, a different bleeder may (and is most likely going to) come and consume the dead body. |
||
{{Navbox Fauna}} |
{{Navbox Fauna}} |
||
[[de:Bluter]] |
[[de:Bluter]] |
Latest revision as of 02:40, 18 August 2024
<infobox>
<title source="title1" style="font-weight:bold; text-align:center;"> <default>Bleeder</default> </title> <image source="image1">
</image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label>
<label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format>- {{#explode:{{{item_id}}}||0}}
- {{#explode:{{{item_id}}}||1}}
- {{#explode:{{{item_id}}}||2}}
- {{#explode:{{{item_id}}}||3}}
<group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label>
<label>Debug Spawn</label> <format>- {{#explode:{{{debugspawn2}}}||0}}
- {{#explode:{{{debugspawn2}}}||1}}
- {{#explode:{{{debugspawn2}}}||2}}
- {{#explode:{{{debugspawn2}}}||3}}
</group> </infobox> The Bleeder is a parasitic fauna species mainly dwelling in the Aurora, with some populations instead residing in the Deep Sparse Reef. Several Bleeders can be found in the underwater sections of the Aurora, with a large mass being located in the submerged area of the Aurora's Drive Core.
Appearance
The Bleeder is a small, parasitic creature resembling a cross between a leech and a tick. It has four retractable blue tentacles, as well as four small fangs surrounding its mouth that are used to grab onto its prey and extract blood.
Its body is segmented, ending with a transparent bloated sac with swimming fins on both sides. It also has rows of fleshy protrusions running along its body.
The entire body of the Bleeder seems to emit a faint bioluminescent glow.
Behavior
Bleeders usually swarm and are hostile to any fauna, both dead and alive, as well as to the player. They are very weak, but their small size also makes them very hard to spot. They tend to gather themselves into a swarm and swim after the player within a small radius, after sensing their presence. Bleeders are attracted to blood, including that of other Bleeders. Be cautious when killing one, as many more may come.
They attack the player by attaching themselves to the player's arm and start sucking blood, causing the transparent sac to fill up with red fluid. This causes very little damage, but it adds up over time. The Bleeder's attack will lower the food level of the player as well, so the player may starve while being under attack.
The player needs to punch the Bleeder with their free arm in order to kill it; if they happen to hold a tool in their free hand, the player can use it to remove the creature by pressing the same button or key used to perform the tool's function normally. If the Propulsion Cannon or Repulsion Cannon is equipped, the player will instead grab the Bleeder and can jettison it away. However, if a Thermoblade is used, the Bleeder will detach with a single hit, while other tools require two to three strikes. The other way to force the Bleeder to release its grip is to swim for a certain distance.
When a Bleeder kills another creature, it will not detach itself, but rather continue to suck blood from it. This is likely to continue consuming any remaining blood inside the body.
Bleeders have been observed attempting to latch onto the Seamoth. When this happens, the Bleeder fails to attach and is damaged from slamming into the Seamoth, usually resulting in its death.
Data Bank Entry
A simple parasitic organism, little more complex than the common space tick, but just as dirty. 1. Ductile Sack: 2. Jaw: 3. Behavior: Assessment: Inconvenient and unhygienic - Avoid or incapacitate |
Gallery
<tabber> Screenshots=
|-| Videos=
|-| Concept Art=
</tabber>
Trivia
- When a bleeder is killed, a different bleeder may (and is most likely going to) come and consume the dead body.
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.