Stalker Teeth: Difference between revisions

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{{Craftable|title1 = <center>Stalker Tooth</center>|image4 = Stalker Tooth.png|tab = [[Raw Materials]]|description = A sharp, hardened calcium formation.|acqired_from = [[Stalker]]|size = 1|biome = * [[Crash Zone]]
{{Craftable|title1 = <center>Stalker Teeth</center>|image4 = Stalker Tooth.png|tab = [[Raw Materials]]|description = A sharp, hardened calcium formation.|acqired_from = [[File:Stalker.png|30px|link=Stalker]] [[Stalker]]|size = 1|biome = * [[Crash Zone]]
* [[Kelp Forest]]|item_id = <i>stalkertooth</i>|bioreactor = [[File:Stalker Tooth.png|30px]] +10 Energy}}
* [[Kelp Forest]]|debugspawn = ''stalkertooth''|bioreactor = [[File:Stalker Tooth.png|30px]] +70 Energy}}'''Stalker Teeth''' are a [[Raw Materials|Raw Material]] sometimes dropped by [[Stalker]]s when they pick up an object, usually [[Titanium]] or [[Metal Salvage]].


A good method to obtain Stalker Teeth is to drop several Metal Salvage near the creature, as they sometimes leave behind a single tooth after picking the Salvage up. With two or three piles close to each other the Stalker will swim back and forth between them almost indefinitely. Other methods for gathering teeth include placing [[Camera Drone (Subnautica)|Camera Drones]] near a Stalker, letting a Stalker attack a [[Seamoth]] or a [[Prawn Suit]], crashing into Stalker with a Seamoth or punching them with a Prawn Suit, or throwing objects at them with a [[Propulsion Cannon]]. One can also use a Grav Trap to hold the Stalkers near the metal scrap and collect the teeth as they fall. Note that the crashing or punching will usually kill the Stalker in two or three hits.
A '''Stalker Tooth''' is a [[Raw Material|raw material]] dropped by [[Stalker | Stalkers]] under specific conditions.


The game appears to cap the number of Stalker Teeth that can be present in an area, most likely for stability reasons: if the player observes Stalkers failing to drop teeth in scenarios where they should, this cap has been reached and it will be necessary to find the teeth that have already spawned and pick them up. As soon as the number of teeth in an area is reduced below the cap (the player's inventory and storage not being counted), Stalkers will start dropping them again. A [[Scanner Room]] can scan for them, although stalkers can steal Camera Drones from their socket directly.


A nearby Stalker dropping a tooth is indicated by a loud cracking sound, as if breaking a bone, and a jingling music cue. The audible range is quite short (~50 meter radius).
A great method to obtain '''Stalker Teeth''' is to tease them with the [[Seamoth]]. The Stalker will bite the submersible, and sometimes leave behind a single tooth. The player can also get a stalker to drop a tooth by dropping [[Metal Salvage]] near the creature, however, this method is not recommended, as the player is likely to get attacked. Stalkers will grab [[Camera Drone | Camera Drones]] and can drop a '''Stalker Tooth''' as a result. The player can also temporarily tame the creature by feeding it [[Peeper | Peepers]].


Stalker teeth are hard to spot due to being almost the same color as the sandy seafloor in areas where they tend to drop, and also because of the underwater grass. One way to make them stand out is to wait for night and explore while shining the [[Flashlight (Subnautica)|Flashlight]] at the seabed, since Stalker Teeth will cast a dark shadow on the ground near them.
It is not possible to obtain '''Stalker Teeth''' by killing Stalkers.

Another strategy is the make sure you've scanned all nearby flora and fauna, as well as Scrap Metal, and the Stalkers themselves. Make sure you do not scan the Teeth however. This way, you can sweep across the sea floor with your reticle, and when you spot a Stalker Tooth that you may not be able to actually see, the Scanner icon will pop up in the bottom corner of the screen, indicating that a Tooth is nearby.

It is not possible to obtain Stalker Teeth by killing Stalkers.
__TOC__


==Uses in Crafting==
==Uses in Crafting==

{{Recipe|item=Stalker Tooth|count=1|item2=Glass|machine=Fabricator|result=Enameled Glass}}
=== Fabricator ===
{{Recipe2|page = Enameled Glass}}


==Energy Value==
==Energy Value==
{{Recipe|item= Stalker Tooth|machine=Bioreactor|result=Energy|resultcount=10}}
{{Recipe2|page = Stalker Tooth}}


== Data Bank Entry (Stalker Behavior and Physiology) ==
== Data Bank Entry ==
{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1"
{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1"
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| style="text-align:left; font-size:12px;" |
| style="text-align:left; font-size:12px;" |
Extended analysis of stalker dental samples has been completed.
Extended analysis of acquired dental samples has been completed. Samples matched to species designated 'stalker'.


Stalker teeth exhibit extraordinary lightness and strength, and contain only trace amounts of calcium. The edges show signs of wear, and are studded with metal flakes, providing evidence that the stalkers chew on metal deposits in order to sharpen their teeth.
In other local lifeforms tooth composition follows a familiar biological process whereby a calcified structure is grown in the gum.


Assessment: Applications as a natural substrate in enameled glass fabrication
Stalker teeth are unique in exhibiting extraordinary lightness and strength, and containing only trace amounts of calcium. They gain their structural integrity from a titanium/iron compound somehow produced in the stalker's body.

This suggests some possible explanations for the creature's metal-gathering behavior, but raises more questions:

* By what process can the stalker convert raw metals into dental structure?
* What explains this seemingly costly evolutionary adaptation? An armored opponent? A calcium shortage?


Assessment: More research required
|}
|}
== Gallery ==
== Gallery ==
<gallery widths="200" spacing="small">
<tabber>
Stalker_Tooth_In-game.png|A Stalker Tooth
In Game Screenshots=
Stalker 02 tooth.jpg|A Stalker Tooth viewed from different angles
<gallery position="left" widths="200" spacing="small" captionalign="left">
StalkerMetal.jpg|[[Stalker]]s may drop '''Stalker Teeth''' when they pick up [[Metal Salvage]].
Tooth.jpg|Close up shot.
</gallery>
</gallery>

|-|
Videos=
<gallery position="left" widths="200" spacing="small" captionalign="left">
Subnautica - How To Get a Stalker Tooth
</gallery>
</tabber>
{{Navbox Items}}
{{Navbox Items}}
[[de:Pirscherzahn]]
[[fr:Dent de Rôdeur]]
[[es:Diente de Acechante]]
[[pl:Ząb Stalkera]]
[[ru:Зуб Сталкера]]
[[Category:Crash Zone]]
[[Category:Kelp Forest]]
[[Category:Item]]
[[Category:Raw Material]]
[[Category:Raw Material]]
[[Category:Item]]
[[Category:Kelp Forest]]
[[Category:Crash Zone]]

Latest revision as of 03:56, 31 July 2024

<infobox> <title source="title1"><default>Stalker Teeth</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:stalkertooth||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>Stalker Teeth are a Raw Material sometimes dropped by Stalkers when they pick up an object, usually Titanium or Metal Salvage. A good method to obtain Stalker Teeth is to drop several Metal Salvage near the creature, as they sometimes leave behind a single tooth after picking the Salvage up. With two or three piles close to each other the Stalker will swim back and forth between them almost indefinitely. Other methods for gathering teeth include placing Camera Drones near a Stalker, letting a Stalker attack a Seamoth or a Prawn Suit, crashing into Stalker with a Seamoth or punching them with a Prawn Suit, or throwing objects at them with a Propulsion Cannon. One can also use a Grav Trap to hold the Stalkers near the metal scrap and collect the teeth as they fall. Note that the crashing or punching will usually kill the Stalker in two or three hits. The game appears to cap the number of Stalker Teeth that can be present in an area, most likely for stability reasons: if the player observes Stalkers failing to drop teeth in scenarios where they should, this cap has been reached and it will be necessary to find the teeth that have already spawned and pick them up. As soon as the number of teeth in an area is reduced below the cap (the player's inventory and storage not being counted), Stalkers will start dropping them again. A Scanner Room can scan for them, although stalkers can steal Camera Drones from their socket directly. A nearby Stalker dropping a tooth is indicated by a loud cracking sound, as if breaking a bone, and a jingling music cue. The audible range is quite short (~50 meter radius). Stalker teeth are hard to spot due to being almost the same color as the sandy seafloor in areas where they tend to drop, and also because of the underwater grass. One way to make them stand out is to wait for night and explore while shining the Flashlight at the seabed, since Stalker Teeth will cast a dark shadow on the ground near them. Another strategy is the make sure you've scanned all nearby flora and fauna, as well as Scrap Metal, and the Stalkers themselves. Make sure you do not scan the Teeth however. This way, you can sweep across the sea floor with your reticle, and when you spot a Stalker Tooth that you may not be able to actually see, the Scanner icon will pop up in the bottom corner of the screen, indicating that a Tooth is nearby. It is not possible to obtain Stalker Teeth by killing Stalkers.

Uses in Crafting

Fabricator

Stalker Tooth.pngGlass.pngItem Arrow.pngFabricator.pngItem Arrow.pngEnameled Glass.png

Energy Value

Stalker Tooth.pngItem Arrow.pngBioreactor.pngItem Arrow.pngEnergy.png×70

Data Bank Entry

Extended analysis of acquired dental samples has been completed. Samples matched to species designated 'stalker'.

Stalker teeth exhibit extraordinary lightness and strength, and contain only trace amounts of calcium. The edges show signs of wear, and are studded with metal flakes, providing evidence that the stalkers chew on metal deposits in order to sharpen their teeth.

Assessment: Applications as a natural substrate in enameled glass fabrication

Gallery

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