Stalker Teeth: Difference between revisions

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{{Craftable|title1 = <center>Stalker Teeth</center>|image4 = Stalker Tooth.png|tab = [[Raw Materials]]|description = A sharp, hardened calcium formation.|acqired_from = [[File:Stalker.png|30px|link=Stalker]] [[Stalker]]|size = 1|biome = * [[Crash Zone]]
[[File:Stalker Tooth.png|thumb]]
The '''Stalker Tooth''' is [[Materials|material]] that is dropped by [[Stalker|Stalkers]] under special conditions.
* [[Kelp Forest]]|debugspawn = ''stalkertooth''|bioreactor = [[File:Stalker Tooth.png|30px]] +70 Energy}}'''Stalker Teeth''' are a [[Raw Materials|Raw Material]] sometimes dropped by [[Stalker]]s when they pick up an object, usually [[Titanium]] or [[Metal Salvage]].


A good method to obtain Stalker Teeth is to drop several Metal Salvage near the creature, as they sometimes leave behind a single tooth after picking the Salvage up. With two or three piles close to each other the Stalker will swim back and forth between them almost indefinitely. Other methods for gathering teeth include placing [[Camera Drone (Subnautica)|Camera Drones]] near a Stalker, letting a Stalker attack a [[Seamoth]] or a [[Prawn Suit]], crashing into Stalker with a Seamoth or punching them with a Prawn Suit, or throwing objects at them with a [[Propulsion Cannon]]. One can also use a Grav Trap to hold the Stalkers near the metal scrap and collect the teeth as they fall. Note that the crashing or punching will usually kill the Stalker in two or three hits.
When a [[Stalker]] sees [[Scrap Metal |scrap metal]] or any other piece of metal, it will rush to pick it up and move it to its hoard. When this happens, the [[Stalker]] will sometimes leave behind a Stalker Tooth. A good tactic to get teeth from [[Stalker|Stalkers]] is to drop a piece of metal near them and wait for them to get it. There is a high probability they will drop a tooth then.

The game appears to cap the number of Stalker Teeth that can be present in an area, most likely for stability reasons: if the player observes Stalkers failing to drop teeth in scenarios where they should, this cap has been reached and it will be necessary to find the teeth that have already spawned and pick them up. As soon as the number of teeth in an area is reduced below the cap (the player's inventory and storage not being counted), Stalkers will start dropping them again. A [[Scanner Room]] can scan for them, although stalkers can steal Camera Drones from their socket directly.

A nearby Stalker dropping a tooth is indicated by a loud cracking sound, as if breaking a bone, and a jingling music cue. The audible range is quite short (~50 meter radius).

Stalker teeth are hard to spot due to being almost the same color as the sandy seafloor in areas where they tend to drop, and also because of the underwater grass. One way to make them stand out is to wait for night and explore while shining the [[Flashlight (Subnautica)|Flashlight]] at the seabed, since Stalker Teeth will cast a dark shadow on the ground near them.

Another strategy is the make sure you've scanned all nearby flora and fauna, as well as Scrap Metal, and the Stalkers themselves. Make sure you do not scan the Teeth however. This way, you can sweep across the sea floor with your reticle, and when you spot a Stalker Tooth that you may not be able to actually see, the Scanner icon will pop up in the bottom corner of the screen, indicating that a Tooth is nearby.

It is not possible to obtain Stalker Teeth by killing Stalkers.
__TOC__


It is not possible to obtain Stalker Tooths by killing [[Stalker|Stalkers]].
==Uses in Crafting==
==Uses in Crafting==
{{Recipe|item=Stalker Tooth|count=1|item2=Glass|result=Enameled Glass}}


=== Fabricator ===
{{Recipe2|page = Enameled Glass}}

==Energy Value==
{{Recipe2|page = Stalker Tooth}}

== Data Bank Entry ==
{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1"
|-
! class="unsortable" style="width: 100%; text-align: center;" |
|-
| style="text-align:left; font-size:12px;" |
Extended analysis of acquired dental samples has been completed. Samples matched to species designated 'stalker'.

Stalker teeth exhibit extraordinary lightness and strength, and contain only trace amounts of calcium. The edges show signs of wear, and are studded with metal flakes, providing evidence that the stalkers chew on metal deposits in order to sharpen their teeth.

Assessment: Applications as a natural substrate in enameled glass fabrication
|}
== Gallery ==
== Gallery ==
<gallery>
<gallery widths="200" spacing="small">
Stalker_Tooth_In-game.png|A Stalker Tooth
Stalker4.jpg| Sometimes when it grabs scrap metal, the stalker may drop a Stalker Tooth
StalkerTooth1.jpg| A Stalker Tooth
Stalker 02 tooth.jpg|A Stalker Tooth viewed from different angles
</gallery>[[Category:Materials]]
</gallery>

{{Navbox Items}}
[[de:Pirscherzahn]]
[[fr:Dent de Rôdeur]]
[[es:Diente de Acechante]]
[[pl:Ząb Stalkera]]
[[ru:Зуб Сталкера]]
[[Category:Crash Zone]]
[[Category:Kelp Forest]]
[[Category:Item]]
[[Category:Item]]
[[Category:Raw Material]]

Latest revision as of 03:56, 31 July 2024

<infobox> <title source="title1"><default>Stalker Teeth</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:stalkertooth||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>Stalker Teeth are a Raw Material sometimes dropped by Stalkers when they pick up an object, usually Titanium or Metal Salvage. A good method to obtain Stalker Teeth is to drop several Metal Salvage near the creature, as they sometimes leave behind a single tooth after picking the Salvage up. With two or three piles close to each other the Stalker will swim back and forth between them almost indefinitely. Other methods for gathering teeth include placing Camera Drones near a Stalker, letting a Stalker attack a Seamoth or a Prawn Suit, crashing into Stalker with a Seamoth or punching them with a Prawn Suit, or throwing objects at them with a Propulsion Cannon. One can also use a Grav Trap to hold the Stalkers near the metal scrap and collect the teeth as they fall. Note that the crashing or punching will usually kill the Stalker in two or three hits. The game appears to cap the number of Stalker Teeth that can be present in an area, most likely for stability reasons: if the player observes Stalkers failing to drop teeth in scenarios where they should, this cap has been reached and it will be necessary to find the teeth that have already spawned and pick them up. As soon as the number of teeth in an area is reduced below the cap (the player's inventory and storage not being counted), Stalkers will start dropping them again. A Scanner Room can scan for them, although stalkers can steal Camera Drones from their socket directly. A nearby Stalker dropping a tooth is indicated by a loud cracking sound, as if breaking a bone, and a jingling music cue. The audible range is quite short (~50 meter radius). Stalker teeth are hard to spot due to being almost the same color as the sandy seafloor in areas where they tend to drop, and also because of the underwater grass. One way to make them stand out is to wait for night and explore while shining the Flashlight at the seabed, since Stalker Teeth will cast a dark shadow on the ground near them. Another strategy is the make sure you've scanned all nearby flora and fauna, as well as Scrap Metal, and the Stalkers themselves. Make sure you do not scan the Teeth however. This way, you can sweep across the sea floor with your reticle, and when you spot a Stalker Tooth that you may not be able to actually see, the Scanner icon will pop up in the bottom corner of the screen, indicating that a Tooth is nearby. It is not possible to obtain Stalker Teeth by killing Stalkers.

Uses in Crafting

Fabricator

Stalker Tooth.pngGlass.pngItem Arrow.pngFabricator.pngItem Arrow.pngEnameled Glass.png

Energy Value

Stalker Tooth.pngItem Arrow.pngBioreactor.pngItem Arrow.pngEnergy.png×70

Data Bank Entry

Extended analysis of acquired dental samples has been completed. Samples matched to species designated 'stalker'.

Stalker teeth exhibit extraordinary lightness and strength, and contain only trace amounts of calcium. The edges show signs of wear, and are studded with metal flakes, providing evidence that the stalkers chew on metal deposits in order to sharpen their teeth.

Assessment: Applications as a natural substrate in enameled glass fabrication

Gallery

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