Crystal Caves Cache: Difference between revisions

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{{Biome
{{Spoiler (BZ)}}{{Biome
|image1 = Crystal Castle Cache.png
|image1 = CrystalCache Corridor.png
|category=[[Structures]]
|category=[[Structures]]
|type=[[Architect Caches]]
|type=[[Architect Bases]]
|depth=700 meters
|depth=820 meters
|gotoid = ''crystalcache''
|gotoid = ''crystalcastlecache''
|coords=-244 -710 -679
|coords=* 517 -828 -696
}}{{Quote2 (BZ)|The crystals in this environment are confusing my sensors-- and yet I feel certain there is something important below-- a facility, or a body component. Perhaps both. I cannot tell.|Al-An}}The '''Crystal Caves Cache''' is an [[Architect Bases|Architect Base]] located within the [[Crystal Caves]]' Crystal Castle. Here, the organs for constructing a new [[Al-An's Vessel|Architect vessel]] can be scanned.
}}

The '''Crystal Cave Cache''' is an [[Architect Cache]] located within the [[Crystal Castle]] containing the power source fragment of [[Al-An's Vessel|Al-An's body]].
The cache can only be accessed if the [[Robin Ayou|player]] approaches it with [[Al-An]] inside their head. Otherwise, a forcefield will block entry. In addition to the forcefield, the inside is also guarded and maintained by [[Alien Robot (Below Zero)|Alien Robots]].

==Description ==
The Crystal Caves Cache is positioned within a cave studded with [[Large Morganite Formation|Large Morganite Formations]]. The area encompasses a large tunnel in addition to the base itself. The aforementioned tunnel distances the central section of the cache from its entrance. The cache's central structure consists of a facade connected to a long, dead-end corridor. The corridor is supported by triangular arches and is symmetrical in design. At the end of the corridor is a hexagonal light fixture. On either side of the corridor are four recesses housing transport containers. While most of these containers are closed and inaccessible, one container has been removed from its place and propped up against the left side of the corridor. With the container left open, its contents—Architect organs kept in perfect stasis—can be scanned for their blueprints.{{Clear}}

==Gallery==
<gallery widths="200" spacing="small">
Architect Cache Crystal Castle Exterior.png|The cache's entrance
20191011142424 1.jpg|A tunnel that leads to the cache's main chamber
Architect Cache Crystal Castle Interior.png|Deeper into the cache
20191011142304 1.jpg|Entrance to the central structure of the cache
CrystalCache Corridor.png|Overview of the corridor
CrystalCache Containers.png|A few transport containers
2020-11-05 00004.jpg|Close-up of the Architect organs
</gallery>

==Trivia==
*Initially, there was a [[Cut Content#Power Source|Precursor Power Source Fragment]] in the Crystal Caves Cache. This was replaced by the Architect organs in the final version.

{{Navbox Structures}}
{{Navbox Structures}}
[[Category:Story]]
[[Category:Story]]

Latest revision as of 07:58, 12 June 2024

Spoiler (BZ).png Read at own risk

This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


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 <title source="title1">
   <default>Crystal Caves Cache</default>
 </title>
 <image source="image1">

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<label>Biome ID</label> <format> </format>

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QuoteBar (BZ).png
TestQuoteIcon (BZ).png

The crystals in this environment are confusing my sensors-- and yet I feel certain there is something important below-- a facility, or a body component. Perhaps both. I cannot tell.

― Al-An

QuoteBar (BZ).png

The Crystal Caves Cache is an Architect Base located within the Crystal Caves' Crystal Castle. Here, the organs for constructing a new Architect vessel can be scanned.

The cache can only be accessed if the player approaches it with Al-An inside their head. Otherwise, a forcefield will block entry. In addition to the forcefield, the inside is also guarded and maintained by Alien Robots.

Description

The Crystal Caves Cache is positioned within a cave studded with Large Morganite Formations. The area encompasses a large tunnel in addition to the base itself. The aforementioned tunnel distances the central section of the cache from its entrance. The cache's central structure consists of a facade connected to a long, dead-end corridor. The corridor is supported by triangular arches and is symmetrical in design. At the end of the corridor is a hexagonal light fixture. On either side of the corridor are four recesses housing transport containers. While most of these containers are closed and inaccessible, one container has been removed from its place and propped up against the left side of the corridor. With the container left open, its contents—Architect organs kept in perfect stasis—can be scanned for their blueprints.

Gallery

Trivia

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