Flare (Subnautica): Difference between revisions
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{{SubnauticaLink|the Flare}} |
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[[File:Flare.png|thumb|128x128px]] |
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{{Craftable |
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The '''Flare''' is a [[Tools|tool]] that is crafted using the [[fabricator]]. |
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|title1 = <center>Flare</center> |
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|image4 = Flare.png |
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|tab = [[Tools]] |
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|description = Disposable light source, useful for distracting certain predators. |
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|crafting = [[File:Crash Powder.png|30px|link=Cave Sulphur]] |
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|size = 1 (1×1) |
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|debugspawn = ''flare'' |
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|blueprint=Integral to [[Fabricator]].|acqired_from=* [[Supply Crate (Subnautica)|Supply Crates]] |
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* [[Fabricator (Subnautica)|Fabricator]] |
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* [[Lifepod 5]]|location=}} |
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'''Flares''' are [[tools]] that are crafted with the [[Fabricator (Subnautica)|Fabricator]]. |
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This allows the [[Ryley Robinson|player]] to illuminate dark areas like [[Biomes (Subnautica)|caves]] with a stationary light source, thus making it easier for the [[Ryley Robinson|player]] to defend themselves or to spot [[Raw Materials (Subnautica)|resources]]. |
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Two of them can also be found in the [[storage]] within [[Lifepod 5]] at the start of the game. |
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==Controls== |
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The '''Flare '''can be ignited and thrown by selecting it from the [[toolbar]] and pressing RMB. |
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{| class="article-table" |
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! Action |
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The player can also pick up a '''Flare''' after it has been ignited. This will cause the '''Flare''' to go out. If the player selects it again, it will appear without the red protection cap on and it will give off smoke. It can also be reignited and thrown again. |
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! Mouse & Keyboard |
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! Xbox One |
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! PlayStation 4 |
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{{Recipe|item=Crash Powder|result = Flare|machine=Fabricator|resultcount = 3}} |
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! Nintendo Switch |
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|- |
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| '''Ignition and Throwing''' |
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| <center>{{Key|1=RMB}}</center> |
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| {{Key/Xbox|1=RT}} |
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| {{Key/PS4|1=R2}} |
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| {{Key/Switch|1=ZR}} |
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|} |
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Flares are less useful in the game compared to [[Subnautica: Below Zero|Below]] [[Flare (Below Zero)|Zero]], but still find use, especially at the start: |
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* First and foremost is that the flares can be held in the player's hand (by selecting it on the toolbar) and used as a ''consumable'' handheld light-source, which acts as a early-game alternative to the [[Flashlight (Subnautica)|Flashlight]] by illuminating the area around the player while held. |
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*Flares can be also be thrown to act as a ''permanent'' (i.e., ''non-despawning'') light source by pressing the right mouse button (while it is selected on the toolbar) which will ignite the Flare and cause the player to throw it slightly forward, then the Flare will sink until it finds another object to rest on all while giving off illumination; this acts as an early-game version of the [[Light Stick (Below Zero)|Light Stick]]. |
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*The player can also pick up a Flare after it has been ignited/thrown and the ignited Flare will stay lit in the player's hand. |
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*Given the fact that Flares will not despawn after being thrown, the player can regularly throw flares when exploring intricate cave systems, leaving an easy-to-follow trail of flares leading back to safety. This may be seen as a low-tech early-game alternative to the [[Pathfinder Tool (Subnautica)|Pathfinder Tool]]. |
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{{Recipe2}} |
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== Gallery == |
== Gallery == |
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< |
<tabber> |
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|-|Screenshots= |
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Flare made in fabricator.jpg|How it looks when Flare are made in the [[fabricator]] |
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<gallery position="left" widths="200" spacing="small" captionalign="left" hideaddbutton="true"> |
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Flare01.jpg|An ignited Flare at day |
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Flare_In-game.png|Flare |
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2015-04-12_00002.jpg|An unused Flare |
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Flare1.gif|A Flare made on the Fabricator |
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Flare-anim.gif|The Flare's first-use animation |
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Flare03.jpg|A Flare after having been picked back up |
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NewFlareDay.jpg|Flare illumination at day |
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NewFlareNight.jpg|Flare illumination at night |
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</gallery> |
</gallery> |
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|-|Concept Art= |
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[[Category:Crafted with Fabricator]] |
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<gallery position="left" widths="200" spacing="small" captionalign="left" hideaddbutton="true"> |
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[[Category:Crafted with Crash Powder]] |
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Flare 1.jpg|Flare [[Concept art]] |
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</gallery> |
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</tabber> |
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{{Navbox Items}} |
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<!-- Interwiki Language Links --> |
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[[de:Leuchtfackel]] |
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[[fr:Fusée éclairante]] |
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[[es:Bengala]] |
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[[pt-br:Flare]] |
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[[pl:Flara]] |
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[[ru:Сигнальная ракета]] |
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<!-- Categories --> |
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[[Category:Item]] |
[[Category:Item]] |
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[[Category:Tool]] |
[[Category:Tool]] |
Latest revision as of 03:59, 27 April 2024
<infobox> <title source="title1"><default>Flare (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:flare||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Flares are tools that are crafted with the Fabricator. This allows the player to illuminate dark areas like caves with a stationary light source, thus making it easier for the player to defend themselves or to spot resources. Two of them can also be found in the storage within Lifepod 5 at the start of the game.
Controls
Action | Mouse & Keyboard | Xbox One | PlayStation 4 | Nintendo Switch |
---|---|---|---|---|
Ignition and Throwing | ![]() |
![]() |
![]() |
Uses
Flares are less useful in the game compared to Below Zero, but still find use, especially at the start:
- First and foremost is that the flares can be held in the player's hand (by selecting it on the toolbar) and used as a consumable handheld light-source, which acts as a early-game alternative to the Flashlight by illuminating the area around the player while held.
- Flares can be also be thrown to act as a permanent (i.e., non-despawning) light source by pressing the right mouse button (while it is selected on the toolbar) which will ignite the Flare and cause the player to throw it slightly forward, then the Flare will sink until it finds another object to rest on all while giving off illumination; this acts as an early-game version of the Light Stick.
- The player can also pick up a Flare after it has been ignited/thrown and the ignited Flare will stay lit in the player's hand.
- Given the fact that Flares will not despawn after being thrown, the player can regularly throw flares when exploring intricate cave systems, leaving an easy-to-follow trail of flares leading back to safety. This may be seen as a low-tech early-game alternative to the Pathfinder Tool.
Recipe
(no target detected)
Gallery
<tabber> |-|Screenshots=
|-|Concept Art=
Flare Concept art
</tabber>
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