Nickel Ore (Subnautica): Difference between revisions
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{{SubnauticaLink}} |
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{{Craftable|title1 = Nickel Ore|image4 =Nickel Ore.png |tab = [[Raw Materials]]|description = Ni. Versatile alloy ingredient required for advanced fabrication.|acqired_from = * [[Large Resource Deposits]] |
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<div class="ItemTabber"><tabber> |
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* Seabed|size = 1|item_id = <i>nickel</i>|biome = |
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Item= |
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{{Craftable |
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|title1 = Nickel Ore |
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|image4 = Nickel Ore.png |
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|tab = [[Raw Materials (Subnautica)|Raw Materials]] |
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|description = Ni. Versatile alloy ingredient required for advanced fabrication. |
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|acqired_from = * [[Large Resource Deposits (Subnautica)|Large Resource Deposits]] |
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* Seabed |
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|size = 1 |
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|debugspawn = ''nickel'' |
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|biome = |
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* [[Inactive Lava Zone]] |
* [[Inactive Lava Zone]] |
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* [[Lost River]] |
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* [[Lost River]]|LRD = 8-16}}'''Nickel Ore''' is a [[Raw Materials|raw material]] that is found exclusively in the [[Lost River]]. |
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** [[Lost River|Bone Fields]] |
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** [[Lost River|Ghost Canyon]] |
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** [[Lost River|Ghost Forest]] |
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** [[Lost River|Tree Cove]] |
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** [[Lost River|Junction]] |
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|LRD = }} |
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Deposit= |
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{{Fauna|title1 = Large Nickel Deposit|image1 = NickelLRS.png|category = [[Large Resource Deposits (Subnautica)|Large Resource Deposits]]|drops= [[File:Nickel Ore.png|30px|link=Nickel Ore]] 8 - 16|biome= |
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* [[Inactive Lava Zone]] |
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* [[Lost River]] |
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** [[Lost River|Bone Fields]] |
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** [[Lost River|Ghost Canyon]] |
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** [[Lost River|Ghost Forest]] |
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** [[Lost River|Junction]] |
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}} |
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</tabber></div> |
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It is used to create the [[Neptune Escape Rocket|Neptune Boosters]], [[Cyclops Depth Module MK2]], [[Prawn Suit Jump Jet Upgrade]] and [[Prawn Suit Depth Module MK1]]. |
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Nickel Ore is used to fabricate several advanced [[Vehicles|vehicle]] upgrades. |
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__TOC__ |
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<br>}} |
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
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</div>{{Clear}} |
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=== |
===Modification Station=== |
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
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{{Recipe2|page = Cyclops Depth Module MK2}} |
{{Recipe2|page = Cyclops Depth Module MK2}} |
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</div>{{Clear}} |
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=== |
===Vehicle Upgrade Console=== |
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
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{{Recipe2|page = Prawn Suit Depth Module MK1}} |
{{Recipe2|page = Prawn Suit Depth Module MK1}} |
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{{Recipe2|page = Prawn Suit Jump Jet Upgrade}} |
{{Recipe2|page = Prawn Suit Jump Jet Upgrade}} |
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</div>{{Clear}} |
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{{ExtraSpoilersection| |
{{ExtraSpoilersection| |
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===Neptune Launch Platform=== |
===Neptune Launch Platform=== |
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{{Recipe2|page=Neptune Boosters}}}} |
{{Recipe2|page = Neptune Boosters}}}} |
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{{Clear}} |
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{| class="article-table sortable" style="width: 100%;" border="0" cellpadding="1" cellspacing="1" |
{| class="article-table sortable" style="width: 100%;" border="0" cellpadding="1" cellspacing="1" |
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Nickel is a medium-hard, ductile metal used extensively in production of strong metal alloys. It has applications throughout the construction industry. |
Nickel is a medium-hard, ductile metal used extensively in production of strong metal alloys. It has applications throughout the construction industry. |
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Assessment: |
Assessment: Essential for advanced fabrication |
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==Gallery== |
==Gallery== |
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<tabber> |
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In-Game= |
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<gallery widths="200" spacing="small"> |
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NewNickelOre.jpg|Nickel Ore on the seabed |
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</gallery> |
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Models= |
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<gallery> |
<gallery> |
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NickelModel.jpeg|Model from [https://sketchfab.com/3d-models/nikel-ore-c46b3fdde6264395863825902c70f1d1 Sketchfab] |
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NewNickelOre.jpg|The current '''Nickel Ore''' model |
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</gallery> |
</gallery> |
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</tabber> |
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{{Navbox Items}} |
{{Navbox Items}} |
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[[de:Nickelerz]] |
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[[fr:Minerai de nickel]] |
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[[es:Mineral de níquel]] |
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[[pl:Ruda niklu]] |
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[[ru:Никелевая руда]] |
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[[Category:Item]] |
[[Category:Item]] |
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[[Category:Lost River]] |
[[Category:Lost River]] |
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[[Category:Raw Material]] |
[[Category:Raw Material]] |
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[[Category:Inactive Lava Zone]] |
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[[Category:Story]] |
Latest revision as of 19:34, 1 April 2024
Item= <infobox> <title source="title1"><default>Nickel Ore (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:nickel||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Deposit= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Nickel Ore (Subnautica)</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format>- {{#explode:{{{debugspawn}}}||0}}
- {{#explode:{{{debugspawn}}}||1}}
- {{#explode:{{{debugspawn}}}||2}}
- {{#explode:{{{debugspawn}}}||3}}
Nickel Ore is a raw material that is found exclusively in the Lost River and some parts of the Inactive Lava Zone. It can be found as a Large Resource Deposit and as loose chunks of ore on the seabed.
Nickel Ore is used to fabricate several advanced vehicle upgrades.
Uses in Crafting
Fabricator
Modification Station
Vehicle Upgrade Console
show
Spoiler alert: The following section contains story related material. |
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Data Bank Entry
Nickel is a medium-hard, ductile metal used extensively in production of strong metal alloys. It has applications throughout the construction industry. Assessment: Essential for advanced fabrication |
Gallery
<tabber> In-Game=
|-| Models=
Model from Sketchfab
</tabber>
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