Spotlight: Difference between revisions

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{{SimilarName|the '''Spotlight'''|the [[Floodlight]]}}
{{SimilarName|the '''Spotlight'''|the [[Floodlight]]}}
{{Craftable|title1 = Spotlight|image4 = Spotlight.png|tab = [[Exterior Modules]]|description = Fixed lighting solution.|acqired_from = [[Fragments]]|fragments = |item_id = <i>spotlight</i>|crafting = [[File:Glass.png|30px|link=Glass]] [[File:Titanium.png|30px|link=Titanium]] x2|category = [[Energy]]|image2 = Abandoned Spotlight.png|location2 = * [[Abandoned Seabases]]
{{Craftable|title1 = Spotlight|image4 = Spotlight.png|tab = [[Exterior Modules]]|description = Fixed lighting solution.|acqired_from = [[Fragments]]|fragments = |debugspawn = ''spotlight''|crafting = [[File:Glass.png|30px|link=Glass]] [[File:Titanium.png|30px|link=Titanium]] x2|category = [[Energy]]|image2 = Abandoned Spotlight.png|location2 =
{{Smallspoiler|* [[Degasi Seabases]]
** [[Floating Island]]
** [[Floating Island]]
** [[Jellyshroom Cave]]}}
** [[Jelly Shroom Caves]]|Fragments2 = 1}}The '''Spotlight''' is an item that can be constructed with the [[Habitat Builder]]. Multiple '''Spotlights''' can be found on or near the [[Abandoned Seabases]] on the [[Floating Island]], and one must be scanned in order to construct it.
|Fragments2 = 1}}
The '''Spotlight''' is an item that can be constructed with the [[Habitat Builder]]. One must be scanned in order to construct it.


When constructed, the '''Spotlight''' will turn around and stop at about a 180 degree angle, then turn the other way. The spotlight will also automatically follow any [[Fauna]] nearby, including the player.
When constructed, the Spotlight will rotate over a 180 degree angle, panning left and right either until deconstructed or the habitat runs out of power. The spotlight will also automatically follow any [[fauna]] nearby, including the player.


It must be placed on a [[Foundation]] or a [[Seabase]] module and requires [[Energy]] to function (0.1 pwr/sec).
It must be placed on a [[Foundation]] or a [[Seabases|Seabase]] module and requires [[Energy]] to function. Each Spotlight consumes one energy every five seconds, or 12 energy per minute.


==Recipe==
==Recipe==
{{Recipe2}}{{Clear}}
{{Recipe|item1=Glass|item2=Titanium|count2=2|machine=Builder|result=Spotlight}}

{{Clear}}

==Data Bank Entry==
==Data Bank Entry==
{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1"
{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1"
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A permanent lighting solution developed for installation on existing habitats and facilities.
A permanent lighting solution developed for installation on existing habitats and facilities.


* Automatically rotates on a 180 degree arch
- Automatically rotates on a 180 degree arc<br />
* Motion-sensitive: will track nearby moving objects
- Motion-sensitive: will track nearby moving objects<br />
* Draws electricity from main power
- Draws electricity from main power
|}
|}


==Gallery==
==Gallery==
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
20161120020959_1.jpg|'''Spotlight''' in action (Day Time)
20161120020959_1.jpg|Spotlight in action (Day Time)
20161120021002_1.jpg|'''Spotlight''' in action (Night Time)
20161120021002_1.jpg|Spotlight in action (Night Time)
spotlight concept.png|'''Spotlight''' pic from the tech chart on Trello
spotlight concept.png|Spotlight from the tech chart on Trello
</gallery>
</gallery>


{{Navbox Seabase Modules}}
{{Navbox Seabase Modules}}

[[Category:Crafted with Glass]]
[[fr:Spot]]
[[Category:Crafted with Titanium]]
[[Category:Constructed with Habitat Builder]]
[[Category:Constructed with Habitat Builder]]
[[Category:Uses Energy]]
[[Category:Uses Energy]]

Latest revision as of 01:11, 14 February 2024

This article is about the Spotlight. You may be looking for the Floodlight.

<infobox> <title source="title1"><default>Spotlight</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:spotlight||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Spotlight is an item that can be constructed with the Habitat Builder. One must be scanned in order to construct it. When constructed, the Spotlight will rotate over a 180 degree angle, panning left and right either until deconstructed or the habitat runs out of power. The spotlight will also automatically follow any fauna nearby, including the player. It must be placed on a Foundation or a Seabase module and requires Energy to function. Each Spotlight consumes one energy every five seconds, or 12 energy per minute.

Recipe

(no target detected)

Data Bank Entry

A permanent lighting solution developed for installation on existing habitats and facilities.

- Automatically rotates on a 180 degree arc
- Motion-sensitive: will track nearby moving objects
- Draws electricity from main power

Gallery

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