Spotlight: Difference between revisions

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m (Spotlight does not exist naturally in bz + no page for it)
 
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{{SimilarName|the '''Spotlight'''|the [[Floodlight]]}}
{{Craftable|title1 = <center>Spotlight|image4 = Spotlight.png|tab = [[Appliances]]|description = Fixed lighting solution.|acqired_from = [[Fragments]]|fragments = 1|item_id = <i>spotlight|crafting = [[File:Glass.png|30px|link=Glass]] [[File:Titanium.png|30px|link=Titanium]] x2}}
{{Craftable|title1 = Spotlight|image4 = Spotlight.png|tab = [[Exterior Modules]]|description = Fixed lighting solution.|acqired_from = [[Fragments]]|fragments = |debugspawn = ''spotlight''|crafting = [[File:Glass.png|30px|link=Glass]] [[File:Titanium.png|30px|link=Titanium]] x2|category = [[Energy]]|image2 = Abandoned Spotlight.png|location2 =
{{Smallspoiler|* [[Degasi Seabases]]
** [[Floating Island]]
** [[Jellyshroom Cave]]}}
|Fragments2 = 1}}
The '''Spotlight''' is an item that can be constructed with the [[Habitat Builder]]. One must be scanned in order to construct it.


When constructed, the Spotlight will rotate over a 180 degree angle, panning left and right either until deconstructed or the habitat runs out of power. The spotlight will also automatically follow any [[fauna]] nearby, including the player.
The '''Spotlight''' is an item that can be constructed with the [[Habitat Builder]]. Multiple '''Spotlights''' can be found on or near the [[Abandoned Seabases]] on the [[Floater Island]], and one must be scanned in order to construct it.

When constructed, the '''Spotlight''' will turn around and stop at about a 180 degree angle, then turn the other way. The spotlight will also automatically follow any [[Fauna]] nearby, including the player.

It must be placed on a [[Foundation]] or a [[Seabase]] module and requires [[Energy]] to function (0.1 pwr/sec).


It must be placed on a [[Foundation]] or a [[Seabases|Seabase]] module and requires [[Energy]] to function. Each Spotlight consumes one energy every five seconds, or 12 energy per minute.


==Recipe==
{{Recipe2}}{{Clear}}
==Data Bank Entry==
==Data Bank Entry==
{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1"
|-
! class="unsortable" style="width: 100%; text-align: center;" |
|-
| style="text-align:left; font-size:12px;" |
A permanent lighting solution developed for installation on existing habitats and facilities.
A permanent lighting solution developed for installation on existing habitats and facilities.


* Automatically rotates on a 180 degree arch
- Automatically rotates on a 180 degree arc<br />
* Motion-sensitive: will track nearby moving objects
- Motion-sensitive: will track nearby moving objects<br />
* Draws electricity from main power
- Draws electricity from main power
|}

==Recipe==
{{Recipe|item1=Glass|item2=Titanium|count2=2|machine=Builder|result=Spotlight}}


==Gallery==
==Gallery==
<gallery>
<gallery widths="200" spacing="small">
spotlight concept.png|Spotlight pic from the tech chart on Trello
20161120020959_1.jpg|Spotlight in action (Day Time)
Spotlight1.jpg|Spotlight in action
20161120021002_1.jpg|Spotlight in action (Night Time)
spotlight concept.png|Spotlight from the tech chart on Trello
Spotlight2.jpg|Ditto
</gallery>
</gallery>

[[Category:Crafted with Glass]]
{{Navbox Seabase Modules}}
[[Category:Crafted with Titanium]]

[[fr:Spot]]
[[Category:Constructed with Habitat Builder]]
[[Category:Constructed with Habitat Builder]]
[[Category:Uses Energy]]
[[Category:Uses Energy]]
[[Category:Requires Blueprint]]
[[Category:Requires Blueprint]]
[[Category:Seabase Module]]

Latest revision as of 01:11, 14 February 2024

This article is about the Spotlight. You may be looking for the Floodlight.

<infobox> <title source="title1"><default>Spotlight</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:spotlight||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Spotlight is an item that can be constructed with the Habitat Builder. One must be scanned in order to construct it. When constructed, the Spotlight will rotate over a 180 degree angle, panning left and right either until deconstructed or the habitat runs out of power. The spotlight will also automatically follow any fauna nearby, including the player. It must be placed on a Foundation or a Seabase module and requires Energy to function. Each Spotlight consumes one energy every five seconds, or 12 energy per minute.

Recipe

(no target detected)

Data Bank Entry

A permanent lighting solution developed for installation on existing habitats and facilities.

- Automatically rotates on a 180 degree arc
- Motion-sensitive: will track nearby moving objects
- Draws electricity from main power

Gallery

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