Fungal Sample: Difference between revisions
Toravisu13 (talk | contribs) m (→Description) |
LoneSurvivr (talk | contribs) No edit summary |
||
(10 intermediate revisions by 8 users not shown) | |||
Line 2: | Line 2: | ||
==Description== |
==Description== |
||
The player can obtain Fungal Samples by harvesting a Mushroom Cap with the [[Survival Knife|Knife]]. The only practical use for Fungal Samples is fuel for the [[Bioreactor]]. |
The player can obtain Fungal Samples by harvesting a Mushroom Cap with the [[Survival Knife (Subnautica)|Knife]]. Crashing a [[Seamoth]] into the cap will also break it into small pieces. The only practical use for Fungal Samples is fuel for the [[Bioreactor (Subnautica)|Bioreactor]]. |
||
{{ExtraSpoilersection|Fungal Samples are required to make [[Hatching Enzymes]], which is their only known crafting recipe.}} |
{{ExtraSpoilersection|Fungal Samples are required to make [[Hatching Enzymes]], which is their only known crafting recipe.}} |
||
Line 18: | Line 18: | ||
<gallery widths="200" spacing="small"> |
<gallery widths="200" spacing="small"> |
||
Tree Mushroom Sample (2).jpg|The Seamoth used as a tool to break off the Tree Mushroom's cap into many smaller samples |
Tree Mushroom Sample (2).jpg|The Seamoth used as a tool to break off the Tree Mushroom's cap into many smaller samples |
||
Tree_Mushroom_Sample_In-game.png|The In-game Model |
|||
</gallery> |
</gallery> |
||
{{Navbox Items}} |
{{Navbox Items}} |
||
[[de:Baumpilzprobe]] |
|||
[[fr:Échantillon fongique]] |
[[fr:Échantillon fongique]] |
||
[[ru:Образец_гриба]] |
|||
[[Category:Coral]] |
[[Category:Coral]] |
||
[[Category:Item]] |
[[Category:Item]] |
||
[[Category:Raw Material]] |
[[Category:Raw Material]] |
||
[[Category:Story]] |
[[Category:Story]] |
||
<center><div style="position: fixed; display: block; margin-left: auto; margin-right: auto; width: 100%; top: -20px; left: 0px; z-index: -1">[[File:MushroomForestArtwork2.jpg|center|1300x1200px]]</div> |
Latest revision as of 03:14, 16 December 2023
<infobox> <title source="title1"><default>Fungal Sample</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:treemushroompiece||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Fungal Sample is a raw material that can be obtained from the Tree Mushroom in Mushroom Forests. The PDA description states that the sample contains fungal enzymes.
Description
The player can obtain Fungal Samples by harvesting a Mushroom Cap with the Knife. Crashing a Seamoth into the cap will also break it into small pieces. The only practical use for Fungal Samples is fuel for the Bioreactor.
Spoiler alert: The following section contains story related material. |
---|
Fungal Samples are required to make Hatching Enzymes, which is their only known crafting recipe. |
Fungal Samples are not scannable.
Energy Value
(no target detected)
Uses In Crafting
Spoiler alert: The following section contains story related material. |
---|
Hatching Enzymes |
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.