Module:Recipe/BZ/doc: Difference between revisions
< Module:Recipe | BZ
SlyAceZeta (talk | contribs) (Created page with "This module contains all recipe information for every item in ''Subnautica''. This data is used in Module:Recipe to output recipes on pages. Each in-game item is represented by an Lua table object. The syntax for each object is below. All parameters are optional '''except''' <code>name</code>. <syntaxhighlight lang="lua"> ["spawnID"] = { name = "Item Name", -- the in-game name of the item energy = #, -- the amount of energy the item adds to the Biorea...") |
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This module contains all recipe information for every item in ''[[Subnautica]]''. This data is used in [[Module:Recipe]] to output recipes on pages. |
This module contains all recipe information for every item in ''[[Subnautica: Below Zero]]''. This data is used in [[Module:Recipe]] to output recipes on pages. |
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Each in-game item is represented by an Lua table object. The syntax for each object is below. All parameters are optional '''except''' <code>name</code>. |
Each in-game item is represented by an Lua table object. The syntax for each object is below. All parameters are optional '''except''' <code>name</code>. |
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}, |
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image = "File Name.png", -- the direct file name if a transparent icon does not exist |
image = "File Name.png", -- the direct file name if a transparent icon does not exist |
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machine = "spawnID", -- the machine the item is crafted or obtained through |
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recipe = { |
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{ "spawnID", # }, |
{ "spawnID", # }, |
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{ "spawnID", # } |
{ "spawnID", # } |
Latest revision as of 04:10, 16 July 2023
This module contains all recipe information for every item in Subnautica: Below Zero. This data is used in Module:Recipe to output recipes on pages.
Each in-game item is represented by an Lua table object. The syntax for each object is below. All parameters are optional except name
.
["spawnID"] = {
name = "Item Name", -- the in-game name of the item
energy = #, -- the amount of energy the item adds to the Bioreactor
nuclear = #, -- the amount of energy the item adds to the Nuclear Reactor
icon = {
size = "1x1", -- "1x1", "1x2", "2x2", "3x3", "3x2", "2x3", "4x4"
bg = "default", -- "default", "aquatic plant", "land plant", "prawn arm"
file = "Item Name" -- if the transparent icon is not at "Item Name Icon.png"
},
image = "File Name.png", -- the direct file name if a transparent icon does not exist
machine = "spawnID", -- the machine the item is crafted or obtained through
recipe = {
{ "spawnID", # },
{ "spawnID", # }
},
original = "spawnID", -- if the item is made as part of a different item's recipe
additional = { -- if the item's recipe also makes other items
{ "spawnID", # },
{ "spawnID", # }
},
quantity = # -- if more than one of the item is made at the same time
},