Oculus: Difference between revisions

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{{SimilarName|the '''Oculus'''|the [[Peeper]]}}
{{SimilarName|the '''Oculus'''|the [[Peeper]]}}{{ExperimentalMode}}{{Class_2_Fauna|title1 = Oculus|image1 = Oculus Fauna.png|category = Herbivores|tab = [[Fauna]]|description = |attitude = [[:Category:Attitude: Passive|Passive]]|biome = * [[Jelly Shroom Caves]]
<div class="ItemTabber><tabber>
{{Smallspoiler|* [[Primary Containment Facility#Aquarium|Primary Containment Facility Aquarium]]}}|size = * [[File:Oculus.png|30px]] 1|debug_spawn = <i>oculus</i>|bioreactor2 = * [[File:Oculus.png|30px]] +750 Energy|dna = |raw1 = +12|cooked1 = +30|cured1 = +30|raw2 = -6|cooked2 = +2|cured2 = -2}}The '''Oculus''' is a small, passive [[fauna]] species only found in the [[Jelly Shroom Caves]].
Fauna=

{{Fauna|title1 = Oculus
The '''Oculus''' is catchable and [[Food|edible]], raw, cooked or cured.
|image1 = Oculus Fauna.png
|category = Herbivores
|tab = [[Fauna]]
|description = Small, edible prey fish.
|attitude = [[:Category:Attitude: Passive|Passive]]
|health = * 20
|biome = * [[Jellyshroom Cave]]
{{Smallspoiler|* [[Primary Containment Facility#Aquarium|Primary Containment Facility Aquarium]]}}
|active_during = Cathemeral (Day and Night))
|size = * [[File:Oculus.png|30px]] 1
|bioreactor2 = * [[File:Oculus.png|30px]] +630 Energy
|debugspawn = ''oculus''
}}
|-|
Uncooked=
{{Fauna
|title1=Oculus
|image1= Oculus.png
|category=[[Food & Water]]
|description=Small, edible prey fish.
|debugspawn=''oculus''
|size=1
|bioreactor2 = +630 Energy
|food=+11
|water=-7
}}
|-|
Cooked=
{{Fauna
|title1= Cooked Oculus
|image1= Cooked Oculus.png
|category=[[Food & Water]]
|description=Dark, dense meat. A good meal.
|debugspawn=''cookedoculus''
|size=1
|food=+30
|water=+2
}}
|-|
Cured=
{{Fauna
|title1=Cured Oculus
|image1= Cured Oculus.png
|category=[[Food & Water]]
|description=Meaty and still strong in flavor. Dehydrating, but keeps well.
|debugspawn=''curedoculus''
|size=1
|food=+30
|water=-2
}}
</tabber></div>
The '''Oculus''' is a small, passive [[fauna]] species only found in the [[Jellyshroom Cave]]. It is catchable and [[Food & Water|edible]], raw, cooked or cured. At 630 energy in the [[Bioreactor (Subnautica)|Bioreactor]] and one inventory slot, the Oculus has the best energy to size ratio of any item in the game.


== Appearance ==
== Appearance ==
The '''Oculus''' is a small, turquoise colored fish that looks very similar in appearance to the [[Peeper]], although around twice the size.
The Oculus is a small, turquoise colored fish with purple on its back that looks very similar in appearance to the [[Peeper]], although around twice the size.


It has two large [[Bioluminescence|bioluminescent]] purple eyes, with each featuring very detailed irises, and appears to have no visible mouth.
It has two large [[Bioluminescence|bioluminescent]] magenta eyes, with each featuring very detailed irises, and appears to have no visible mouth.


The '''Oculus''' has two tube-like organs that extend from its body to the top and the bottom of its head, which resemble backward-facing jets pushing it forward, much like how a Peeper maneuvers in the water. Its body ends with five swaying stalks for a tail, each having multiple purple stripes.      
The Oculus has two tube-like organs that extend from its body to the top and the bottom of its head, which resemble backward-facing jets pushing it forward, much like how a Peeper maneuvers in the water. Its body ends with five swaying stalks for a tail, each having multiple purple stripes and resembling tentacles.


Also, the '''Oculus '''does not have a beak, unlike a '''Peeper'''.    
Also, the Oculus does not have a beak, unlike a Peeper.

{{ExtraSpoilersection|A pair of Oculus can be found in one of the caves in the Aquarium in the [[Primary Containment Facility]].}}


==Behavior==
==Behavior==
The '''Oculus''' is fairly agile and tends to form small shoals patrolling the Jelly Shroom Caves' vicinity while constantly producing faint but audible clicking sounds. It seems to be afraid of light, as any light source directly pointed at it will make it flee.
The Oculus is fairly agile and tends to form small shoals patrolling the Jelly Shroom Caves' vicinity while constantly producing faint but audible clicking sounds. It seems to be afraid of light, as any light source directly pointed at it will make it flee.


The '''Oculus''' will flee from the player much slower than its relative, therefore making it easier to catch.
The Oculus will flee from the player much slower than its relative, therefore making it easier to catch.


==Uses in Crafting==
==Uses in Crafting==
{{Recipe2|page = Cooked Oculus}}
{{Recipe|item=Oculus|result=Cooked Oculus|machine=Fabricator}}{{Recipe|item=Oculus|result=Cured Oculus|machine=Fabricator|item2 = Salt Deposit}}
{{Recipe2|page = Cured Oculus}}


==Energy Value==
==Energy Value==
{{Recipe2}}
{{Recipe|item= Oculus|machine=Bioreactor|result=Energy|resultcount=750}}


==Data Bank Entry==
==Data Bank Entry==
{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1"
{| class="article-table sortable" style="width: 100%;" cellspacing="1" cellpadding="1" border="0"
|-
|-
! class="unsortable" style="width: 100%; text-align: center;" |[[File:Occulus.jpg|centre|800px]]
! class="unsortable" style="width: 100%; text-align: center;" |[[File:Occulus.jpg|centre|660px]]
|-
|-
| style="text-align:left; font-size:12px;" |
| style="text-align:left; font-size:12px;" |
This specimen shares genetic similarities with the common peeper. The two species' evolutionary history must have diverged as the oculus developed specialized apparatus for navigating the jellyshroom cave system.
This specimen shares genetic similarities with the common peeper. While the shallows and the cave systems are separated by just a few meters of rock, foodstuffs and threats in each biome are completely different. It is possible a small school of peepers was once cut off in the caves, and the oculus species is how they adapted.


# Highly Developed Night-vision:<br />Large, complex eyeballs provide this herbivore superior night-vision by comparison to its shallow-water cousin.<br /><br />
1. Highly Developed Night-vision:<br />
Large, complex eyeballs provide this herbivore superior vision in the dark, and an intense phobia of light.


2. Lack of Beak:<br />
While the peeper uses its beak to break down tough corals, the oculus likely feeds on the soft fungal growths of the jellyshroom caves and thus has no need of one.


3. Separated Tail Fin:<br />
While the shallows and the cave system are separated by just a few meters of rock, foodstuffs and threats in each biome are completely different. It is possible a small school of peepers was once cut off in the caves, and the oculus species is how they adapted.
The caves in which the oculus lives make it hard to escape from fast predators. The oculus has adapted by splitting its tail fin into five separate tendrils. These tendrils prevent it from swimming as fast as its shallow-water cousin, but each can be detached and regrown, enabling it to escape more easily when caught.


Assessment: Edible
Assessment: Edible
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OculusY.jpg|Bioluminescence
OculusY.jpg|Bioluminescence
Oculus4.jpg|Size comparison to the Peeper
Oculus4.jpg|Size comparison to the Peeper
20170401154418_1.jpg|A cluster of '''Oculus''' swimming around a [[Jellyshroom]]
20170401154418_1.jpg|A cluster of Oculus swimming around a [[Jellyshroom]]
OculusB.jpg|A better view of the cluster
</gallery>
</gallery>
|-|
|-|
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Concept Art=
Concept Art=
<gallery position="left" widths="200" spacing="small" captionalign="left">
<gallery position="left" widths="200" spacing="small" captionalign="left">
oculusconcept2.png|[[Concept Art]]
oculusconcept2.png|[[Concept art]]
Oculus & Peeper Concept Art.jpg|Peeper and Oculus Concept Art
Oculus & Peeper Concept Art.jpg|Peeper and Oculus Concept Art
</gallery>
</gallery>
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==Trivia==
==Trivia==
* ''"Oculus"'' is the Latin word for "eye".
* The '''Oculus''' seems to be a subspecies of Peeper, adapted to live in low-light environments.
* One of the fauna sheets show that Oculus were originally going to spawn in the [[Grand Reef]], as shown in this [[:File:Unspecified.jpg|fauna chart]], near the bottom left.
* '''''"Oculus"''''' is the Latin word for "eye".

* If the player places a Peeper and '''Oculus''' into a tank together, they will breed further '''Oculus'''.
{{Navbox Fauna}}
* The '''Oculus''' is the only nocturnal fauna in the game currently.
{{Navbox Fauna}}{{Navbox Items}}
{{Navbox Items}}
[[Category:Fauna]]
[[de:Oculus]]
[[es:Ocular]]
[[Category:Attitude: Passive]]
[[fr:Oculus]]
[[Category:Extractable DNA]]
[[pl:Źreniczak]]
[[ru:Окулус]]
[[Category:Passive]]
[[Category:Bioluminescent]]
[[Category:Bioluminescent]]
[[Category:Jelly Shroom Caves]]
[[Category:Herbivores]]
[[Category:Consumables]]
[[Category:Consumables]]
[[Category:Fauna]]
[[Category:Herbivores]]
[[Category:Jellyshroom Cave]]
[[Category:Primary Containment Facility]]
[[Category:Creatures with variants]]

<center><div style="position: fixed; display: block; margin-left: auto; margin-right: auto; width: 100%; top: -20px; left: 0px; z-index: -1">[[File:CloseEncounterLarge.jpg|center|1300x1200px]]</div>

Latest revision as of 05:27, 11 May 2023

This article is about the Oculus. You may be looking for the Peeper.
<tabber>

Fauna= <infobox>

 <title source="title1" style="font-weight:bold; text-align:center;">
   <default>Oculus</default>
 </title>
 <image source="image1">
</image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> |-| Uncooked= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Oculus</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> |-| Cooked= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Oculus</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> |-| Cured= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Oculus</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> </tabber>

The Oculus is a small, passive fauna species only found in the Jellyshroom Cave. It is catchable and edible, raw, cooked or cured. At 630 energy in the Bioreactor and one inventory slot, the Oculus has the best energy to size ratio of any item in the game.

Appearance

The Oculus is a small, turquoise colored fish with purple on its back that looks very similar in appearance to the Peeper, although around twice the size.

It has two large bioluminescent magenta eyes, with each featuring very detailed irises, and appears to have no visible mouth.

The Oculus has two tube-like organs that extend from its body to the top and the bottom of its head, which resemble backward-facing jets pushing it forward, much like how a Peeper maneuvers in the water. Its body ends with five swaying stalks for a tail, each having multiple purple stripes and resembling tentacles.

Also, the Oculus does not have a beak, unlike a Peeper.

Spoiler alert: The following section contains story related material.


A pair of Oculus can be found in one of the caves in the Aquarium in the Primary Containment Facility.


Behavior

The Oculus is fairly agile and tends to form small shoals patrolling the Jelly Shroom Caves' vicinity while constantly producing faint but audible clicking sounds. It seems to be afraid of light, as any light source directly pointed at it will make it flee.

The Oculus will flee from the player much slower than its relative, therefore making it easier to catch.

Uses in Crafting

Oculus.pngItem Arrow.pngFabricator.pngItem Arrow.pngCooked Oculus.png
Oculus.pngSalt Deposit.pngItem Arrow.pngFabricator.pngItem Arrow.pngCured Oculus.png

Energy Value

(no target detected)

Data Bank Entry

Occulus.jpg

This specimen shares genetic similarities with the common peeper. While the shallows and the cave systems are separated by just a few meters of rock, foodstuffs and threats in each biome are completely different. It is possible a small school of peepers was once cut off in the caves, and the oculus species is how they adapted.

1. Highly Developed Night-vision:
Large, complex eyeballs provide this herbivore superior vision in the dark, and an intense phobia of light.

2. Lack of Beak:
While the peeper uses its beak to break down tough corals, the oculus likely feeds on the soft fungal growths of the jellyshroom caves and thus has no need of one.

3. Separated Tail Fin:
The caves in which the oculus lives make it hard to escape from fast predators. The oculus has adapted by splitting its tail fin into five separate tendrils. These tendrils prevent it from swimming as fast as its shallow-water cousin, but each can be detached and regrown, enabling it to escape more easily when caught.

Assessment: Edible

Gallery

<tabber> Screenshots=

|-| Videos=

|-| Concept Art=

</tabber>

Trivia

  • "Oculus" is the Latin word for "eye".
  • One of the fauna sheets show that Oculus were originally going to spawn in the Grand Reef, as shown in this fauna chart, near the bottom left.

Lua error in package.lua at line 80: module 'Dev:Navbox' not found. Lua error in package.lua at line 80: module 'Dev:Navbox' not found.

CloseEncounterLarge.jpg