Tether Tool: Difference between revisions
No edit summary |
No edit summary |
||
(51 intermediate revisions by 25 users not shown) | |||
Line 1: | Line 1: | ||
{{Craftable |
{{Craftable (BZ) |
||
| |
|title1 = Tether Tool |
||
|icon = {{Icon}} |
|||
|category = [[Tools]] |
|category = [[Tools]] |
||
|acquired_from = [[File:Fabricator (BZ).png|30px|link=Fabricator (Below Zero)]] |
|||
|debugspawn = ''teleportationtool'' |
|debugspawn = ''teleportationtool'' |
||
|blueprint=Scan 10 [[Architect Artifacts (Disambiguation)|Architect Artifacts]] |
|||
⚫ | |||
|description=Teleport to a nearby teleportation seatruck module. |
|||
}} |
|||
{{Quote2|The tether tool facilitates instant travel to a paired seatruck teleportation module. lon cube required for use. |
|||
[[File:Tethertool-pda.ogg]]|PDA.}} |
|||
⚫ | |||
==Usage== |
|||
⚫ | |||
== |
== Usage == |
||
⚫ | |||
<gallery> |
|||
Precursor_Tether.jpeg|Developer picture |
|||
Until such a time as the capacity to recharge an Ion Cube is implemented in the game, it is advisable to replace the Ion Cube powering the Tether Tool after '''≤2''' uses; this is because upon the third activation of this tool the currently-installed Ion Cube will be consumed entirely, rendering it lost. However, if an Ion Cube that is between '''1/3'''<sup>rds</sup> and '''2/3'''<sup>rds</sup> depleted is replaced in the Tether Tool with a new Ion cube, the partially-used Cube can then be used for crafting (e.g., to create an [[Ion Battery (Below Zero)|Ion Battery]] or a [[Recyclotron]]), which will inadvertently recharge the cube, thus retaining the cube's usefulness. After deconstructing the item the recharged cube can be used again in the Tether Tool or crafted into other items. |
|||
When utilizing a [[Seatruck Teleportation Module|'''two-way teleportation system''']], you're only required to have one Tether Tool.{{clear}} |
|||
=== Controls === |
|||
{| class="article-table" |
|||
! Action |
|||
! Mouse & Keyboard |
|||
! Xbox One |
|||
! PlayStation 4 |
|||
! Nintendo Switch |
|||
|- |
|||
| '''Use''' |
|||
| <center>{{Key|RMB}}</center> |
|||
| {{Key/Xbox|LT}} |
|||
| {{Key/PS4|L2}} |
|||
| {{Key/Switch|ZL}} |
|||
|- |
|||
| '''Change Ion Cube''' |
|||
| <center>{{Key|R}}</center> |
|||
| {{Key/Xbox|X}} |
|||
| {{Key/PS4|Square}} |
|||
| {{Key/Switch|Y}} |
|||
|} |
|||
== Recipe == |
|||
The blueprint for this item is acquired by scanning ten [[Architect Artifacts (Disambiguation)|Architect Artifacts]]. It is crafted in the [[Fabricator (Below Zero)|Fabricator]]. |
|||
{{Recipe2 (BZ)}} |
|||
{{Clr}} |
|||
== Trivia == |
|||
* The Tether Tool was originally going to be called the Teleportation Tool, and shared a model with the [[Flashlight (Below Zero)|Flashlight]]. |
|||
* The Tether Tool will always teleport the player to the first teleportation module built even if more are built afterwards. |
|||
== Gallery == |
|||
<gallery widths="200" spacing="small" hideaddbutton="true"> |
|||
Tether Tool Model.png|Tether Tool in-game |
|||
Tether Tool Use.gif|Tether Tool in use |
|||
</gallery> |
</gallery> |
||
{{Navbox Items}} |
{{Navbox Items (BZ)}} |
||
[[Category:Items]] |
[[Category:Items]] |
||
[[Category:Tools]] |
[[Category:Tools]] |
||
[[Category:Alterra Corporation]] |
|||
[[Category:Crafted with Titanium]] |
|||
[[Category:Crafted with Silicone Rubber]] |
|||
[[Category:Crafted with Ion Cube]] |
Latest revision as of 14:11, 10 March 2023
<infobox>
<title source="title1"> <default>Tether Tool</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format>- {{#explode:teleportationtool||0}}
- {{#explode:teleportationtool||1}}
- {{#explode:teleportationtool||2}}
- {{#explode:teleportationtool||3}}
<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox>


The tether tool facilitates instant travel to a paired seatruck teleportation module. lon cube required for use. File:Tethertool-pda.ogg
― PDA.

The Tether Tool is a tool that allows the player to teleport back to their Seatruck Teleportation Module from a distance. The tether connects to the Teleportation Module, which is required for it to work.
Usage
To teleport into the Seatruck, press RMB while holding the Tether Tool. It requires one Ion Cube per three teleports to function. An Ion Cube can be inserted into a Tether Tool with R.
Until such a time as the capacity to recharge an Ion Cube is implemented in the game, it is advisable to replace the Ion Cube powering the Tether Tool after ≤2 uses; this is because upon the third activation of this tool the currently-installed Ion Cube will be consumed entirely, rendering it lost. However, if an Ion Cube that is between 1/3rds and 2/3rds depleted is replaced in the Tether Tool with a new Ion cube, the partially-used Cube can then be used for crafting (e.g., to create an Ion Battery or a Recyclotron), which will inadvertently recharge the cube, thus retaining the cube's usefulness. After deconstructing the item the recharged cube can be used again in the Tether Tool or crafted into other items.
When utilizing a two-way teleportation system, you're only required to have one Tether Tool.
Controls
Action | Mouse & Keyboard | Xbox One | PlayStation 4 | Nintendo Switch |
---|---|---|---|---|
Use | ![]() |
![]() |
![]() | |
Change Ion Cube | ![]() |
![]() |
![]() |
Recipe
The blueprint for this item is acquired by scanning ten Architect Artifacts. It is crafted in the Fabricator.
(no target detected)
Trivia
- The Tether Tool was originally going to be called the Teleportation Tool, and shared a model with the Flashlight.
- The Tether Tool will always teleport the player to the first teleportation module built even if more are built afterwards.
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.