Scanner Room HUD Chip (Subnautica): Difference between revisions

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{{SubnauticaLink|the Scanner Room HUD Chip}}
the hoverfish war will prevail! #BringBack1heHoverfishGen #BringBackSeamoth549
{{Craftable|title1 = <center>Scanner Room HUD Chip</center>|image4 = Scanner Room HUD Chip.png|tab = [[Scanner Room (Subnautica)|Scanner Room]]|description = Streams data from scanner rooms to the HUD|crafting = [[File:Gold.png|30px|link=Gold]] [[File:Computer Chip.png|30px|link=Computer Chip]]|size = 1|debugspawn = ''maproomhudchip''}}
The '''Scanner Room HUD Chip''' is a crafted piece of [[Equipment]] made using the [[Fabricator (Subnautica)|Fabricator]] inside the [[Scanner Room (Subnautica)|Scanner Room]]. It is used to display [[Raw Materials (Subnautica)|Raw Materials]], [[Wrecks]], [[Harvesting Nodes]], and [[Data Boxes]] located by scanner rooms within 500m of the player on the HUD. The located items/wrecks are displayed by a pulsating orange and blue square icon, with the a center circle missing. The icon will remain as long as the items are there.





Scanner Room HUD Chip can be equipped by being placed in one of the HUD slots within the [[PDA]] UI.

==Recipe==
{{Recipe2}}

==Gallery==
<gallery widths="200" spacing="small">
File:Scannerroomhudchipfabrication.jpg|The Scanner Room HUD Chip being fabricated.
File:Computerchipcloseup.jpg|The Scanner Room HUD Chip model close up.
</gallery>

{{Navbox_Items}}
[[de:Scannerraum-Sichtfeld-Chip]]
[[fr:Puce de HUD pour Salle de scanner]]
[[es:Chip de interfaz de la sala escáner]]
[[ru:Чип интерфейса комнаты сканирования]]
[[Category:Equipment]]
[[Category:Item]]
[[Category:Scanner Room Upgrade]]

Latest revision as of 12:59, 28 February 2023

This article is about the Scanner Room HUD Chip in Subnautica. [[{{#explode:Scanner Room HUD Chip (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

<infobox> <title source="title1"><default>Scanner Room HUD Chip (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:maproomhudchip||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Scanner Room HUD Chip is a crafted piece of Equipment made using the Fabricator inside the Scanner Room. It is used to display Raw Materials, Wrecks, Harvesting Nodes, and Data Boxes located by scanner rooms within 500m of the player on the HUD. The located items/wrecks are displayed by a pulsating orange and blue square icon, with the a center circle missing. The icon will remain as long as the items are there. Scanner Room HUD Chip can be equipped by being placed in one of the HUD slots within the PDA UI.

Recipe

(no target detected)

Gallery

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