Hull Reinforcement: Difference between revisions
(Added a limitation of the Seamoth's hull reinforcement upgrade.) Tags: Visual edit apiedit |
No edit summary Tag: 2017 source edit |
||
(61 intermediate revisions by 27 users not shown) | |||
Line 1: | Line 1: | ||
{{ |
{{Disambiguate|Hull Reinforcement|Upgrade Module (Disambiguation)}} |
||
{{Craftable |
|||
|name = Seamoth Hull Reinforcement |
|||
|image4 = Seamoth_Hull_Reinforcement.png |
|||
|image = Seamoth Hull Reinforcement.png |
|||
| |
|tab = [[Upgrade Modules]] |
||
|description = Reduces collision damage to Seamoth or Prawn Suit. |
|||
|function = Hardens Chassis |
|||
|size = 1 |
|||
|usage type = Passive |
|||
|debugspawn = ''vehiclearmorplating'' |
|||
|obtained from = [[Seamoth Upgrade Console]] |
|||
|acqired_from = [[File:Seamoth Modification Station.png|30px|link=Vehicle Upgrade Console]]}} |
|||
}} |
|||
The '''Hull Reinforcement''' is an [[Upgrade Modules|upgrade module]] that can be crafted in the [[Vehicle Upgrade Console]]. It is available in Subnautica only, not in Below Zero. |
|||
This upgrade provides the [[Seamoth]] and the [[Prawn Suit]] with a system that preemptively hardens the vehicle chassis prior to collisions with terrain, eliminating damage under normal conditions. |
|||
The Prawn Suit does not take collision damage, rendering this upgrade useless for it. |
|||
Limitations: |
|||
==Defense Value== |
|||
This will not protect the Seamoth from damage sustained from Reaper Leviatian, no matter how deep the Seamoth may be. |
|||
The formula used for the collision damage is the following: <math>s = d / 2 * 0.5^n</math>, where ''s'' represents self damage, ''d'' represents possible outgoing damage, and ''n'' represents the number of equipped Hull Reinforcement modules. |
|||
*1 Hull Reinforcement -50% collision damage taken |
|||
⚫ | |||
*2 Hull Reinforcements -75% collision damage taken |
|||
{{Recipe|item1 = Titanium|count1 = 2|machine = Seamoth Upgrade Console|result = Seamoth Hull Reinforcement}} |
|||
*3 Hull Reinforcements -87.5% collision damage taken |
|||
*4 Hull Reinforcements: -93.75% collision damage taken |
|||
Damage is only reduced from collision with terrain. Other sources of damage such as aggressive [[fauna]] do full damage. |
|||
⚫ | |||
<gallery> |
|||
⚫ | |||
Seamoth Upgrade Menu (1).jpg|Seamoth Hull Reinforcement |
|||
{{Recipe2}} |
|||
<br /> |
|||
⚫ | |||
<gallery widths="200" spacing="small"> |
|||
Upgrade_Module_In-game.png|In-Game |
|||
</gallery> |
</gallery> |
||
{{Navbox Items}} |
|||
[[de:Rumpfpanzerung]] |
|||
[[fr:Renfort de coque]] |
|||
[[pl:Wzmocnienie kadłuba]] |
|||
[[ru:Усиление корпуса (транспорт)]] |
|||
[[Category:Item]] |
[[Category:Item]] |
||
[[Category:Upgrade]] |
[[Category:Seamoth Upgrade]] |
||
[[Category: |
[[Category:Prawn Suit Upgrade]] |
||
[[Category:Crafted with Seamoth Upgrade Console]] |
Latest revision as of 09:42, 28 February 2023
<infobox> <title source="title1"><default>Hull Reinforcement</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:vehiclearmorplating||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Hull Reinforcement is an upgrade module that can be crafted in the Vehicle Upgrade Console. It is available in Subnautica only, not in Below Zero. This upgrade provides the Seamoth and the Prawn Suit with a system that preemptively hardens the vehicle chassis prior to collisions with terrain, eliminating damage under normal conditions. The Prawn Suit does not take collision damage, rendering this upgrade useless for it.
Defense Value
The formula used for the collision damage is the following: , where s represents self damage, d represents possible outgoing damage, and n represents the number of equipped Hull Reinforcement modules.
- 1 Hull Reinforcement -50% collision damage taken
- 2 Hull Reinforcements -75% collision damage taken
- 3 Hull Reinforcements -87.5% collision damage taken
- 4 Hull Reinforcements: -93.75% collision damage taken
Damage is only reduced from collision with terrain. Other sources of damage such as aggressive fauna do full damage.
Recipe
(no target detected)
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.