Hull Reinforcement: Difference between revisions

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{{Disambiguate|Hull Reinforcement|Upgrade Module (Disambiguation)}}
{{Craftable|title1 = <center>Hull Reinforcement|image4 = Seamoth_Hull_Reinforcement.png|tab = [[Upgrade Modules]]|description = Preemptively hardens the chassis before collision, eliminating damage under normal conditions. Seamoth/Prawn compatible.|crafting = [[File:Titanium.png|30px|link=Titanium]] x2|size = 1|item_id = <i>vehiclearmorplating|acqired_from = [[File:Seamoth Modification Station.png|30px|link=Seamoth Modification Station]]}}The '''Hull Reinforcement''' is an [[Upgrade Modules|upgrade module]] that can be crafted in the [[Vehicle Modification Station]].
{{Craftable
|image4 = Seamoth_Hull_Reinforcement.png
|tab = [[Upgrade Modules]]
|description = Reduces collision damage to Seamoth or Prawn Suit.
|size = 1
|debugspawn = ''vehiclearmorplating''
|acqired_from = [[File:Seamoth Modification Station.png|30px|link=Vehicle Upgrade Console]]}}
The '''Hull Reinforcement''' is an [[Upgrade Modules|upgrade module]] that can be crafted in the [[Vehicle Upgrade Console]]. It is available in Subnautica only, not in Below Zero.


It provides the [[Seamoth]] and the [[Prawn Suit]] a permanently hardened chassis before collision, eliminating damage under normal conditions.
This upgrade provides the [[Seamoth]] and the [[Prawn Suit]] with a system that preemptively hardens the vehicle chassis prior to collisions with terrain, eliminating damage under normal conditions.

The Prawn Suit does not take collision damage, rendering this upgrade useless for it.

==Defense Value==
The formula used for the collision damage is the following: <math>s = d / 2 * 0.5^n</math>, where ''s'' represents self damage, ''d'' represents possible outgoing damage, and ''n'' represents the number of equipped Hull Reinforcement modules.

*1 Hull Reinforcement -50% collision damage taken
*2 Hull Reinforcements -75% collision damage taken
*3 Hull Reinforcements -87.5% collision damage taken
*4 Hull Reinforcements: -93.75% collision damage taken

Damage is only reduced from collision with terrain. Other sources of damage such as aggressive [[fauna]] do full damage.


==Recipe==
==Recipe==
{{Recipe2}}
{{Recipe|item1=Titanium|count1 = 2|machine=Seamoth Modification Station|result=Seamoth Hull Reinforcement}}
<br />

==Gallery==
<gallery widths="200" spacing="small">
Upgrade_Module_In-game.png|In-Game
</gallery>


{{Navbox Items}}
{{Navbox Items}}
[[de:Rumpfpanzerung]]
[[fr:Renfort de coque]]
[[pl:Wzmocnienie kadłuba]]
[[ru:Усиление корпуса (транспорт)]]
[[Category:Item]]
[[Category:Item]]
[[Category:Crafted with Titanium]]
[[Category:Crafted with Vehicle Modification Station]]
[[Category:Seamoth Upgrade]]
[[Category:Seamoth Upgrade]]
[[Category:Prawn Suit Upgrade]]
[[Category:Prawn Suit Upgrade]]

Latest revision as of 09:42, 28 February 2023

This article is about Hull Reinforcement. If this is not what you are looking for, see Upgrade Module (Disambiguation).

<infobox> <title source="title1"><default>Hull Reinforcement</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:vehiclearmorplating||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Hull Reinforcement is an upgrade module that can be crafted in the Vehicle Upgrade Console. It is available in Subnautica only, not in Below Zero. This upgrade provides the Seamoth and the Prawn Suit with a system that preemptively hardens the vehicle chassis prior to collisions with terrain, eliminating damage under normal conditions. The Prawn Suit does not take collision damage, rendering this upgrade useless for it.

Defense Value

The formula used for the collision damage is the following: , where s represents self damage, d represents possible outgoing damage, and n represents the number of equipped Hull Reinforcement modules.

  • 1 Hull Reinforcement -50% collision damage taken
  • 2 Hull Reinforcements -75% collision damage taken
  • 3 Hull Reinforcements -87.5% collision damage taken
  • 4 Hull Reinforcements: -93.75% collision damage taken

Damage is only reduced from collision with terrain. Other sources of damage such as aggressive fauna do full damage.

Recipe

(no target detected)

Gallery

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