Cyclops Depth Module MK1: Difference between revisions
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{{Disambiguate|Cyclops Depth Module MK1|Depth Module (Disambiguation)}} |
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{{Infobox item |
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{{Craftable|title1 = Cyclops Depth Module MK1|image4 = Cyclops Depth Module MK1.png|tab = [[Upgrade Modules]]|description = Increases safe diving depth. Does not stack.|hull_integrity = [[File:Cyclops.png|30px|link=Cyclops]]+400 meters|acqired_from = [[Data Boxes]]|size = 1|attribute = [[Depth Levels|Depth]]|debugspawn = ''cyclopshullmodule1''|image6 = Data Box.png|location6 = *[[Wrecks|Dunes Wreck]] |
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|name = Hull Reinforcement Module |
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*[[Wrecks|Grand Reef Wreck]] |
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|image = Reinforcement Module.png |
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*[[Destroyed Lifepods|Lifepod 2]]}} |
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|type = Upgrade |
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The '''Cyclops Depth Module MK1''' is an [[Upgrade Modules|Upgrade Module]] that increases the dive depth of the [[Cyclops]] by 400 meters, upgrading the submarine's crush depth from 500m to 900m. It can be installed by placing the module inside a console in the submarine's engine room. In order to craft this item, its blueprint must be retrieved from a [[Data Boxes|data box]]. The MK1, [[Cyclops Depth Module MK2|MK2]], and [[Cyclops Depth Module MK3|MK3]] Cyclops Depth Modules are all obtained together. |
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|upgrade = +200m Safe Depth +200m Crush Depth |
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}} |
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The Cyclops Depth Module MK1 can only be crafted by the [[Cyclops#Upgrades and Customization|Cyclops Upgrade Fabricator]]. |
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The '''Hull Reinforcement Module''' is an [[Upgrade Modules|Upgrade Module]] that increases the dive depth of the [[Cyclops]] by 200 meters. It can be added by placing the module inside a Cyclops' upgrade console located in the engine room. |
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Note: The effects of the Cyclops Depth Module MK1 do not stack. |
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Currently, the [[Shell Hull Reinforcement Module]] and [[Chelonian Hull Reinforcement Module]] both require a '''Hull Reinforcement Module''' in their recipe. |
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The effects of the '''Hull Reinforcement Module''' stacks with the Chelonian Hull Reinforcement Module and the Shell Hull Reinforcement Module. |
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The '''Hull Reinforcement Module''' cannot be crafted by the [[Fabricator]] inside the [[Escape Pod]], but it can be crafted inside Seabases or Cyclops with the [[fabricator]]. |
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==Recipe== |
==Recipe== |
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{{Recipe2}} |
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{{Recipe|item1=Plasteel Ingot| item2=Hull Reinforcement Module Blueprint|machine=Fabricator|result=Reinforcement Module}} |
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==Uses in Crafting== |
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{{Recipe2|page=Cyclops Depth Module MK2}} |
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== |
==Gallery== |
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<gallery> |
<gallery widths="200" spacing="small"> |
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Upgrade_Module_In-game.png|In-Game |
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</gallery> |
</gallery> |
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{{Navbox Items}} |
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[[Category:Crafted with Plasteel Ingot]] |
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[[de:Zyklop Tiefenmodul Stufe 1]] |
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[[Category:Crafted with Fabricator]] |
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[[fr:Module de profondeur MK1 pour Cyclops]] |
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[[es:Módulo de profundidad del Cyclops MK1]] |
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[[pl:Moduł głębokościowy Cyklopa wz1]] |
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[[ru:Модуль глубины погружения «Циклопа» - Мод. 1]] |
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[[Category:Requires Blueprint]] |
[[Category:Requires Blueprint]] |
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[[Category:Raises Integrity]] |
[[Category:Raises Integrity]] |
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[[Category:Item]] |
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Latest revision as of 20:16, 27 February 2023
<infobox> <title source="title1"><default>Cyclops Depth Module MK1</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:cyclopshullmodule1||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Cyclops Depth Module MK1 is an Upgrade Module that increases the dive depth of the Cyclops by 400 meters, upgrading the submarine's crush depth from 500m to 900m. It can be installed by placing the module inside a console in the submarine's engine room. In order to craft this item, its blueprint must be retrieved from a data box. The MK1, MK2, and MK3 Cyclops Depth Modules are all obtained together. The Cyclops Depth Module MK1 can only be crafted by the Cyclops Upgrade Fabricator. Note: The effects of the Cyclops Depth Module MK1 do not stack.
Recipe
(no target detected)
Uses in Crafting
Gallery
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