Fabricator (Below Zero): Difference between revisions
(apparently there's an upgrades tab in the standard fabricator now. it's present in both creative and survival, so I added it here. also removed the fire extinguisher because its recipe is currently unobtainable.) |
(Adding categories) |
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{{SubnauticaLink}} |
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{{SubnauticaLinkThe}} |
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{{Craftable |
{{Craftable |
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|image4 = Fabricator.png |
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|category = [[Seabases#Interior Modules|Seabase Modules]] |
|category = [[Seabases (Below Zero)#Interior Modules|Seabase Modules]] |
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| |
|acqired_from = [[File:Builder (BZ).png|30px|link=Habitat Builder (Below Zero)]] |
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|subcat = [[Interior Modules]] |
|subcat = [[Interior Modules]] |
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|description = Basic survival fabricator. Atomically rearranges raw resources into useful objects. |
|description = Basic survival fabricator. Atomically rearranges raw resources into useful objects. |
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|blueprint = Unlock the [[Habitat Builder]] |
|blueprint = Unlock the [[Habitat Builder (Below Zero)|Habitat Builder]] |
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|debugspawn = ''fabricator'' |
|debugspawn = ''fabricator'' |
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}} |
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|location = }} |
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The '''Fabricator''' is an [[Interior Modules|appliance]] which can be used to craft |
The '''Fabricator''' is an [[Interior Modules|appliance]] which can be used to craft [[Food & Water|food & water]], [[equipment]], [[tools]] and deployables from [[Raw Materials (Below Zero)|raw]], [[Basic Materials (Below Zero)|basic]] or [[Advanced Materials|advanced]] materials. |
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== Usage == |
== Usage == |
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When the Fabricator finishes crafting an item, it will usually place it in the player's inventory. However, if the player moves away from the Fabricator during the crafting process, the newly crafted item will remain in the Fabricator, and the player must come back and manually pick it up. In this case, the player will receive a notification that their item is ready. The Fabricator cannot be used to craft items while there are still items in it that have not been picked up. |
When the Fabricator finishes crafting an item, it will usually place it in the player's inventory. However, if the player moves away from the Fabricator during the crafting process, the newly crafted item will remain in the Fabricator, and the player must come back and manually pick it up. In this case, the player will receive a notification that their item is ready. The Fabricator cannot be used to craft items while there are still items in it that have not been picked up. |
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By default, the Fabricator |
By default, the Fabricator interface disappears while it is crafting an item and reappears when it is finished. The player can hold the key for sprinting (by default: {{Key (BZ)|Shift}} ) when they select an item to craft to leave the interface open during crafting. |
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The Fabricator requires [[Energy]] to work, and will consume 5 Energy per item crafted from a Seabase. If there is not enough Energy, the Fabricator cannot be used. The Fabricator does not require energy to operate in [[Game Modes|Creative Mode]]. |
The Fabricator requires [[Energy]] to work, and will consume 5 Energy per item crafted from a Seabase. If there is not enough Energy, the Fabricator cannot be used. The Fabricator does not require energy to operate in [[Game Modes|Creative Mode]]. |
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== Recipe == |
== Recipe == |
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The blueprint for this item is unlocked by unlocking the [[Habitat Builder]]. It is crafted |
The blueprint for this item is unlocked by unlocking the [[Habitat Builder (Below Zero)|Habitat Builder]]. It is also crafted there. |
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{{Recipe (BZ) |
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{{Recipe|machine = Habitat Builder|item3 = Quartz|item2 = Copper Ore|count1 = 2|item1 = Titanium|count2 = 2|count3 = 2|result = Fabricator}} |
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|machine = Habitat Builder |
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|item3 = Quartz |
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|item2 = Copper Ore |
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|count1 = 2 |
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|item1 = Titanium |
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|count2 = 2 |
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|count3 = 2 |
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|result = Fabricator |
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}} |
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{{ |
{{Clr}} |
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==Fabricator Crafting Sections== |
== Fabricator Crafting Sections == |
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The Fabricator has five main recipe categories: |
The Fabricator has five main recipe categories: |
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===Resources=== |
=== Resources === |
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<div class="mw-collapsible mw-collapsed">{{ |
<div class="mw-collapsible mw-collapsed">{{Clr}} |
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====[[Basic Materials]]==== |
====[[Basic Materials (Below Zero)|Basic Materials]]==== |
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{{Recipe2|page = Titanium}}{{ |
{{Recipe2 (BZ)|page = Titanium}}{{Clr}} |
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{{Recipe2|page = Titanium Ingot}}{{ |
{{Recipe2 (BZ)|page = Titanium Ingot}}{{Clr}} |
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{{Recipe2|page = Fiber Mesh}}{{ |
{{Recipe2 (BZ)|page = Fiber Mesh}}{{Clr}} |
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{{Recipe2|page = Silicone Rubber}}{{ |
{{Recipe2 (BZ)|page = Silicone Rubber}}{{Clr}} |
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{{Recipe2|page = Glass}}{{ |
{{Recipe2 (BZ)|page = Glass}}{{Clr}} |
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{{Recipe2|page = Lubricant}}{{ |
{{Recipe2 (BZ)|page = Lubricant}}{{Clr}} |
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{{Recipe2|page = Enameled Glass}}{{ |
{{Recipe2 (BZ)|page = Enameled Glass}}{{Clr}} |
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{{Recipe2|page = Plasteel Ingot}}{{ |
{{Recipe2 (BZ)|page = Plasteel Ingot}}{{Clr}} |
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====[[Advanced Materials]]==== |
====[[Advanced Materials]]==== |
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{{Recipe2|page = Hydrochloric Acid}}{{ |
{{Recipe2 (BZ)|page = Hydrochloric Acid}}{{Clr}} |
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{{Recipe2|page = Benzene}}{{ |
{{Recipe2 (BZ)|page = Benzene}}{{Clr}} |
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{{Recipe2|page = Synthetic Fibers}}{{ |
{{Recipe2 (BZ)|page = Synthetic Fibers}}{{Clr}} |
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{{Recipe2|page = Aerogel}}{{ |
{{Recipe2 (BZ)|page = Aerogel}}{{Clr}} |
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{{Recipe2|page = Polyaniline}}{{ |
{{Recipe2 (BZ)|page = Polyaniline}}{{Clr}} |
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{{Recipe2|page = Hydraulic Fluid}} |
{{Recipe2 (BZ)|page = Hydraulic Fluid}}{{Clr}} |
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{{clear}} |
{{clear}} |
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====[[Electronics]]==== |
====[[Electronics]]==== |
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{{Recipe2|page = Copper Wire}}{{ |
{{Recipe2 (BZ)|page = Copper Wire}}{{Clr}} |
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{{Recipe2|page = Battery}}{{ |
{{Recipe2 (BZ)|page = Battery}}{{Clr}} |
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{{Recipe2|page = Ion Battery}}{{ |
{{Recipe2 (BZ)|page = Ion Battery}}{{Clr}} |
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{{Recipe2|page = Power Cell}}{{ |
{{Recipe2 (BZ)|page = Power Cell}}{{Clr}} |
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{{Recipe2|page = Ion Power Cell}}{{ |
{{Recipe2 (BZ)|page = Ion Power Cell}}{{Clr}} |
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{{Recipe2|page = Computer Chip}}{{ |
{{Recipe2 (BZ)|page = Computer Chip}}{{Clr}} |
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{{Recipe2|page = Wiring Kit}}{{ |
{{Recipe2 (BZ)|page = Wiring Kit}}{{Clr}} |
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{{Recipe2|page = Advanced Wiring Kit}}{{ |
{{Recipe2 (BZ)|page = Advanced Wiring Kit}}{{Clr}} |
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{{Recipe2|page = Reactor Rod}}{{ |
{{Recipe2 (BZ)|page = Reactor Rod}}{{Clr}} |
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{{Recipe2|page = Parallel Processing Unit}}{{ |
{{Recipe2 (BZ)|page = Parallel Processing Unit}}{{Clr}} |
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{{Recipe2|page = Test Override Module}}</div> |
{{Recipe2 (BZ)|page = Test Override Module}}{{Clr}}</div> |
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{{ |
{{Clr}} |
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===Sustenance=== |
=== Sustenance === |
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<div class="mw-collapsible mw-collapsed">{{ |
<div class="mw-collapsible mw-collapsed">{{Clr}} |
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====[[Food & Water#Water|Water]]==== |
==== [[Food & Water#Water|Water]] ==== |
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{{Recipe2|page = Filtered Water}}{{ |
{{Recipe2 (BZ)|page = Filtered Water}}{{Clr}} |
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{{Recipe2|page = Water Purification Tablet}}{{ |
{{Recipe2 (BZ)|page = Water Purification Tablet}}{{Clr}} |
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====[[Food & Water# |
==== [[Food & Water#Cooked Food|Cooked Food]] ==== |
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{{Recipe2|page = Cooked Bladderfish}}{{ |
{{Recipe2 (BZ)|page = Cooked Bladderfish}}{{Clr}} |
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{{Recipe2|page = Cooked Boomerang}}{{ |
{{Recipe2 (BZ)|page = Cooked Boomerang}}{{Clr}} |
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{{Recipe2|page = Cooked Hoopfish}}{{ |
{{Recipe2 (BZ)|page = Cooked Hoopfish}}{{Clr}} |
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{{Recipe2|page = Cooked Spinefish}}{{ |
{{Recipe2 (BZ)|page = Cooked Spinefish}}{{Clr}} |
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{{Recipe2|page = Cooked Spinner Fish}}{{ |
{{Recipe2 (BZ)|page = Cooked Spinner Fish}}{{Clr}} |
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{{Recipe2|page = Cooked Arctic Peeper}}{{ |
{{Recipe2 (BZ)|page = Cooked Arctic Peeper}}{{Clr}} |
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{{Recipe2|page = Cooked Arrow Ray}}{{ |
{{Recipe2 (BZ)|page = Cooked Arrow Ray}}{{Clr}} |
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{{Recipe2|page = Cooked Symbiote}}{{ |
{{Recipe2 (BZ)|page = Cooked Symbiote}}{{Clr}} |
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{{Recipe2|page = Cooked Noot Fish}}{{ |
{{Recipe2 (BZ)|page = Cooked Noot Fish}}{{Clr}} |
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{{Recipe2|page = Cooked Triops}}{{ |
{{Recipe2 (BZ)|page = Cooked Triops}}{{Clr}} |
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{{Recipe2|page = Cooked Feather Fish}}{{ |
{{Recipe2 (BZ)|page = Cooked Feather Fish}}{{Clr}} |
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{{Recipe2|page = Cooked Feather Fish (Red)}}{{ |
{{Recipe2 (BZ)|page = Cooked Feather Fish (Red)}}{{Clr}} |
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{{Recipe2|page = Cooked Discus Fish}}{{ |
{{Recipe2 (BZ)|page = Cooked Discus Fish}}{{Clr}} |
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{{Recipe2|page = Spicy Fruit Salad}}{{ |
{{Recipe2 (BZ)|page = Spicy Fruit Salad}}{{Clr}} |
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====[[Food & Water# |
==== [[Food & Water#Cured Food|Cured Food]] ==== |
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{{Recipe2|page = Cured Bladderfish}}{{ |
{{Recipe2 (BZ)|page = Cured Bladderfish}}{{Clr}} |
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{{Recipe2|page = Cured Boomerang}}{{ |
{{Recipe2 (BZ)|page = Cured Boomerang}}{{Clr}} |
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{{Recipe2|page = Cured Hoopfish}}{{ |
{{Recipe2 (BZ)|page = Cured Hoopfish}}{{Clr}} |
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{{Recipe2|page = Cured Spinefish}}{{ |
{{Recipe2 (BZ)|page = Cured Spinefish}}{{Clr}} |
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{{Recipe2|page = Cured Spinner Fish}}{{ |
{{Recipe2 (BZ)|page = Cured Spinner Fish}}{{Clr}} |
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{{Recipe2|page = Cured Arctic Peeper}}{{ |
{{Recipe2 (BZ)|page = Cured Arctic Peeper}}{{Clr}} |
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{{Recipe2|page = Cured Arrow Ray}}{{ |
{{Recipe2 (BZ)|page = Cured Arrow Ray}}{{Clr}} |
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{{Recipe2|page = Cured Symbiote}}{{ |
{{Recipe2 (BZ)|page = Cured Symbiote}}{{Clr}} |
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{{Recipe2|page = Cured Noot Fish}}{{ |
{{Recipe2 (BZ)|page = Cured Noot Fish}}{{Clr}} |
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{{Recipe2|page = Cured Triops}}{{ |
{{Recipe2 (BZ)|page = Cured Triops}}{{Clr}} |
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{{Recipe2|page = Cured Feather Fish}}{{ |
{{Recipe2 (BZ)|page = Cured Feather Fish}}{{Clr}} |
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{{Recipe2|page = Cured Feather Fish (Red)}}{{ |
{{Recipe2 (BZ)|page = Cured Feather Fish (Red)}}{{Clr}} |
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{{Recipe2|page = Cured Discus Fish}}</div> |
{{Recipe2 (BZ)|page = Cured Discus Fish}}{{Clr}}</div> |
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{{ |
{{Clr}} |
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===Personal=== |
=== Personal === |
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<div class="mw-collapsible mw-collapsed">{{ |
<div class="mw-collapsible mw-collapsed">{{Clr}} |
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====[[Equipment]]==== |
==== [[Equipment]] ==== |
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{{Recipe2|page = Standard O₂ Tank}}{{ |
{{Recipe2 (BZ)|page = Standard O₂ Tank}}{{Clr}} |
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{{Recipe2|page = High Capacity O₂ Tank}}{{ |
{{Recipe2 (BZ)|page = High Capacity O₂ Tank}}{{Clr}} |
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{{Recipe2|page = Booster Tank}}{{ |
{{Recipe2 (BZ)|page = Booster Tank}}{{Clr}} |
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{{Recipe2|page = Fins}}{{ |
{{Recipe2 (BZ)|page = Fins}}{{Clr}} |
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{{Recipe2|page = Reinforced Dive Suit}}{{ |
{{Recipe2 (BZ)|page = Reinforced Dive Suit}}{{Clr}} |
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{{Recipe2|page = Stillsuit}}{{ |
{{Recipe2 (BZ)|page = Stillsuit}}{{Clr}} |
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{{Recipe2|page = Cold Suit}}{{ |
{{Recipe2 (BZ)|page = Cold Suit}}{{Clr}} |
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{{Recipe2|page = Cold Suit Gloves}}{{ |
{{Recipe2 (BZ)|page = Cold Suit Gloves}}{{Clr}} |
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{{Recipe2|page = Cold Suit Helmet}}{{ |
{{Recipe2 (BZ)|page = Cold Suit Helmet}}{{Clr}} |
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{{Recipe2|page = First Aid Kit}}{{ |
{{Recipe2 (BZ)|page = First Aid Kit}}{{Clr}} |
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{{Recipe2|page = Rebreather}}{{ |
{{Recipe2 (BZ)|page = Rebreather}}{{Clr}} |
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{{Recipe2|page = Compass}}{{ |
{{Recipe2 (BZ)|page = Compass}}{{Clr}} |
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{{Recipe2|page = Pipe}}{{ |
{{Recipe2 (BZ)|page = Pipe}}{{Clr}} |
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{{Recipe2|page = Floating Air Pump}}{{ |
{{Recipe2 (BZ)|page = Floating Air Pump}}{{Clr}} |
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{{Recipe2|page = Headlamp}}{{ |
{{Recipe2 (BZ)|page = Headlamp}}{{Clr}} |
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{{Recipe2|page = Thermos}}{{ |
{{Recipe2 (BZ)|page = Thermos}}{{Clr}} |
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====[[Tools]]==== |
==== [[Tools]] ==== |
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{{Recipe2|page = Scanner}}{{ |
{{Recipe2 (BZ)|page = Scanner}}{{Clr}} |
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{{Recipe2|page = Repair Tool}}{{ |
{{Recipe2 (BZ)|page = Repair Tool}}{{Clr}} |
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{{Recipe2|page = Flashlight}}{{ |
{{Recipe2 (BZ)|page = Flashlight}}{{Clr}} |
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{{Recipe2|page = Survival Knife}}{{ |
{{Recipe2 (BZ)|page = Survival Knife}}{{Clr}} |
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{{Recipe2|page = Pathfinder Tool}}{{ |
{{Recipe2 (BZ)|page = Pathfinder Tool}}{{Clr}} |
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{{Recipe2|page = Air Bladder}}{{ |
{{Recipe2 (BZ)|page = Air Bladder}}{{Clr}} |
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{{Recipe2|page = Flare}}{{ |
{{Recipe2 (BZ)|page = Flare}}{{Clr}} |
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{{Recipe2|page = Habitat Builder}}{{ |
{{Recipe2 (BZ)|page = Habitat Builder}}{{Clr}} |
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{{Recipe2|page = Laser Cutter}}{{ |
{{Recipe2 (BZ)|page = Laser Cutter}}{{Clr}} |
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{{Recipe2|page = Propulsion Cannon}}{{ |
{{Recipe2 (BZ)|page = Propulsion Cannon}}{{Clr}} |
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{{Recipe2|page = Light Stick}}{{ |
{{Recipe2 (BZ)|page = Light Stick}}{{Clr}} |
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{{Recipe2|page = Thumper}}{{ |
{{Recipe2 (BZ)|page = Thumper}}{{Clr}} |
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{{Recipe2|page = Mineral Detector}}{{ |
{{Recipe2 (BZ)|page = Mineral Detector}}{{Clr}} |
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{{Recipe2|page = Tether Tool}}</div> |
{{Recipe2 (BZ)|page = Tether Tool}}{{Clr}}</div> |
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{{ |
{{Clr}} |
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===[[Deployables]]=== |
=== [[Deployables]] === |
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<div class="mw-collapsible mw-collapsed">{{ |
<div class="mw-collapsible mw-collapsed">{{Clr}} |
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{{Recipe2|page = Seaglide}}{{ |
{{Recipe2 (BZ)|page = Seaglide}}{{Clr}} |
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{{Recipe2|page = Mobile Vehicle Bay}}{{ |
{{Recipe2 (BZ)|page = Mobile Vehicle Bay}}{{Clr}} |
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{{Recipe2|page = Beacon}}{{ |
{{Recipe2 (BZ)|page = Beacon}}{{Clr}} |
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{{Recipe2|page = Waterproof Locker}}{{ |
{{Recipe2 (BZ)|page = Waterproof Locker}}{{Clr}} |
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{{Recipe2|page = Quantum Locker}}{{ |
{{Recipe2 (BZ)|page = Quantum Locker}}{{Clr}} |
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{{Recipe2|page = Grav Trap}}{{ |
{{Recipe2 (BZ)|page = Grav Trap}}{{Clr}} |
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{{Recipe2|page = Spy Pengling Remote}}{{ |
{{Recipe2 (BZ)|page = Spy Pengling Remote}}{{Clr}} |
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{{Recipe2|page = Spy Pengling}}{{ |
{{Recipe2 (BZ)|page = Spy Pengling}}{{Clr}} |
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{{Recipe2|page = Snowfox Hop Module}}{{ |
{{Recipe2 (BZ)|page = Snowfox Hop Module}}{{Clr}} |
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{{Recipe2|page = Snowfox Ice Worm Attack Reduction Module}}</div> |
{{Recipe2 (BZ)|page = Snowfox Ice Worm Attack Reduction Module}}{{Clr}}</div> |
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{{ |
{{Clr}} |
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===Upgrades=== |
===Upgrades=== |
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<div class="mw-collapsible mw-collapsed">{{ |
<div class="mw-collapsible mw-collapsed">{{Clr}} |
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====[[Prawn Suit#Modules|Prawn Suit Upgrades]]==== |
==== [[Prawn Suit (Below Zero)#Modules|Prawn Suit Upgrades]] ==== |
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{{Recipe2|page = Prawn Suit Depth Module MK1}}{{ |
{{Recipe2 (BZ)|page = Prawn Suit Depth Module MK1}}{{Clr}} |
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{{Recipe2|page = Prawn Suit Thermal Reactor}}{{ |
{{Recipe2 (BZ)|page = Prawn Suit Thermal Reactor}}{{Clr}} |
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{{Recipe2|page = Prawn Suit Jump Jet Upgrade}}{{ |
{{Recipe2 (BZ)|page = Prawn Suit Jump Jet Upgrade}}{{Clr}} |
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{{Recipe2|page = Prawn Suit Propulsion Cannon}}{{ |
{{Recipe2 (BZ)|page = Prawn Suit Propulsion Cannon}}{{Clr}} |
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{{Recipe2|page = Prawn Suit Grappling Arm}}{{ |
{{Recipe2 (BZ)|page = Prawn Suit Grappling Arm}}{{Clr}} |
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{{Recipe2|page = Prawn Suit Drill Arm}}{{ |
{{Recipe2 (BZ)|page = Prawn Suit Drill Arm}}{{Clr}} |
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{{Recipe2|page = Prawn Suit Torpedo Arm}}{{ |
{{Recipe2 (BZ)|page = Prawn Suit Torpedo Arm}}{{Clr}} |
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{{Recipe2|page = Vortex Torpedo}}{{ |
{{Recipe2 (BZ)|page = Vortex Torpedo}}{{Clr}} |
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{{Recipe2|page = Gas Torpedo}}{{ |
{{Recipe2 (BZ)|page = Gas Torpedo}}{{Clr}} |
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====[[Seatruck#Upgrades & Customisation|Seatruck Upgrades]]==== |
==== [[Seatruck#Upgrades & Customisation|Seatruck Upgrades]] ==== |
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{{Recipe2|page = Seatruck Afterburner Upgrade}}{{ |
{{Recipe2 (BZ)|page = Seatruck Afterburner Upgrade}}{{Clr}} |
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{{Recipe2|page = Seatruck Energy Efficiency Upgrade}}{{ |
{{Recipe2 (BZ)|page = Seatruck Energy Efficiency Upgrade}}{{Clr}} |
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{{Recipe2|page = Seatruck Horsepower Upgrade}}{{ |
{{Recipe2 (BZ)|page = Seatruck Horsepower Upgrade}}{{Clr}} |
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{{Recipe2|page = Seatruck Depth Upgrade MK1}}{{ |
{{Recipe2 (BZ)|page = Seatruck Depth Upgrade MK1}}{{Clr}} |
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{{Recipe2|page = Seatruck Perimeter Defense Upgrade}}</div> |
{{Recipe2 (BZ)|page = Seatruck Perimeter Defense Upgrade}}{{Clr}}</div> |
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{{ |
{{Clr}} |
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==Databank Entry== |
== Databank Entry == |
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{{Databank2|Fabricator}} |
{{Databank2|Fabricator}} |
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{{Clr}} |
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==Achievements== |
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⚫ | |||
{{Main|Achievements}} |
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{{:Achievements/Spy Pengling|}} |
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{{:Achievements/Dressed For The Weather|}} |
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{{Clear}} |
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{{Navbox Seabase Modules}} |
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⚫ | |||
[[Category:Seabase Modules]] |
[[Category:Seabase Modules]] |
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[[Category:Constructed with Habitat Builder]] |
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[[Category:Crafted with Titanium]] |
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[[Category:Crafted with Copper Ore]] |
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[[Category:Crafted with Quartz]] |
Latest revision as of 03:36, 4 June 2022
<infobox> <title source="title1"><default>Fabricator (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:fabricator||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Fabricator is an appliance which can be used to craft food & water, equipment, tools and deployables from raw, basic or advanced materials.
Usage
When activated with LMB, it will display an interface from which the player can choose an item to craft. If the player has the required materials to craft an item, the item will be in color and highlighted in blue; otherwise, the item will be greyed out and highlighted in grey. The player can cancel out of the interface with RMB. The player can pin a recipe with RMB.
When the Fabricator finishes crafting an item, it will usually place it in the player's inventory. However, if the player moves away from the Fabricator during the crafting process, the newly crafted item will remain in the Fabricator, and the player must come back and manually pick it up. In this case, the player will receive a notification that their item is ready. The Fabricator cannot be used to craft items while there are still items in it that have not been picked up.
By default, the Fabricator interface disappears while it is crafting an item and reappears when it is finished. The player can hold the key for sprinting (by default: Shift ) when they select an item to craft to leave the interface open during crafting.
The Fabricator requires Energy to work, and will consume 5 Energy per item crafted from a Seabase. If there is not enough Energy, the Fabricator cannot be used. The Fabricator does not require energy to operate in Creative Mode.
Recipe
The blueprint for this item is unlocked by unlocking the Habitat Builder. It is also crafted there.

x2
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x2
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Fabricator Crafting Sections
The Fabricator has five main recipe categories:
Resources
Basic Materials

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x5
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x2
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x1
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x2
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x1
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x1
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x1
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x1
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x1
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x2
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Advanced Materials

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x1
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x1
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x1
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x1
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x1
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x1
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x1
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x1
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x1
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Electronics

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x1
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x1
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x1
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x1
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x1
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x1
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x1
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x1
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x1
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x1
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x2
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x1
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x1
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x1
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x1
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x1
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x1
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x1
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Sustenance
Water

x1
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x1
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x1
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Cooked Food

x1
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x1
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x1
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x1
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x1
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x1
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x1
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x1
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x1
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x1
|


x1
|


x1
|


x1
|


x1
|
x1
|

Cured Food

x1
|
x1
|


x1
|
x1
|


x1
|
x1
|


x1
|
x1
|


x1
|
x1
|


x1
|
x1
|


x1
|
x1
|


x1
|
x1
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x1
|
x1
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x1
|
x1
|


x1
|
x1
|


x1
|
x1
|


x1
|
x1
|

Personal
Equipment

x2
|
x1
|


x1
|
x2
|
x4
|
x1
|


x1
|
x1
|


x2
|


x1
|
x2
|
x2
|

(no target detected)

x2
|
x2
|


x1
|
x1
|


x1
|
x1
|


x1
|


x1
|
x1
|
x1
|


x1
|
x1
|


x2
|


x2
|


x1
|
x1
|
x1
|


x1
|
x1
|

Tools

x1
|
x1
|


x1
|
x1
|
x1
|


x1
|
x1
|


x1
|
x1
|


x1
|
x1
|
x1
|


x1
|
x1
|


x1
|


x1
|
x1
|
x1
|


x2
|
x1
|
x1
|
x1
|


x1
|
x1
|
x1
|


x1
|
x1
|
x1
|


x1
|
x1
|
x1
|


x1
|
x1
|
x1
|
x1
|


x2
|
x1
|
x1
|

Deployables
Upgrades
Prawn Suit Upgrades

x1
|
x1
|
x3
|


x2
|
x2
|
x1
|


x2
|
x3
|
x5
|
x1
|


x1
|
x5
|
x1
|
x2
|


x1
|
x1
|
x2
|
x1
|


x5
|
x1
|
x4
|


x5
|
x1
|
x1
|


x1
|
x1
|


x1
|
x1
|

Seatruck Upgrades

x1
|
x1
|
x2
|
x2
|


x1
|
x2
|
x1
|


x1
|
x1
|
x1
|


x1
|
x2
|


x1
|
x2
|
x1
|
x1
|

Databank Entry
Fabricator |
<poem>Fabrication technology is the power to rearrange matter at the atomic level. It was the catalyst behind the great expansion, and remains the backbone of the modern world.
Fabricators come in all shapes and sizes, but the most common are small enough to be wall-mounted, and are used for everything from constructing everyday implements to cooking dinner. It is common today for households to keep a store of generic base materials on hand for any eventuality.</poem> |
Source: Unlocked by default |
Achievements
Spoiler alert: The following section contains story related material.
| |
![]() |
Spy Pengling Construct a spy pengling.
|
Spoiler alert: The following section contains story related material.
| |
![]() |
Dressed For The Weather Construct a cold suit.
|
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