Window (Below Zero): Difference between revisions

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The '''Window''' is a [[Seabases|Seabase]] component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the [[Habitat Builder (Below Zero)|Habitat Builder]]. They have a default [[Hull Integrity]] penalty of -1.0.
The '''Window''' is a [[Seabases (Below Zero)|Seabase]] component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the [[Habitat Builder (Below Zero)|Habitat Builder]]. They have a default [[Hull Integrity]] penalty of -1.0.


They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed.
They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed.

Revision as of 05:26, 4 February 2022

This article is about {{#explode:Window (Below Zero)|(}} in Subnautica. [[{{#explode:Window (Below Zero)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

<infobox>

 <title source="title1">
   <default>Window (Below Zero)</default>
 </title>
 <group layout="horizontal">
     
 </group>
 <image source="image1">

</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>

<label>Debug ID</label> <format> </format>

<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> The Window is a Seabase component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the Habitat Builder. They have a default Hull Integrity penalty of -1.0. They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed. Windows can be placed on:

Recipe

The blueprint for this item is unlocked by scanning a tech site in the Twisty Bridges. It is crafted with the Habitat Builder. (no target detected)


References

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