Wall Locker (Below Zero): Difference between revisions
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The '''Wall Locker''' is a smaller version of the [[Locker (Below Zero)|Locker]] which provides storage. It is constructed with the [[Habitat Builder (Below Zero)|Habitat Builder]] and can be placed inside a [[Seabases|Seabase]] module. |
The '''Wall Locker''' is a smaller version of the [[Locker (Below Zero)|Locker]] which provides storage. It is constructed with the [[Habitat Builder (Below Zero)|Habitat Builder]] and can be placed inside a [[Seabases (Below Zero)|Seabase]] module. |
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One of the main differences between the Wall Locker and the normal Locker is its ability to be wall mounted and to come with customable text options. They have (5×6) 30 item slots, and attempting to deconstruct a Wall Locker that contains items is not possible, resulting in a notification that the container is not empty. |
One of the main differences between the Wall Locker and the normal Locker is its ability to be wall mounted and to come with customable text options. They have (5×6) 30 item slots, and attempting to deconstruct a Wall Locker that contains items is not possible, resulting in a notification that the container is not empty. |
Revision as of 05:26, 4 February 2022
<infobox>
<title source="title1"> <default>Wall Locker (Below Zero)</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format>- {{#explode:smalllocker||0}}
- {{#explode:smalllocker||1}}
- {{#explode:smalllocker||2}}
- {{#explode:smalllocker||3}}
<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> The Wall Locker is a smaller version of the Locker which provides storage. It is constructed with the Habitat Builder and can be placed inside a Seabase module. One of the main differences between the Wall Locker and the normal Locker is its ability to be wall mounted and to come with customable text options. They have (5×6) 30 item slots, and attempting to deconstruct a Wall Locker that contains items is not possible, resulting in a notification that the container is not empty.
How to customize label
- Build the small locker.
- Click on the "LOCKER" text.
- Enter the desired text (ten character limit).
- Click on the lower white circle to cycle through text colors
- Press Enter to apply or click elsewhere.
Recipe
The blueprint for this item is unlocked by scanning the Wall Locker at a tech site in the Twisty Bridges at -252 -124 -248. It is crafted with the Habitat Builder. (no target detected)
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.