Reinforcement (Below Zero): Difference between revisions
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The '''Reinforcement''' is a [[Seabases|Seabase]] attachment that increases its respective bases [[Hull Integrity|hull integrity]]. Each Reinforcement adds 7 units to the Seabase's hull integrity. They are constructed with the [[Habitat Builder (Below Zero)|Habitat Builder]] and can be placed on the side panels of [[I Compartment (Below Zero)|I Compartment]]s, [[T Compartment (Below Zero)|T Compartment]]s, [[Multipurpose Room (Below Zero)|Multipurpose Room]]s, [[Moonpool (Below Zero)|Moonpool]]s and [[Large Room]]s. |
The '''Reinforcement''' is a [[Seabases (Below Zero)|Seabase]] attachment that increases its respective bases [[Hull Integrity|hull integrity]]. Each Reinforcement adds 7 units to the Seabase's hull integrity. They are constructed with the [[Habitat Builder (Below Zero)|Habitat Builder]] and can be placed on the side panels of [[I Compartment (Below Zero)|I Compartment]]s, [[T Compartment (Below Zero)|T Compartment]]s, [[Multipurpose Room (Below Zero)|Multipurpose Room]]s, [[Moonpool (Below Zero)|Moonpool]]s and [[Large Room]]s. |
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==Recipe== |
==Recipe== |
Revision as of 05:23, 4 February 2022
<infobox>
<title source="title1"> <default>Reinforcement (Below Zero)</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format>- {{#explode:basereinforcement||0}}
- {{#explode:basereinforcement||1}}
- {{#explode:basereinforcement||2}}
- {{#explode:basereinforcement||3}}
<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> The Reinforcement is a Seabase attachment that increases its respective bases hull integrity. Each Reinforcement adds 7 units to the Seabase's hull integrity. They are constructed with the Habitat Builder and can be placed on the side panels of I Compartments, T Compartments, Multipurpose Rooms, Moonpools and Large Rooms.
Recipe
The blueprint for this item is unlocked by unlocking the Habitat Builder. It is crafted using the Habitat Builder. (no target detected)
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