Window (Subnautica): Difference between revisions

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{{SubnauticaLink|Windows}}
{{Craftable|title1 = <center>Window</center>|image4 = Window.png|tab = [[Seabases|Habitat Compartments]]|description = Observatory window|hull_integrity = [[Hull Integrity|-1 Units]]|crafting = [[File:Glass.png|30px|link=Glass]] x2}}
{{Craftable|title1 = <center>Window</center>|image4 = Window.png|tab = [[Seabases (Subnautica)|Habitat Compartments]]|description = Observatory window|hull_integrity = [[Hull Integrity|-1 Units]]|crafting = [[File:Glass.png|30px|link=Glass]] x2}}
{{Quote2|Windows improve the aesthetics of your habitat, at the expense of structural integrity.
{{Quote2|Windows improve the aesthetics of your habitat, at the expense of structural integrity.
[[File:WindowVO.ogg]]|PDA|Dialogue}}
[[File:WindowVO.ogg]]|PDA|Dialogue}}


The '''Window''' is a [[Seabases|Seabase]] component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the [[Habitat Builder]] and lower the integrity value by one unit.
The '''Window''' is a [[Seabases (Subnautica)|Seabase]] component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the [[Habitat Builder (Subnautica)|Habitat Builder]] and lower the integrity value by one unit.


They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. The '''Windows''' shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed.
They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window<nowiki/>'s shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed.


'''Windows''' can be placed on:
Windows can be placed anywhere that a new room can attach.
*All 8 walls in the [[Multipurpose Room]]
*All 4 walls and on the ceiling of the [[Basic Compartment]] (one on each end, one on each side, and one on top)
*All 4 walls in the [[Moonpool]] (2 windows on each of the long walls, 1 on each of the short walls for 6 '''Windows''' total)
*1 wall in the [[Scanner Room]]


==Recipe==
==Recipe==
Line 17: Line 14:


== Gallery ==
== Gallery ==
<tabber>
In-Game=
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
20161120013559_1.jpg|Side '''Window''' Exterior
20161120013559_1.jpg|Side Window Exterior
20161120013625_1.jpg|Side '''Window''' Interior
20161120013625_1.jpg|Side Window Interior
20161120013708_1.jpg|End '''Window''' Exterior
20161120013708_1.jpg|End Window Exterior
20161120013740_1.jpg|End '''Window''' Interior
20161120013740_1.jpg|End Window Interior
20161120014020_1.jpg|Ceiling '''Window''' Exterior
20161120014020_1.jpg|Ceiling Window Exterior
20161120014021_1.jpg|Ceiling '''Window''' Interior
20161120014021_1.jpg|Ceiling Window Interior
20161120014022_1.jpg|Round '''Window''' Exterior
20161120014022_1.jpg|Round Window Exterior
2015-03-18_00007.jpg|Small Ceiling '''Window''' Exterior
2015-03-18_00007.jpg|Small Ceiling Window Exterior
</gallery>
</gallery>
|-|

Models=
<gallery>
Ceiling Window Model.jpeg|Ceiling window models from [https://sketchfab.com/3d-models/xt-windows-c4ca74c9a37c4133a6ffc4ef71052067 Sketchfab]
</gallery>
</tabber>
{{Navbox Seabase Modules}}
{{Navbox Seabase Modules}}

[[fr:Fenêtre]]
[[Category:Seabase Module]]
[[Category:Seabase Module]]
[[Category:Lowers Integrity]]
[[Category:Lowers Integrity]]

Latest revision as of 06:49, 3 February 2022

This article is about Windows in Subnautica. [[{{#explode:Window (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

<infobox> <title source="title1"><default>Window (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>

QuoteBar.png
TestQuoteIcon.png

Windows improve the aesthetics of your habitat, at the expense of structural integrity. File:WindowVO.ogg

― PDA, Dialogue

QuoteBar.png


The Window is a Seabase component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the Habitat Builder and lower the integrity value by one unit.

They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed.

Windows can be placed anywhere that a new room can attach.

Recipe

(no target detected)

Gallery

<tabber> In-Game=

|-| Models=

</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.