Prawn Suit Propulsion Cannon (Subnautica): Difference between revisions
m (Zone of Endless moved page Prawn Suit Propulsion Cannon to Prawn Suit Propulsion Cannon (Subnautica) without leaving a redirect: per admin approval, renaming in advance of Below Zero merge) |
(Implementing game-specific links) |
||
Line 1: | Line 1: | ||
{{SubnauticaLink|the Prawn Suit Propulsion Cannon}} |
{{SubnauticaLink|the Prawn Suit Propulsion Cannon}} |
||
{{Disambiguate|Prawn Suit Propulsion Cannon|Upgrade Module (Disambiguation)}} |
{{Disambiguate|Prawn Suit Propulsion Cannon|Upgrade Module (Disambiguation)}} |
||
{{SimilarName|the '''Prawn Suit Propulsion Cannon'''|the [[Propulsion Cannon]] or the [[Repulsion Cannon]]}} |
{{SimilarName|the '''Prawn Suit Propulsion Cannon'''|the [[Propulsion Cannon (Subnautica)|Propulsion Cannon]] or the [[Repulsion Cannon]]}} |
||
{{Craftable|title1 = Prawn Suit Propulsion Cannon|image4 = Propulsion Cannon for Exosuit.png|tab = [[Upgrade Modules]]|description = Industrial strength |
{{Craftable|title1 = Prawn Suit Propulsion Cannon|image4 = Propulsion Cannon for Exosuit.png|tab = [[Upgrade Modules]]|description = Industrial strength |
||
propulsion cannon fitting for the Prawn suit.|acqired_from = [[Fragments]]|fragments = 2 |size = 1|debugspawn = ''exosuitpropulsionarmmodule''|location = *[[Wrecks]] |
propulsion cannon fitting for the Prawn suit.|acqired_from = [[Fragments (Subnautica)|Fragments]]|fragments = 2 |size = 1|debugspawn = ''exosuitpropulsionarmmodule''|location = *[[Wrecks]] |
||
** [[Mountains]] |
** [[Mountains]] |
||
** [[Sea Treader's Path]] |
** [[Sea Treader's Path]] |
||
** [[Underwater Islands]]}} |
** [[Underwater Islands]]}} |
||
The '''Prawn Suit Propulsion Cannon''' is an upgrade to the [[Prawn Suit]]. It replaces an arm of the Prawn Suit with a [[Propulsion Cannon]]. |
The '''Prawn Suit Propulsion Cannon''' is an upgrade to the [[Prawn Suit (Subnautica)|Prawn Suit]]. It replaces an arm of the Prawn Suit with a [[Propulsion Cannon (Subnautica)|Propulsion Cannon]]. |
||
This version is more powerful than the handheld Propulsion Cannon and can lift larger, heavier objects and even player-built objects like [[Thermal Plant]]s and [[Power Transmitter]]s; the former is very useful if a valid place to put the thermal plant cannot be found. |
This version is more powerful than the handheld Propulsion Cannon and can lift larger, heavier objects and even player-built objects like [[Thermal Plant (Subnautica)|Thermal Plant]]s and [[Power Transmitter (Subnautica)|Power Transmitter]]s; the former is very useful if a valid place to put the thermal plant cannot be found. |
||
It also shares the regular Propulsion Cannon's ability to take items from storage, though they will be taken from the Prawn Suit's storage rather than the Player's, and the command is alt+F as opposed to just F. |
It also shares the regular Propulsion Cannon's ability to take items from storage, though they will be taken from the Prawn Suit's storage rather than the Player's, and the command is alt+F as opposed to just F. |
Revision as of 06:44, 3 February 2022
<infobox> <title source="title1"><default>Prawn Suit Propulsion Cannon (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:exosuitpropulsionarmmodule||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Prawn Suit Propulsion Cannon is an upgrade to the Prawn Suit. It replaces an arm of the Prawn Suit with a Propulsion Cannon. This version is more powerful than the handheld Propulsion Cannon and can lift larger, heavier objects and even player-built objects like Thermal Plants and Power Transmitters; the former is very useful if a valid place to put the thermal plant cannot be found. It also shares the regular Propulsion Cannon's ability to take items from storage, though they will be taken from the Prawn Suit's storage rather than the Player's, and the command is alt+F as opposed to just F.
Recipe
(no target detected)
Gallery
<tabber> In Game=
The Prawn Suit Propulsion Cannon arm holding a Peeper.
|-| Concept Art=
Concept art, (3)
</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.