L Compartment (Subnautica): Difference between revisions

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{{SubnauticaLink|L Compartments}}
{{Craftable|title1 = <center>L Compartment</center>|image4 = L_Corridor.png|tab = [[Seabases|Habitat Compartments]]|description = L-shaped compartment (-1HP).|hull_integrity = [[Hull Integrity|-1 Units]]|crafting = [[File:Titanium.png|30px|link=Titanium]] x2}}
{{Craftable|title1 = <center>L Compartment</center>|image4 = L_Corridor.png|tab = [[Seabases (Subnautica)|Habitat Compartments]]|description = L-shaped compartment (-1HP).|hull_integrity = [[Hull Integrity|-1 Units]]|crafting = [[File:Titanium.png|30px|link=Titanium]] x2|size = 1L X 1W}}
The '''L Compartment''' is a [[Seabases|Seabase]] module that has the appearance of the letter "L".
The '''L Compartment''' is a [[Seabases (Subnautica)|Seabase]] module that has the appearance of the letter "L".


It is constructed with the [[Habitat Builder]] and can be placed on top of a [[Foundation]]. It is possible to build it off of the foundation. The '''L Compartment''' module can be deconstructed, but all attached components on that single module must be deconstructed first.
It is constructed with the [[Habitat Builder (Subnautica)|Habitat Builder]] and can be placed on top of a [[Foundation (Subnautica)|Foundation]]. It is possible to build it off of the foundation. The L Compartment module can be deconstructed, but all attached components on that single module must be deconstructed first.


At the surface, an '''L Compartment''' has an integrity level of 9 and every '''L Compartment''' added reduces the integrity by -1 level. By default, it can be rotated before placement using the mouse wheel.
At the surface, an L Compartment has an integrity level of 9 and every L Compartment added reduces the integrity by -1 level. By default, it can be rotated before placement using the mouse wheel.


*[[Hatch]]es can be placed on the end-panels.
*[[Hatch (Subnautica)|Hatch]]es can be placed on the end-panels.
*[[Window]]s can be placed on the end-panels.
*[[Window (Subnautica)|Window]]s can be placed on the end-panels.
*[[Ladder]]s cannot be placed due to the lack of floor and ceiling connection points.
*[[Ladder (Subnautica)|Ladder]]s cannot be placed due to the lack of floor and ceiling connection points.
*[[Reinforcement]]s cannot be placed due to the lack of side-panels.
*[[Reinforcement (Subnautica)|Reinforcement]]s cannot be placed due to the lack of side-panels.
*The '''L Compartment''' can be expanded with other modules from its two end-panels.
*The L Compartment can be expanded with other modules from its two end-panels.


==Recipe==
==Recipe==
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== Gallery ==
== Gallery ==
<tabber>
In-Game=
<gallery position="left" widths="200" spacing="small" captionalign="left">
<gallery position="left" widths="200" spacing="small" captionalign="left">
2015-03-17_00009.jpg|'''L Compartment''' Exterior
2015-03-17_00009.jpg|L Compartment Exterior
20160827113623_1.jpg|'''L Compartment''' Interior
20160827113623_1.jpg|L Compartment Interior
</gallery>
</gallery>
|-|
Models=
<gallery>
Model L Compartment.jpeg|Model from [https://sketchfab.com/3d-models/glass-section-l-a68ab4a38399488091dcf78f85b5a838 Sketchfab]
</gallery>
</tabber>
{{Navbox Seabase Modules}}
{{Navbox Seabase Modules}}
[[fr:Compartiment en verre en L]]

[[Category:Seabase Module]]
[[Category:Seabase Module]]
[[Category:Lowers Integrity]]
[[Category:Lowers Integrity]]

Latest revision as of 05:29, 3 February 2022

This article is about L Compartments in Subnautica. [[{{#explode:L Compartment (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

<infobox> <title source="title1"><default>L Compartment (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The L Compartment is a Seabase module that has the appearance of the letter "L". It is constructed with the Habitat Builder and can be placed on top of a Foundation. It is possible to build it off of the foundation. The L Compartment module can be deconstructed, but all attached components on that single module must be deconstructed first. At the surface, an L Compartment has an integrity level of 9 and every L Compartment added reduces the integrity by -1 level. By default, it can be rotated before placement using the mouse wheel.

  • Hatches can be placed on the end-panels.
  • Windows can be placed on the end-panels.
  • Ladders cannot be placed due to the lack of floor and ceiling connection points.
  • Reinforcements cannot be placed due to the lack of side-panels.
  • The L Compartment can be expanded with other modules from its two end-panels.

Recipe

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Gallery

<tabber> In-Game=

|-| Models=

</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.