Biosample: Difference between revisions
m (Protected "Biosample": Mass plan to move-protect all articles ([move=sysop] (indefinite))) |
(no debugspawn) |
||
Line 6: | Line 6: | ||
|acquired_from = * [[Bioscanner]] |
|acquired_from = * [[Bioscanner]] |
||
|size = 1 |
|size = 1 |
||
|debugspawn = ''biosample'' |
|||
}}The '''Biosample''' is a story-important item that [[Robin Goodall]] must send to [[Sam Goodall]] when odd biometrics data is recorded from Robin due to [[Al-An]] having been downloaded to her cerebral cortex. Sam Goodall sends a [[Bioscanner]] [[Supply Crates]] down, using which Robin can acquire the Biosample and then send it to the [[Vesper Station]] via the [[Exchanger Rocket]]. |
}}The '''Biosample''' is a story-important item that [[Robin Goodall]] must send to [[Sam Goodall]] when odd biometrics data is recorded from Robin due to [[Al-An]] having been downloaded to her cerebral cortex. Sam Goodall sends a [[Bioscanner]] [[Supply Crates]] down, using which Robin can acquire the Biosample and then send it to the [[Vesper Station]] via the [[Exchanger Rocket]]. |
||
[[Category:Items]] |
[[Category:Items]] |
Revision as of 19:44, 6 April 2019
![]() |
Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
<infobox>
<title source="title1"><default>Biosample</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Biosample is a story-important item that Robin Goodall must send to Sam Goodall when odd biometrics data is recorded from Robin due to Al-An having been downloaded to her cerebral cortex. Sam Goodall sends a Bioscanner Supply Crates down, using which Robin can acquire the Biosample and then send it to the Vesper Station via the Exchanger Rocket.