Triops: Difference between revisions

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{{SimilarName|the '''Triops'''|the [[Trivalve]]}}
{{SimilarName (BZ)|the '''Triops'''|the [[Trivalve]]}}
<div class="ItemTabber"><tabber>
<div class="ItemTabber"><tabber>
Fauna=
Fauna=
{{Fauna (BZ)|image1= Triops Fauna (BZ).png
{{Fauna
|image1= Triops Fauna.png
|category=[[Fauna]]
|category=[[Fauna]]
|diet = [[Fauna#Herbivores|Herbivore]]
|diet = [[Fauna#Herbivores|Herbivore]]
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|-|
|-|
Uncooked=
Uncooked=
{{Fauna
{{Fauna (BZ)|icon={{Icon}}
|icon={{Icon}}
|category=Items
|category=Items
|type=[[Food & Water]]
|type=[[Food & Water]]
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|-|
|-|
Cooked=
Cooked=
{{Fauna (BZ)|icon={{Icon|Cooked Triops}}
{{Fauna
|icon={{Icon|Cooked Triops}}
|category=Items
|category=Items
|type=[[Food & Water]]
|type=[[Food & Water]]
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|-|
|-|
Cured=
Cured=
{{Fauna (BZ)|icon={{Icon|Cured Triops}}
{{Fauna
|icon={{Icon|Cured Triops}}
|category=Items
|category=Items
|type=[[Food & Water]]
|type=[[Food & Water]]
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==Databank Entry==
==Databank Entry==
{{Databank2}}
{{Databank2 (BZ)}}


==Design==
==Design==
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==Sounds==
==Sounds==
{{SoundTable|
{{SoundTable (BZ)|
{{str|Sfx creature triops death 01|Death}}
{{Str (BZ)|Sfx creature triops death 01|Death}}
{{str|Sfx creature triops flinch 01|Flinch}}
{{Str (BZ)|Sfx creature triops flinch 01|Flinch}}
}}
}}


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Concept Art=
Concept Art=
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
Cheeky Creature 2.jpg|[[Concept art]] - by [[Alex Ries (Developer)|Alex Ries]]
Cheeky Creature 2 (BZ).jpg|[[Concept art]] - by [[Alex Ries (Developer)|Alex Ries]]
TriopsConcept.jpg|"Triops" by [[Alex Ries (Developer)|Alex Ries]]
TriopsConcept.jpg|"Triops" by [[Alex Ries (Developer)|Alex Ries]]
Alex-ries-alex-triopsmouth.jpg|Ditto with refrence - by Alex Ries
Alex-ries-alex-triopsmouth.jpg|Ditto with refrence - by Alex Ries
TriopsConcept2.jpg|Triops variants by [[Alex Ries (Developer)|Alex Ries]]
TriopsConcept2.jpg|Triops variants by [[Alex Ries (Developer)|Alex Ries]]
Cheeky Creature 1.jpg|“Cheeky Creature Variants" #1 - by Alex Ries
Cheeky Creature 1 (BZ).jpg|“Cheeky Creature Variants" #1 - by Alex Ries
</gallery>
</gallery>
</tabber>
</tabber>
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== Trivia ==
== Trivia ==
* Concept art shows that the Triops was originally meant to have similar behavior to the [[Sea Monkey]] in that it would be able to take items from the players hand or surroundings.
* Concept art shows that the Triops was originally meant to have similar behavior to the [[Sea Monkey]] in that it would be able to take items from the players hand or surroundings.
{{Navbox Fauna}}
{{Navbox Fauna (BZ)}}
{{Navbox Items}}
{{Navbox Items (BZ)}}
[[Category:Fauna]]
[[Category:Fauna]]
[[Category:Bioluminescent]]
[[Category:Bioluminescent]]

Revision as of 23:43, 1 August 2021

Template:SimilarName (BZ)

<tabber>

Fauna= <infobox>

 <title source="title1" style="font-weight:bold; text-align:center;">
   <default>Triops</default>
 </title>
 <group layout="horizontal">
     
 </group>
 <image source="image1">
</image> <label>Category</label> <label>Type</label> <label>Diet</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Location</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Respawn Time</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug ID</label> <format> </format> <label>Coordinates</label> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group layout="horizontal"> <header>Food</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>H2O</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>O2</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <group layout="horizontal"> </group> <label>Category</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug ID</label> <format> </format> </group> </infobox> |-| Uncooked= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Triops</default> </title> <group layout="horizontal"> </group> <image source="image1"> </image> <label>Category</label> <label>Type</label> <label>Diet</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Location</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Respawn Time</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug ID</label> <format> </format> <label>Coordinates</label> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group layout="horizontal"> <header>Food</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>H2O</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>O2</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <group layout="horizontal"> </group> <label>Category</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug ID</label> <format> </format> </group> </infobox> |-| Cooked= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Triops</default> </title> <group layout="horizontal"> </group> <image source="image1"> </image> <label>Category</label> <label>Type</label> <label>Diet</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Location</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Respawn Time</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug ID</label> <format> </format> <label>Coordinates</label> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group layout="horizontal"> <header>Food</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>H2O</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>O2</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <group layout="horizontal"> </group> <label>Category</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug ID</label> <format> </format> </group> </infobox> |-| Cured= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Triops</default> </title> <group layout="horizontal"> </group> <image source="image1"> </image> <label>Category</label> <label>Type</label> <label>Diet</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Location</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Respawn Time</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug ID</label> <format> </format> <label>Coordinates</label> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group layout="horizontal"> <header>Food</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>H2O</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>O2</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <group layout="horizontal"> </group> <label>Category</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug ID</label> <format> </format> </group> </infobox> </tabber>

The Triops is a small, edible fauna species.

Appearance

The Triops has a pale blue cone-shaped body, with the point at the posterior end. The skin has a scaly texture and appears to be attached to the body as thick plates with sutures between.

The front of the body is occupied by three large eyes, two lower eyes and one upper eye. The three eyes all face slightly different angles and are odd in their design. The surface of the eye that bares the pupil, iris and sclera is flat, whilst the cornea is a large transparent hemispheric structure.

There are three roughly triangular fins with yellow accents situated at 120 degree intervals around the body. On the bottom of the body is a very flattened beak-like structure that is shiny black in colour.


Databank Entry

(No target detected)

Design

Despite being named after a group of real crustaceans of the same name, the Triops has no similarities to these creatures at all aside from the number of eyes, which is where the name comes from.

Sounds

Gallery

<tabber> In-Game=

|-| Concept Art=

</tabber>

Trivia

  • Concept art shows that the Triops was originally meant to have similar behavior to the Sea Monkey in that it would be able to take items from the players hand or surroundings.

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